Jump to content

bjonte

New Members
  • Content Count

    23
  • Joined

  • Last visited

Posts posted by bjonte


  1. 2 minutes ago, eightbit said:

    Confirmed the issue is resolved and the game loads perfectly! Great job on this, it looks and plays fantastic!

    Thanks a lot!

    2 minutes ago, eightbit said:

    On a side note I will say the support I have received for the BackBit has been unparalleled. 

    I can only chime in. The BackBit support seems great!

    • Like 1

  2. Thanks! I'll wait for your message!


    I did some investigations. The 2 MHz mode isn’t turned on until after the loading is done, unless you are autobooting with the 80-column button pressed. Did you do that?

    If you didn’t, it looks like a more severe BackBit compatibility issue that needs more work. I have ordered a BackBit unit in order to look at it later but it will take some time. There’s no guarantee that I can make a workaround for this.

  3. Perhaps any site these days that has zero tracking cookies and zero scripts running in the background, is considered suspect just due to that?


    Haha, interesting idea! I hope it’s not just using AI to look for unusual pages. That would be a complete disaster. The funny thing is that Bitdefender happily accepts the direct link to the video. So the video itself isn’t flagged as problematic.

  4. The game was always meant to be free. I never meant to go public with the itch.io idea.

    I investigated itch.io to accept donations. It turned out that I had to register at the IRS to avoid a blanket trade tax of 30%, which would be waste of people’s money. I don’t want to be registered in US at all because of privacy reasons and the direction US seems to be heading with Trump in command. On top of that I was late with the itch.io idea and the IRS takes six weeks to process an application. So even if I wanted, it would have been difficult to pull off.

    • Like 4

  5. I happily stumbled upon this thread. It is very interesting to see the progress so far with recompilation and modding. Since there is talk about porting BL2 in the process I get curious about how you plan to solve that with the sprite hardware. Is the plan to have max 2 enemies or reduce colors, use some flickering technique or even software sprites to get at least two colors for three or more enemies?

×
×
  • Create New...