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jamon1567

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Posts posted by jamon1567


  1. To further support my point above, I would add that Steve never said that FPGA's were inferior products, but those arguing with him seem to be trying to convince him otherwise, even though he never made that statement. And I believe that is because we all understand, for better or worse, that "emulation" and "hardware clone" have a typically agreed upon definition in this hobby. So again, I don't think either are accurate terms and FPGA just really needs to stand on it's own as a form of gaming if that makes sense.


  2. 2 minutes ago, CZroe said:

    I just can't see any angle where these FPGA implementations are anything less than traditional hardware clones and, thus, I think there is no reason to distunguish these as something else ("simulation," "emulation," etc).

    How about this. Knowing what "hardware clone" typically means to your target audience (classic gamers), would you market your meticulously crafted FPGA system as a "hardware clone"? I know I wouldn't....


  3. To put it another way, I think what Steve is saying would be similar to saying that a repro cart is the same as the original cart. As long as there is a mechanism for the rom to play on the system, then what's the difference? Even if you don't like that comparison, I think the original issue started with referring to FPGA's as emulation vs hardware clones. I don't think either is accurate, only because those words have a commonly understood definition as it relates to gaming in general, and these FPGA systems are neither. Whether you can call them emulation or a hardware clone by the strict definition of the words doesn't matter as far as we're concerned.

    • Like 1

  4. 15 minutes ago, CZroe said:
    58 minutes ago, NE146 said:
    Ah yeah, I would consider those emulation boxes I guess. And yes they are POS emoji38.png

    The RetroN5 is an emulation box. The N64 thing from Hyperkin is an emulation box. Most of their other clones are hardware.

    I was more referring to the current ones like you listed above, but the older RetroN units you mentioned in your prior post I never heard good things about either....Regardless, people can call it what they want I guess, but I think it should be obvious to everyone here anyway the differences with FPGA and whatever other solutions are out there.


  5. 2 minutes ago, NE146 said:

    At this point in time aside from Mister and the Analogue products, what other hardware clones are there?

    I was referring to something the the Retron units which I often hear called hardware clones. That is what I meant. But since you mention the Analogue products, it was in vogue for a while to refer to them as hardware simulation. Whether that is definitionally accurate, I don't know.


  6. 3 hours ago, CZroe said:

    Sure, but we already call those "hardware clones" and people assume FPGA is something less when we call it "emulation."

    I feel like calling it a hardware clone has more of a negative connotation than emulation. I can't think of a single hardware clone that isn't a POS, but there are several very good emulators. Maybe all those Retron units shouldn't really be called hardware clones (clone being like for like, which and FPGA is much closer to), but the names already stuck, so is as it is. 

    • Like 1

  7. I would have to assume that it's going to save them money in manufacturing by having the device support both systems. If you need one for both systems buy two. If you need it for one or the other, then just buy one. I personally have a GDEMU and had been waiting on the Satiator, so I just ordered one. But truth be told, I could see myself buying another for DC as well. The menu is a lot nicer and the ability to use a real HDD is nice. I guess in a perfect world it would be cool for it to be plug and play for both systems, but I don't really know how realistic that is, and for the amount of money I've already spent in this hobby, I'll just buy two rather than swapping things out. 

     

    Edit: Also, if the Satiator ever does actually come out, then I'll have the option to buy that if I want and then just pop this into the DC. Nice option to have.

    • Like 1

  8. I don't know that Analogue would release a PC Engine or not, but I don't see any reason it wouldn't sell. It's not like Analogues market is the kinda people buying these mini consoles. It's retro enthusiasts, many of whom have only recently discovered PC Engine, and many who have probably held back given the high barrier to entry. Unless they think they can do something like PS1 or N64 after the Pocket, PC Engine is no worse a choice than anything else IMO.


  9. 15 minutes ago, cacophony said:

    All Analogue has ever said about the pocket release date is this: "Pocket is shipping in 2020"

    They have also said there will be preorders and that they will let people know before preorders open.

    Hmmm....I seem to recall them saying February, and I thought others here said so as well. Maybe I'm imagining things, but I guess it doesn't really matter since it didn't happen anyway. If they do plan on doing pre-orders though and haven't even done those yet, then it's probably gonna be quite a while til we get it unfortunately....


  10. 5 minutes ago, CZroe said:

    Yes. FW1.34 lets you use Switch Online NES or FC controllers as well as normal Switch joycons.

     

    I use a DualShock most of the time but it totally works.

     

    Hmmm....that's interesting....it works with the switch online SNES controllers too? Although honestly, I'm not sure I'd wanna use them over my SF30....Is it just me or do the the switch online controllers have more lag than the 8bitdo ones? For me that seems to be the case (I use my SF30 on my Switch sometimes), but admittedly, I see differences between the 8bitdo controllers too. I have one of the orginal SF30's and it's great, I don't notice any lag, but I also have one of the redesign SN30's (the black model to go with my black Super Nt) and it doesn't work very well. Misses button presses, d-pad not as good and seems a little laggier....

    • Like 1

  11. 5 hours ago, CZroe said:

    Awesome!

    According to the update notes from 8BitDo the NES Retro Receiver added SNES support for things like the RetroN5 where the SNES and NES ports are electrically the same... but I guess the Nt Mini always needed this too if it was able to see the L and R buttons as anything other than duplicate or turbo NES buttons.

    I bought a ton of NES Classic Edition Retro Receivers with NES30 controllers last year when they were $8 on eBay and got a bunch of NES Retro Receivers when they were under $5 at Fry's Electronics, so I'm set. :) ...not to mention the Switch SNES controllers, SN30, NES30 Pro, Switch Online NES controllers, 8BitDIY-converted SNES pads, etc. I actually think the Switch Online NES controllers are even more ideal since they only add L & R and they are embedded in the rail that attaches to the switch. IOW, it doesn't flaunt more buttons than the original for a bit of extra authenticity. Also just got a second set from a friend today. :)

    Not sure if I'm following....are you are the switch controllers compatible with the retro receivers? 


  12. 43 minutes ago, hyrulebr said:

    "Nt mini v2 features a new and perfected NES cartridge slot, updated UI, branding, packaging, and includes a new 8BitDo 2.4g controller for NES in the box. Otherwise it's the same Nt mini you know and love. Available one last time. Better than ever."

     

    Reading this I came in conclusion that what's is inside is the same fpga, same design, etc. Maybe the new UI will be compatible with v1 and v2 machines.

     

    This is the most likely scenario IMO, but you never know.


  13. 1 minute ago, CZroe said:

    Analogue says it. "One final run." Also says it's "limited quantities."

    I consider this confirmation that Analogue 8 will have an NES cartridge slot. They didn't redesign it for a "limited" MFG run.

    That's an interesting thought....not sure that's true, but it doesn't hurt to hope I guess. Seems to me that with all that is involved with another Nt Mini run that they'd just as soon skip it if our hoped for Analogue 8 is imminent, especially now that the DAC is out.


  14. 4 minutes ago, Toth said:

    Looks like an improved cart slot and different UI.  The question is whether or not the firmware is the same or if the components are different and require a different firmware.  If it requires a different firmware it is possible this could get updates/fixes or features that wouldn't be ported to the original.  It is also possible this could get jailbroken but no extra cores.  Only one or two people know right now and they ain't tellin'.

    If it does have a different firmware that isn't backwards compatible due to hardware, I doubt the jailbreak would have all the old cores. However, if those changes allow for interpolation and we still get rom loading, then I would consider this a win. I'd prob just move my old Mini to my CRT setup and use this new one on my flat screen. I am also hoping that whatever work Kev has done on the Pocket and all the GB cores will be implemented in the Nt Mini jailbreak as there were several problems with games on GB and GBC. Here's to hoping!


  15. 2 minutes ago, RetrogamerX said:

    This is the last Nt mini,  The last model where going for 2k   These will go for 4k-5k once sold out. 

    Why would you say that? They may very well sell more during this pre-order than at any previous point. So whatever demand is, supply will be up to satisfy it. Now....perhaps after the Pocket hits there will be another group of people that find out about this and NEED to have it, but I wouldn't plan on prices staying at their current levels or getting back to that point for quite a while. That said I already own a Mini and ordered this one anyway just in case there is some feature (like with the software maybe) that hasn't been announced yet that I'll want. If prices get crazy again I'll prob sell one, so I certainly won't mind if they do!


  16. 1 hour ago, CZroe said:


    ...except Atari games were mostly hi-score challenges and it's not exactly "hard" to get a low personal best. ;)

    My first system was a ColecoVision and as far as I'm concerned the hardest thing about those games is trying to figure out how to play the damn things!! I've no doubt kids today feel the same way about the 8 and 16 bit era stuff too though :lol:

    • Like 1

  17. 1 hour ago, Toth said:

    Is the charge port plug really loose on your dogbone?  I ordered one of those too and that little white circular charge port can be moved around really easily on mine. It doesn't affect much other than it's just a little annoying.

    It moves around if you touch it, but it doesn't hang out if that makes sense, so I'm good with it. Could be better, but better than nothing :lol:


  18. 1 hour ago, CZroe said:

    I think they would: Get all those $500 sales from the people who committed to it in the petition before revealing the cheaper alternative for the value-conscious hold-outs. ;)

    It's how I'd do it in their shoes.

    I think it would probably just piss a portion of those people off, but they asked for it, so whatever I guess.

     

    1 hour ago, CZroe said:

    Personally, I'd spend the $500 in a heartbeat if it also functioned as a DAC for their other consoles. Seems like DAC functionality for the Super Nt/Mega Sg should've always been rolled into something slightly more useful than a stand-alone product... like a dual-purpose Nt Mini or maybe the Pocket's dock.

    I would've just preferred pro versions with Analog output myself. Much more elegant than a clunky DAC. I guess the DAC saves on cabling, but given finding an HDMI switch that'll work with it is a challenge in itself, I'd prob still just opt for the extra cabling.


  19. 18 minutes ago, AtariNerd said:

    ^Might be that the NT Mini tweaks act as a preliminary for the A-8 and maybe the eventual Zimba 3K re/design, as the Pocket also employs things (multiple memory channels, dual FPGAs, etc) he might need to develop for that goal.  Or he wasn't satisfied with the design and this gave an excuse to revisit it, before moving forward.

     

    whynotboth.gif

    Sounds like the tweaks are really only cosmetic so I wouldn't read much into any of that. That said, aside from incompatibilities here and there, the only thing the Nt Mini could really use IMO is interpolation. If we got that I'd be thrilled. I'd like to hope that may happen some day, but Kev seems busy with quite a few other things.

    • Like 1

  20. 52 minutes ago, CZroe said:

    Last I heard they still weren't publicly released making me think he's got other plans... like an official release for Analogue 8 or something. ;)

    If there were any short term plans for an Analogue 8 (which of course most of us think would be some sort of an 8 bit Z3K) I don't think they'd dust off the Nt Mini. I'm not very hopeful it will see the light of day any time soon, if at all.


  21. 42 minutes ago, Toth said:

    Wow, finally a 2.4ghz receiver for the NES as well.  That controller/receiver isn't released or announced yet.

    I really wish they'd release a dogbone one as well. I ordered the DIY kit for the dogbone and I don't have any issues, but if 2.4ghz was an option too, that'd be even better :D


  22. 51 minutes ago, Atariboy said:

    As for cartridge adapters, it seems like if Kevtris was going to produce and sell them, he'd of done it by now. So I wouldn't count on it.

    I may be misremembering, but didnt Kev put his designs up for anyone who wanted to have those made? I never heard of anyone doing so, but I guess if enough of the top minds got together.....


  23. 2 hours ago, SegaSnatcher said:

    Does your TV support S-video? Just use that.

    Yes, but if I were going to do that I'd just use component, although I had issues with component on my TV and need to test it out again. The idea is using composite because of the dithering and s-video cleans it up too much to get the desired effect. With the rainbow banding though it's pretty much unusable.

    • Like 2
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