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Hwlngmad

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Posts posted by Hwlngmad


  1. 12 hours ago, Swami said:

    Jaleco Collection 1 and Piko Collection 2 are the two newest announced. Piko Collection 2 is all Sports and Racing games. 

    Nice!  Looks like they are getting more studios involved and that is a really good thing.  Hopefully they can get more homebrewers in on the action as that is where I think that this can really shine.

    • Like 2

  2. 15 hours ago, Relicgamer said:

    As Tommy stated I dont think the target audience would still want it.

    Also my theory is this, with the release of the series s its likely the one s will be discontinued shortly after.  The one x is already been axed.  I just dont see Microsoft want to have a old console lingering on.  The one has been out long enough and anyone that was really desiring it would have bought it by now.  And anyone in the market for a new console will only be wanting a console with years of future support.  I could be wrong but why confuse the market with a old 3rd wheel?

    As Tommy and yourself state, you could be right in that the target audience still wouldn't want it.  But, I still think some (not a lot mind you) would give it thought at least.  Also, yes, MS could very well axe the Xbox One S soon.  However, I believe that the Xbox One S will serve as the entry level, low cost option (for a little while at least).  However, one never knows exactly what a company has planned as MS themselves have teased there is more to come, but we will just have to see.  Same from Sony, Nintendo, or any other company for that matter.  Regardless, it is an interesting and fun time for sure with many new options coming out.

    • Like 4

  3. Definitely the Amico will undercut the new Xbox Series S at $299 and the Xbox Series X at $499.  No doubt about it.  However, keep in mind that MS is (I believe) still going to sell the Xbox One S as the low end option.  It currently is $299, so I think it is fairly likely that if (and a big one admittingly) MS keeps on producing the Xbox One S, then we could very well see a price cut down to $199 and maybe lower.  Again, that this is a big if and some speculation on my part.  But, a $199 or lower Xbox SKU could prove tempting for some at that price.  Just my thoughts.

    • Like 3

  4. 18 minutes ago, Leeroy ST said:

    No you believe it was the primary reason, it's funny you want to pretend to agree to disagree and act like you are trying to positively end the discussion yet change your own argument in your exiting post. 

     

    You're so off beat you mistakenly quoted me as arguing about YOUR OWN argument instead of my own. Which, even if we take this as a slight mistake in posting, the reverse is also false because it would imply again, I though the crash did nothing, which I never said. 

     

    If you want to exit fine, but twisting words and changing your argument doesn't help you

    First of all, my apologies as it was supposed to have said 'the CV was not a victim of the crash drum'.  I have gone back and fixed my post, so this takes care of the second part of your reply.  Also, yes, I still believe that the primary / overarching cause of the CV's demise was the video game crash combined with the influx of cheap, powerful computers like the A8 and C64.  The Adam disaster was the cherry on top of the cake.  Sorry if my arguments didn't come across as clear cut.  Sometime I even flummox myself, unfortunately and to my own detriment.

    • Like 1

  5. 44 minutes ago, Leeroy ST said:

    You don't get to do this unfortunately unless you want to be labeled a ignorant child that can't refute simple articles that clearly show their wrong with their own facts, and instead running off with their ignorance up their arse trying to insult peoples intelligence by acting like evidence wasn't posted and it was "what I believed" yet you have no evidence, no sources, and zero integrity clearly. 

     

    But if you want to stop debating if anything it shows you lost and are a sore loser in this "argument" with your lack of a valid side for it to be a legitimate argument in the first place. No it's not up for debate, if it was you would have one. You don't.

    Well, yes, I do get to do this as I am no longer going to debate on this discussion further as I am simply agreeing to disagree at this point and move on.  I believe that the crash was a cause of the CV's demise in some way shape or form.  You, however, completely disagree with this belief, which is totally 100% fine.  Since either party is unwilling to concede their points, we can simply agree to disagree and move on.  Additionally, I don't think I need to pull up and/or cite sources.  I have read, seen, and/or heard many a discussion about the North American video game crash to believe that CV was very much affected by the crash and was, in some way, a victim of it.  Also, this is a public forum for people to freely share their views (within reason of course) in a cordial, reasonable manner.  I don't believe everyone goes around asking for source information when someone makes a comment and/or gives an opinion.  So, if you want to keep on banging 'the CV was not a victim of the crash drum', please feel free to do so.  I certainly won't stop you, but please don't be surprise other people don't necessarily agree with you without providing sources to the contrary.

    • Like 1

  6. 16 hours ago, empsolo said:

    The Apple II managed to worm its way into the education market as school districts looked for cheap and reliable computers to fill new computer labs with. I recall that my elementary school had Apple II's in nearly every classroom until they were replaced in 1996 with Wintel PC clones running Windows 95.

    Yep, the Apple IIe had a truly amazing long run in public schools into the 90s when they were replaced by Macs and/or PC clones.  Still, its a bit perplexing why companies didn't try to bridge the gap between say an Apple IIe or C64 to an Atari ST and/or Amiga.  Either way, this big evolutionary step is what help PC clones really take off in the U.S.

    • Like 1

  7. 1 minute ago, zzip said:

    Clones were pricey at the time though, it doesn't really explain the lack of options in between the 8-bits and 16-bit systems in the mid 80s..   I kind of agree there should have been more options between the <$200 8-bits and $1000 16-bits.

    Oh definitely one would think there could have and/or should have been more options in the range you stated.  But, for whatever reason, things just made a rapid transition from 8-bit to 16-bit machines and/or PC clones with very little transition between the two.  Granted, there were some higher end 8-bit computers that did come around like the CoCo 3 and Commodore 128, but not much else really and even those did not find much success compared to earlier 8-bit computers.  Ironically, the Apple II and C64 managed to chug along further into the late '80s well past their prime where one would think there should have been more (attempted) successors.  Still, very odd, but very true too.

    • Thanks 1

  8. 3 hours ago, elmer said:

     

    As a European, it is hard for me to understand the level of affection that some folk have for the ColecoVision console, perhaps it is a side-of-the-pond thing.

     

    I remember it appearing in the UK, and then it basically seemed to fall flat on its face because its graphics capabilities weren't much more impressive (if at all) any better than a Sinclair Spectrum, but for a higher price.

     

    That problem also hit the MSX1 computers, which used the same Texas TMS9918A chip from 1979 that the ColecoVision used, and which appeared and were then heavily discounted/remaindered, finally disappearing completely out of shops within seemingly a few months.

     

     

    Anyway, going back to the topic of home computers ... it still surprises me that the USA never got any of the low-cost mid-80s 8-bit machines that straddled the price-vs-performance gap between the continually-dropping-in-price early-80s 8-bit computers like the C64/Atari, and the new generation of still-expensive 16-bit computers (the ST and Amiga).

     

    Amstrad's CPC464/CPC6128 offered a nice bump in graphics resolution and color over the early-80s home computers, and Amstrad's PCW8256 basically took the Adam idea and actualy made it work properly for small businesses ... and sold one heck a lot of machines in the process.

    Unfortunately we in the States didn't have the development of 8-bit machines like other places around the world.  Pretty much after 1984 any pre-existing and/or new computer makers started making PC clones instead of their own distinct machines.  This was mainly due to the (IBM) PC taking over and standardizing computers on the business side and the start of the bleed over into the home / small business side when the cost of a PC (albeit a clone) came down with the offerings of other new generation computers from Atari with the ST, Commodore with the Amiga, and Apple with the IIgs being at and/or more (in some cases) that a comparable PC clone.

    • Thanks 1

  9. 1 hour ago, zzip said:

    I suppose it's because the US market was divided between Commodore, Apple, Atari and PC clones, and it was hard for anyone else to get a foothold.

     

    There were a couple of in-between systems,  like the Apple IIgs, but being an Apple at the time, it wasn't very affordable.   There was also the Commodore 128 which had some enhancements over the C64.

     

    But largely these same companies wanted to push 16-bit, and didn't want something getting in the way of that.   For instance Steve Jobs ordered the IIgs to be crippled so it didn't cannibalize Mac sales.

    PC clones were the big difference between the States and other places around the world.  Granted, lots of companies did join and make their own computers.  But, when they did they went in as a PC Clone, unlike what you saw in England and/or Japan.  Very different, but explains why the computer market took shape the way that it did in the 1980s.

    • Like 1

  10. 3 hours ago, Leeroy ST said:

     

    Ye in 1985 Coleco said it was "marginally profitable" after the adam, it was more profitable before then so if there was an impact by the crash by any significant measure where's the proof of it? Any articles earlier than early summer 1985 during that year all have the electronics side of the Coleco in doom and gloom because of the Adam, and the discontinuation and continuing of the profitable ColecoVision started at the end of 1984.

     

    Before that part of 1984 Coleco was pumping out software and still was talked about in the press as this big thing, so as much as you like to call it "beating the drum" it's more like you are ignoring the facts and don't have anything to suggest otherwise while I'm actually producing data from the press at the time.

     

    Keep in mind the cheap computer price wars also started before late 1984 as well, it actually started quite a bit earlier and it was mostly Atari that articles questioned whether to buy over a computer while not as much for Coleco which still had articles about it taking off with great performance.

     

    I won't say the crash didn't do anything, after all it did reduce third party output on the Coleco outside of Colecos control which would mean less revenue but the Adam is THE reason that led to Coleco "considering" shelving it as another article would say. That's all I'm saying.

     

    Blaming the crash for something that was primarily caused by the Adam (as well as destroy the whole electronics division) doesn't make sense and that's what you keep arguing. Again, not saying the crash was "zero impact" but it clearly wasn't the reason. You are clearly making a stubbornly debunked argument that is covered by too many writings to take at any serious believably. 

     

    We are talking several months into 1985 before the discontinuation of the CV which earlier they said was still moderately profitable, if the crash was the primary corporate there would have been pressure to kill it in late 84, why would they keep selling it then wait into 1985 to say we are "continuing to produce hardware and software for consoles and discontinuing the adam" and then further into 95 say "we are considering dropping the line" with greenberg CEO eventually finally saying even later into 1985 "hey we got rid of all the inventory", doesn't make sense if the crash did the primary damage.

    You are free to believe whatever you want.  I will not debate you further.  If you wholeheartedly believe that the CV was not a victim (to some degree) as a result of the crash, then that is fine and totally cool.  I will say that I, along with others, are probably in the majority thinking the CV was a victim of the crash (in some way, shape, or form).  But, of course, that is up to debate and I think I have written enough on what my views on it are.  Now, onward to more discussions regarding the thread's topic 😀

    • Like 1

  11. Not sure if the Xbox Series S at $299 necessarily relates to the Atari VCS, but I think it is a just another nail in the VCS's coffin.  I think this will sell to some degree as a niche gaming / PC device.  Aside from that, I think this is probably not long for this earth.


  12. Pretty solid line up imo.  I think the Series S at $299 and the Series X at $499 are pretty reasonable price wise for what you will be getting.  Make me wonder, since MS is going to still be producing the One S, what it's future price will be in-and-around Black Friday and even after that.  I think it will be dropped (permanently) to $199 and we might see it on sale for Black Friday for $150.  Granted, these are just guesses on my part, but obviously a price change for the One S is (very likely) coming.

    • Like 2

  13. On 9/5/2020 at 11:44 AM, AmigosGaming said:
    It's Amigos time again and this week the boys take a look at Pacmania on the Commodore Amiga. Which by amazing coincidence was also the subject of the Amigos Hiscore Challenge.... you'd almost think it was planned!......It was.
     
    You can see the teaser below but the full video is right here: https://www.youtube.com/watch?v=erq661mzdVc
     
    If you would like to get involved with our Hiscore Challenges all you need to do is become a supporter and you will have access to our Discord channel which has the details. We also have a challenge for ZX Spectrum game.
     
    Prefer to listen only? No problem, here is our Anchor FM feed: https://anchor.fm/amigospodcast

    Good episode as always.  Also, I gotta say the videos the last two weeks have been really good imo.  Not every episode can be outstanding, but the last two weeks have seemingly gone really well from what I can tell.  Moreoever, I am very excited for the new Checkmate case with an UnAmiga.  I will be following that very closely and look forward to its Kickstarter.

    • Like 1

  14. It was (effectively) dealt a mortal blow by the crash and (definitely) by the Adam.  Granted, it survived until 1985.  However, the writing was on the wall before it was pulled.  I can appreciate you banging the drum for the CV pretty loudly, but the CV's demise was caused (to some debatable degree) by the crash and the dearth of cheap capable 8 bit computers like the A8 and (more-so) C64 like it or not.

    • Like 1

  15. 44 minutes ago, Intellivision Master said:

    For me, I would go the physical route.  I know the digital is cheaper but with digital games you're at the mercy of the servers having issues.  Plus you need to have a good internet connection as well.  Also, with physical you can trade the game in.  Not to mention that physical games are sometimes cheaper than digital games.

    Personally I would tend to lean more toward the Series X as that is the more future proof model.  However, depending on how expandable storage is on the Series S, that could be a viable choice too.  That all being said, the console that I would more likely to pick up is a Switch over any of the others.  It just has a lot more of what I like on it, although the Forza series calls to me like a siren's song at times.

    • Like 4

  16. I think we can safely say that the Atari ST line of computers were pretty darn good machines.  Yes, they are not Amiga and/or a Mac, but then again what (exactly) was then?  It was a jack of all trades, master of none machine.  Nothing wrong with that.  I know that I certainly would have loved to have one back in the day even though I was in full Nintendo/NES mode in the ST's heyday.

    • Like 1

  17. 1 hour ago, zzip said:

    I watched a video the other week where a youtuber was reviewing the ST, and made a joke about developing the  "ST owner inferiority complex because it's not an Amiga".   And I just thought...   why should it always be like this?   Let's judge the ST for everything new and good it brought us instead of dwelling on "well it's not an Amiga, so it must suck"

    100% agreed.  The ST should be judged on its own merits.  Is it an Amiga, no.  However, that doesn't mean that the ST isn't a good machine and is, I believe, a lot more than a 'crap Amiga' or whatever other non-Amiga labels people tend to place on it.  The ST was very inventive and (to some degree) influential for its time.  I think it is a computer platform that deserves more appreciation and understanding, that's for sure.


  18. Is the MiST worth getting at all considering all that is out there?  I have one for sale locally and am tempted to get it.  However, I really don't have any time to fiddle with things.  I am more of a 'plug and play' kind of guy admittingly.  Would it be worth me looking into as I currently don't have anything set up to play Amiga, ST, or C64 games.  Thanks and any feedback is appreciated.


  19. Unfortunately we are just playing the "What if" game.  While it is fun and (very) debatable as to what the CV could and/or couldn't have done if it was able to survive the video game crash, the fact remains that it didn't and was yet another victim of the crash.  I still think it would have gotten trounced by Nintendo and the NES even if it had survived, but that is, admittingly, just speculation on my part.  Besides, going back to theme of the thread, computers in and around the time of the CV had its number to a degree as well as machines like the C64 and/or A8 were just as capable as the CV gaming wise and offered a lot more beyond just playing games.  This is in part why such good/great gaming machines as the CV took massive hits because home computers like the C64 and/or A8 being able to trump it in terms of capability and sometimes games themselves.

    • Like 2

  20. The CV was ultimately a failure as it, too, succumbed to the video game crash.  Granted, a lot of Coleco's problems did stem from the Adam computer, but the CV eventually didn't do so hot either after being a pretty good for success for the first year or so after its release.  How long the CV could have lasted if Coleco didn't have the addition anchor of the Adam weighing the company down who knows.  Regardless, the CV would have gotten trounced at some point by Nintendo and NES.

    • Thanks 1

  21. 2 minutes ago, Bill Loguidice said:

    I'd say there's a lot to like about the ST, although like the Amiga, a lot to dislike and/or be frustrated about. It's perhaps a little underappreciated because it was overshadowed overall by the Amiga (as I'd argue it should have been - Commodore got a bit more right with the Amiga series), but it certainly has its fans, and rightly so. I have to say that even though I've had extensive ST and Amiga collections in the past, I'm OK with enjoying them via MiST and MiSTer these days. Both can really be a handful and take up a lot of relative room to really use properly in their native forms.

     

     

    Definitely there is a lot to like with the ST.  Also, yes, the Amiga is what really casts a long shadow over the ST as the Amiga was the better machine.  And, regarding MiST and MiSTer, those look to be really good solutions to play ST, Amiga, and others without having extensive collections and/or machines.  I know a MiST is being sold locally that I am tempted to pick up in order to dabble in ST, Amiga, etc., but not sure if I will pull the trigger as I just don't have really any time to mess with a lot of things.

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