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Trixter

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Everything posted by Trixter

  1. As a programmer familiar with the 2600's limitations, I'm very impressed by the display kernel. Will you be writing up how the development of this occured? What compromises you had to take against the original vision, what tests you did that gave you the impression it could work, etc.?
  2. Sure, but before I do, the question at that time was "How do I know if I'm a hoarder or not?" You are not a hoarder if: You adhere to limits (financial or otherwise) You know where every item is If you are standing on the same property as your collection, you can physically touch any collection item in two minutes or less Your collection items are not exposed to the elements To Bill's credit, he met most, if not all, of these conditions. Some musings: http://www.vcfed.org/forum/showthread.php?29756-Hoarders-S03E16&p=215834#post215834 http://www.vcfed.org/forum/showthread.php?55606-I-am-told-I-am-HOARDER-and-have-Asperger-s&p=441760#post441760 https://trixter.oldskool.org/2012/01/18/collections/
  3. Everything has a lifecycle; it's "ok" to stop if your priorities have shifted. It's clear you've put a lot of thought into it. I've written previously (on other forums) about the dangers of letting your collection turn into a hoard. It's not just the physical space it takes up, but also the mental space that is the greater danger. You should feel confident that you have a direction that satisfies all of your goals.
  4. Dan: Yeah, sorry about that, but I did the bulk of my shooting on Sunday and for some reason you guys had almost all of your stuff not in the room on Sunday (and the other guy was gone, what happened to him?). Al: Thanks, much appreciated. I hope to do a little something like that at every con I attend. Speaking of which, will we see AtariAge at CGExpo this year?
  5. Hey, just a quick note that MobyGames.com's feature article for July is a video retrospective of Midwest Gaming Classic 2004. Here's the link: http://www.mobygames.com/featured_article/feature,21/ There are some shots of AtariAge tables, homebrews, Matt's prototypes, and the after party for those interested. Spread the word to any other websites you think may be interested. It's our first video article, so comments (and criticisms!) are welcome.
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