the_wizard_666
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Everything posted by the_wizard_666
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Thanks man! I don't have the keypads, but I do have a bunch of Video Touch Pads. Bought a box full of random controllers that had like half a dozen of them...pretty sure at least one will work
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Awesome, I'm gonna have to try that out. I've already done the alcohol on them, and they still don't work (although I can usually get the first screen of Smurf before it crashes). I'm hoping they're all salvageable, but if not, at least I know I'd tried.
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How come a lot getting into retro games skip Atari?
the_wizard_666 replied to totallyterrificpants's topic in Atari 2600
I disagree with this. I think you just need to be willing to learn. Most of the fixes don't really take all that much. Even if solder is needed, the contacts aren't as fine as other systems. It's actually really easy for an amateur...I should know, I'm terrible with a soldering iron and I still have little difficulty. You don't need experience, you just need a willingness to learn how and to put the time in to actually do it. -
No problem man! I just haven't been around long, so I wanted to clarify
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Actually, I have a question about these games too. Is there a way to play these without the Kids controller? I don't actually have it, but I'd still love to show them to my nieces.
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Two player Freeway - much more fun than I thought it would be!
the_wizard_666 replied to Bobbety_F's topic in Atari 2600
I remember when I first played it. My buddy came by and we played multiplayer...while I was nowhere near as good, and my difficulty switch was stuck on hard mode, I still managed to hit the patch requirements after an hour of play. And even now, I still enjoy playing the crap out of it! Such a great game, although it's terribly boring to watch -
I wonder if it's something like this causing a couple of my carts to not work. I just don't know how to open the carts without wrecking their labels :/
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Okay, I'm a noob here...you worked on the game? Or do you mean you hacked the code later? Anyway, I actually spotlighted a bunch of Coleco's games about a month or so ago...the thread is probably on page 2 or 3 now, and I've acquired a few more games to go and add to my "first impression" reviews, but I will say that given the limitations I thought DK was very well done. As for the rest, my general impression is that Coleco at least put a solid effort in. Some of the games were fantastic, and some were terrible, but all of them felt like they were at least trying to put out a winner. Like someone said, I don't think they were intentionally making shit versions to make the Colecovision look better. The CV was a much more advanced system, and was as close to arcade perfect as you could find at home until the NES was released. They were simply trying to make money selling games on the system with the largest market share at the time. The only case I can think of where a company was trying to make their games look better by making shit versions on another system was Sega's games on the NES (published by Tengen, aka Atari), which were still solid games, just not as good as the SMS versions. This was NOT what Coleco was doing, not by a long shot.
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I got a pile of 2600 games in a lot at a garage sale in the late '90s...around 25 or so. I don't remember specifics about what was there...I mean, there was the obvious Pac-Man, Combat, etc., but the only one I remember firing up (once I got the system to work...there were issues) was Star Wars: The Empire Strikes Back, so I'm gonna call that my first 2600 game. And it definitely left me with a good impression of what the system would have to offer. Now I just need to work on actually playing more of the ~250-300 games I've acquired since then. I've maybe played 50 of them, and that's being generous
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How come a lot getting into retro games skip Atari?
the_wizard_666 replied to totallyterrificpants's topic in Atari 2600
That's always bugged me too. I mean yes, the NES was far more advanced than the 2600 and it's contemporaries, and yes, many of the games are objectively "better" than anything before, but that doesn't in any way mean that anything that came before was primitive, archaic, or unplayable. I never played a 2600 until around the turn of the century, but I've had a blast discovering the games I missed out on because I grew up a bit later on. Would any of them make my top 10 all time list? Probably not, but there's a few that would definitely hit top 50. And having played thousands of games over the years for all consoles, that says something. And that doesn't even factor in the Intellivision, Colecovision, or other systems from the same era. Hell, I'd even add an Odyssey 2 game to my top 100, and I only played that for the first time 3 years ago! I feel like more gamers need to take a look at the history of games because they're definitely missing out on some real gems! -
Does having a cartridge signed devalue it?
the_wizard_666 replied to Gregory DG's topic in Atari 2600
If you're looking for the value, a signed item typically works as follows: Price of the item + price of the signature = value of signed item. Now, that doesn't mean the item is desirable with a signature. Getting a signature on your Stadium Events cart may make it technically more valuable, but it might not be as desirable to someone buying it. That isn't to say it's not worth getting a high end game signed, it's just something that one should put some thought into. A Stan Lee signed Spider-Man Web of Fire would be much easier to find a buyer for than a Stadium Events signed by Usain Bolt, simply because of the relevance to the game itself. While both have some relevance to the game itself, having a Spider-Man cart signed by Stan Lee is much more desirable than a random track & field game signed by a track star, even if he IS a huge name in the sport. -
Bought a few games from him and they arrived fast and in fantastic shape! He even gave me a better copy of one of the games than was shown in the picture he sent me! I'd highly recommend him as a seller!
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Looking for post: Best selling 2600 games from Atari
the_wizard_666 replied to CrazyChris's topic in Atari 2600
Maybe, but it's more likely than Air Raid. -
Looking for post: Best selling 2600 games from Atari
the_wizard_666 replied to CrazyChris's topic in Atari 2600
Maybe they goofed and added in Air Raiders to that? Seems like it could be an easy mistake to make. -
I agree with that. Those are titles you definitely want one or two of, just in case someone actually needs them (for example, I still don't have Breakout despite having over 200 titles), but the best way to be rid of them is to make a console bundle. Sure most of the consoles I've come across need some TLC, but if you put a bit of work into it, you can move that deck with 20 commons a LOT easier than those 20 commons will move on their own. While some of them are really tough to move, they are far from impossible. If they're not selling, they're either games that should be bundled due to massive overproduction, or they're priced far too high for the market. I'd spend $1 on a Combat if I needed a label upgrade, but I'd never drop $5 like most games seem to be tagged at locally, because I'd never be able to recoup the expense.
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I must say I was actually impressed by him on the podcast. I can't stand his YouTube show though. It may be because it's scripted, but it totally rubs me the wrong way. The podcast he seems much more relaxed, knowledgeable, and was significantly less annoying than anything I'd seen previously. I do hope he answers the challenge though. I think it could be both an interesting watch as well as a learning experience for all parties involved. I'm not sure I want to watch it live (I got shit to do), but I know it'll be making the rounds eventually so I'll definitely be able to catch it. Assuming it goes down of course.
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Either way, the answer is "Yes." When I saw the lot, and the handful of highlights, I realized that this wasn't just some granny hoarder. While I thought his averages on the spotlighted parts of the collection were a bit off, I felt that based on the amount of stuff in there that his esitmate was not far off the mark. While Pat definitely had some good points, I think he was WAY off the mark calling it out without knowing exactly what was there. And based on what I saw in Rene's video, while there's a TON of the $1 games Pat was implying that the lot consisted of, there was enough in the $10-50 range to justify the estimates made. I just wish Rene didn't treat those Game Boy boxes like they were nothing...even common GB boxes are worth a bit if the condition holds up. Seeing them thrown around like that kinda hurts
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Yeah, my guess is they took an older advert and did a quickie edit when Pac-Man was released, and they just missed the artwork.
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NES High Score Club 2017 Spy Vs Spy
the_wizard_666 replied to roadrunner's topic in NES High Score Club
Sweet! Now to dig up my camera!
