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zzip

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Everything posted by zzip

  1. I've had a WD Blue in my VCS for almost 3 years. I've had Crucial MX SATA SSD in another for almost 7 years. Dead in a year should not be the norm, but stick with quality brands and you should be good.
  2. Is it really a delayed game if the development was cancelled and then the project was picked up years later by a different team of people? I.E. Swordquest Airworld. Feels more like a homage, it's not even the same platform. Several other games on the list probably would be in the same boat. To me a delayed game is one that falls into development hell, but is still being actively developed and suddenly against all odds it gets released.
  3. I would have picked PS4 since the PS5 has been underwhelming so far. But I guess we are only talking current gen
  4. But for emulation that won't matter unless you try emulating systems beyond say the PS2 Found this on reddit about getting art to work: Batocera, like any other EmulationStation frontend based setup, requires a gamelist.xml in the folder with the roms which lists each rom and contains lines which reference the name and location of any images and videos as well as Metadata like game synopsis, developer, release date, etc. If you don't want to do all this by hand, you can either use the built in scraper in batocera or on a windows pc you can use an app like skraper.net to grab the art and videos as well as build the gamelist.xml file all in one shot and then just copy over the results.
  5. Who needs a gym membership? I get my workouts by tossing game controllers that failed me across the room
  6. I mean the original CX40 was a cheaply made joystick too, all they had to do was replicate what it was doing.
  7. Yeah, I considered that, but I haven't seen many posts from people saying it works fine either.
  8. Well Pitfall II was a 2600 original and is as complete as it was intended to be while Montezuma's Revenge was ported from the Atari 800 and cut down.
  9. Some people have reported success adding roms to the VCS's built in Stella For maximum flexibility you'll need to go with PC Mode, Batocera is a pretty slick emulation environment that you can put on a USB, just add your own games.
  10. Wow, I was thinking about ordering CXSTICKS for my emulation box, but sounds like I shouldn't bother
  11. Are you testing the different chargers with the same or different cables? Some devices are picky about USB cables.
  12. Same developer as Donut Dodo, I'll be grabbing this one for sure!
  13. He has been showing up more lately- In the game Atarimania, and also in the new Food Fight game that's in early access (Bentley manages the arcade)
  14. I don't exactly remember what the issue was with Denise, but I think it just ran poorly. Maybe I should boot it up again and see. I update my emulator setup every year during the snowy months and always try out new emulators that come along and add them if they are decent. Vice does annoy me at times, and I'd love a good alternative but I've yet to find one. Part of the issue with Denise is there's very little documentation, and no real community to help. But I feel like that's the way many of these newer projects have been heading unfortunately.
  15. I've tried it a few times, and always ended up deleting it. It didn't perform well for me, certainly worse than vice. Are there tweaks for it?
  16. Yeah most free emulators were community projects, some where abandoned in their infancy, some get infrequent updates, others have had 30 years of continuous development. So quality is all over the place. Fortunately most of the old systems I care about have at least one high-quality emulator available for it. My understanding is that not all FPGA cores are hardware-perfect either being community developed as well, so it isn't always going to deliver better results.
  17. I think it's actually a pretty small fragment of the community already.
  18. ok, well then the issue isn't emulation, it's selling underpowered devices. But people play these then start spreading the message that emulation is always crap. ARM processors get faster over time, so this should become less and less of an issue.
  19. Maybe that's the problem there? I've never used an AT Games device, but I've never experience the kind of lag people complain about on my emulation PC.
  20. I had grub installed until the December update. Atari changed something and my grub configuration was no longer able to boot AtariOS. I put rEFInd on until I could figure out a new grub configuration. But rEFInd is so much easier to configure that I haven't bothered fixing grub yet. Atari is/was doing something unusual with EFI/boot and it's never been fully explained to my knowledge. That's what made dual-booting tricky. It used to be that there were two bootable images for AtariOS, and booting one of them would trigger update mode. But it would occasionally "switch" and the image that always worked would suddenly trigger update mode and the other one would boot AtariOS. After the December update, I only see one bootable AtariOS image, and it always seems to work. If they are temporarily inserting bootable things during the update process that might explain the odd behavior I've seen in the past. I don't think I've ever triggered the update loop with refind, but I have triggered it with grub in the past. I'd love to see a definitive guide to dual-booting the VCS, so I'm happy to contribute any info I can.
  21. No. The FPGA guys remind me of the Plasma TV guys. They'd rant and rave in their video forums about how anyone who bought an LCD TV was an idiot when plasma was so obviously superior. But they'd focus on a couple areas - deep blacks and maybe better viewing angles. But they'd ignore how LCD was better in many other ways: thinner, lightweight, easier to mount, more energy efficient, worked well at any room light level. Yeah LCD did have some issues, but they made great strides over the years to improve viewing angles, refresh rates and contrast ratios (to give deeper blacks). The Plasma guys would act like no improvement was ever made to LCD. Plasma died a decade or so back, but at least the 'deep black' guys have OLED to fawn over now! I've watched the emulation scene develop since the 90s and it's made amazing strides. Lag isn't a problem for me, probably because if an emulator performs poorly, I don't use it, and I stick with emulators that perform well. If there's lag there, I don't feel it. I can't rule out that there isn't a tiny amount, but not enough for me to notice. Just like I don't notice that the blacks on my LCD monitor here are really dark gray. I don't think the vast majority of people buying them are going to be bothered that these retro devices are running emulators, many probably haven't heard of FPGA nor could explain the difference between FPGA and software emulation. And as for price, for just over $100 you get a $30 joystick and over two dozen games. I don't see how that's overpriced.
  22. The "touch every section of the level" and "power ups that let you destroy enemies" are basically Pac-Man mechanics, combined with the platforming of Donkey Kong. The gameplay of the two most popular games of the era combined into one. Now you know the secrets to the game's success!
  23. I did install ubuntu on internal SSD, it can be done Yes there is unexpected weirdness around installing OS'es onto m.2. But in the end I got around it by making the m.2 drive the default boot device, I created an EFI partition on the m2 and installed the rEFInd boot manager into it so I can select either Atari OS or Ubuntu at boot time. Since the December VCS update, some of the dual-boot issues seem to have been fixed. It used to be very easy to accidentally put Atari OS into update mode while dual-booting, but that doesn't seem to happen anymore.
  24. Not allows, requires. The people here who say that if you don't defend your copyrights aggressively, you will lose them are correct.
  25. That's a weird comparison from Wikipedia, comparing 2600 lifetime sales to 5200s first year sales. I wonder what the first year sales of the 2600 were? It seemed like it only rocketed to popularity after 1980 when Space Invaders came out. That was after it had been on the market for what, 3 or 4 years already? It was like Atari didn't understand that games sold consoles, not the tech or backwards compatibility. The 7800 wouldn't have solved the game problem since many of it's planned 1984 titles were rehashes of 1982 games.
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