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About jhd

  • Rank
    River Patroller

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  • Gender
  • Location
    Calgary, Alberta, Canada
  • Interests
    Atari 2600, Canadian History, Architecture, Copyright Law
  • Currently Playing
    Classic arcade game compilations on the PS 2

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  1. That was my plan, but at local retail they went from $50 to out-of-stock very quickly -- they were never clearance priced. I cannot imagine that the store sold all of the units it had in stock; presumably they went back to the distributor.
  2. That's ridiculous! I can think of one class where we used a draft manuscript as the textbook, but we did not have to pay for the copies, nor did we have to edit and return them at the end of the semester. If memory serves, the substantive content was solid, but the formatting was still a bit rough.
  3. I had utterly no idea that the Jumper Pack had any actual value, given that every N64 console shipped with one installed. That would explain why most of the consoles that I have seen in thrift shops are missing the Jumper Pack -- they can apparently be sold independently.
  4. Are you perhaps thinking of Pyramid? That was released on cassette (and based very loosely on the original Colossal Cave). Sands of Egypt was a disk-only graphic adventure game. I vividly remember the advertising in the (in-house) TRS-80 Microcomputer Newsletter for this game that made me want a disk drive.
  5. I have not yet finished the first, much less the second, but the Xenosaga series (on the PS 2) allows the importation of characters from the previous game. I am unclear on what the benefits are.
  6. I am impressed that the author did research in sources that have not (yet) been digitized! -- some of which are rather obscure
  7. I would be interested to know if any cassettes from the early-1980s are still playable. Honestly, I would be somewhat reluctant to try them for fear of damaging the tape player heads and/or the tape itself. My Grandfather (d. 1983) had a truly massive collection of audio cassettes, most of which were unusable by the late-1990s.
  8. I don't recall having seen any multi-format tapes BITD -- either in-person or discussed in magazine reviews. Did any other company do their releases like this?
  9. This is really funny! The same argument could be made about almost anything -- for example, by selling my house cheaper than average, I was lowering the comps and thereby devaluing all of the nearby houses. Truly, I do not care so long as I am happy with the price I that received. I set the price based on a variety of factors; my neighbors' opinion was not one of them.
  10. I had a Coco from 1983 until 1988 (when I migrated to a PC). I never did acquire a disk system for the Coco; as a teenager with no job I simply could not afford an accessory that cost more than the original hardware. Only one local shop supported the Coco, and that closed in about 1986, so purchasing software was largely a non-issue, regardless of format. Slightly related, when the Atari ST first launched, I went to see one at the only Atari dealership in the city. I remember being confused as the external disk drive was sold as a separate unit from the ST (they were two separate SKUs), yet the salesman explained that it was a "mandatory accessory". I could not purchase the base ST, and then get the disk drive later. This was my very first experience with hardware where the disk drive was required.
  11. My Father was a casual coin collector in the 1960s and 1970s; he amassed a modest-size collection, but he never joined any clubs, went to shows, read books, etc. Around 2000 when he retired, he sold the entire collection to help fund the move, etc. He was very upset to discover that what people were actually willing to pay was some small fraction of the "book value" of the collection. Accounting for inflation, he may have even lost money on this "investment". I do not know if he missed the window to sell this stuff (were prices higher in the 1980s and 1990s?), but he certainly did not get rich from the sale of his collection. Another point is that eventually all of these collectors/hoarders are eventually going to die, and their estates will then be dumping their precious collections for whatever they can get. My Grandfather owned a massive number of vinyl records (religious material, not pop music) that we literally could not give away after his death. People refused to take them for free.
  12. How difficult would it be to establish a competing game-grading "authority"? Obviously it will take some time to gain a reputation in the marketplace, but if the fees are lower than WATA it should be possible to attract some business and grow from there. Maybe find a specialized niche -- start by focussing on pre-NES games, for example. Rather than complain about someone else making all of money, find a way to become involved!
  13. You laugh, I have indeed seen Canadian retail stores selling new game consoles with a 200% mark-up, after adjusting for the exchange rate. Someone originally purchased the merchandise at retail in the United States for later resale in the shop. I would not pay that much, but some people are willing to do so or else the market would not exist.
  14. Bring back several, and sell them privately to recoup the cost of the one you keep. 😀 As a Canadian, it is so frustrating how difficult it can be to obtain certain products here. Sometimes the grey market is the only option.
  15. Sea Dragon certainly existed -- I had a copy on tape in the 1980s. It was one of the very first games that I encountered with digitized sound; it was quite impressive for the time. I was not aware that it was published by Adventure International.
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