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WildBillTX

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Posts posted by WildBillTX


  1. Our 2600 died back in the early 80's - I think the power supply died and we were just too dumb back then to know how to fix it!!

     

    Commodore Vic-20 was the computer that killed my interest in the 2600 for a long time. I spent hours typing in and debugging programs from Compute and Commodore magazine and saving them on cassette. I had a Realistic (radio shack) 2-cassette dubbing deck on my stereo and found out quickly I could copy data cassettes with them. Later my dad bought a C=64 and got plenty of warez through BBS and Q-link. Luckily I live in a family that throws NOTHING away and so my cart and joystick collection survived, so when I picked up a 2600 jr for 25 bucks at a closeout sale I started playing it off and on again for fun.


  2. Space Instigators is a little rough, it gives me the feeling of a old Commodore Vic-20 game than an Atari 2600.

     

    I dont like the blocks (that remind me of Megamania) on INV+ though I realize the programmer had to sacrifice graphics over faster gameplay to get it all to fit in 4K. I wonder if he could have moved it to 8K and improved the graphics. Also the invaders on INV+ look to me like they start a little lower than they do on Atari's orignal 2600 version. I could be really wrong about this, I need to compare.

     

    Id rather see someone try a new shoot-em up than redo Space Invaders one more time. I have played it on Commodore Vic-20 and 64, PC (Mame), Trash-80, Timex Sinclair, Atari 800, Amiga 1000 etc -- I guess I'm tired of the game.


  3. I was in 7th grade when Journey Frontiers came out and the album (33 1/3 LP on vinyl) was HUGE at the time.  Am I proud that I loved it... no ... no I am not... but at the time, they were HUGE.  And if the target audience for a game was 10 - 14 year old boys, they hit me at a perfect time.  I bought the game, I played it in the arcade, and they were my first concert ever.  (Bryan Adams opened up which made it even worse, when I look back on it.)  

     

    I understand. I felt the same way with KISS in the mid 70's when they were huge with KISS Alive and Destroyer through Love Gun. KISS was the perfect band to get through the hell of my Jr High School years. They freaked out the people at church and my parents - which made me and my freinds love them even more.

     

    Bryan Adams was one of the worst concerts I ever went to - his voice was like raw sewage to the ears at concert volume. His opening act "The Hooters" (remember them?) were so much better that night.


  4. I could imagine video game concepts for other classic rock bands.

     

    1) Styx - "Cruise the river Styx while fending off santanic Mr. Robotos!"

     

    2) REO Speedwagon - "REO's Speedwagon has blown a tire - can you fix it?"

     

    3) AC/DC - "Get your band's lead singer drunk while not O.D.ing him!"

     

    Too bad there has never been a Spinal Tap game.


  5. I remember reading a review of Asia's first LP - "This is the sound of talented musicans rolling over and playing dead". Journey was the same way, a bunch of musicans selling out and making radio friendly pop/rock that teenage girls loved. Guys knew if you had a Journey tape in your car (preferably a Trans-Am, Camero or Mustang 5.0) you had a chance you were gonna get laid.

     

    They were marketed almost like todays boybands, after reading the interview its plain to see Herbie Herbert considered Journey to just be a machine pumping out product. I think they were one of the first American bands to have corporate sponsorship on thier tours from Budwieser. At least they didnt do something stupid like a rock opera like Styx's horrible "Kilroy Was Here".

     

    I remember that stupid Midway Journey arcade game - with the band's faces digitized on cartoon bodies.

     

    Check out http://www.cinemarcade.com/arcade84.html

    Its a CGI tribute movie about 80's mall arcades and uses Journeys "Stone In Love" as the background. For some reason its the perfect song for this.


  6. I think it was made by Filmation who was doing the Shazam and Isis shows around the same time. Low budget sets, bad acting, bad scripts, and I remember one show where Robbie the Robot made a guest appearance.

     

    From what I barely remember, it took place in the future after nuclear war had turned civilization back to the cavemen. And they rode around in a wierd looking Spaceship/SUV thing saving people. Basically it was Star Trek on land, with a chimpanzee.


  7. I think it was made by Filmation who was doing the Shazam and Isis shows around the same time. Low budget sets, bad acting, bad scripts, and I remember one show where Robbie the Robot made a guest appearance.

     

    From what I barely remember, it took place in the future after nuclear war had turned civilization back to the cavemen. And they rode around in a wierd looking Spaceship/SUV thing saving people. Basically it was Star Trek on land, with a chimpanzee.


  8. I think it was made by Filmation who was doing the Shazam and Isis shows around the same time. Low budget sets, bad acting, bad scripts, and I remember one show where Robbie the Robot made a guest appearance.

     

    From what I barely remember, it took place in the future after nuclear war had turned civilization back to the cavemen. And they rode around in a wierd looking Spaceship/SUV thing saving people. Basically it was Star Trek on land, with a chimpanzee.


  9.  And it's funny if you think about it, but video game culture was born and came of age at pretty much the same time as hip-hop - both are about 25-30 years old now.

     

    I remember reading an interview with Afrika Bambaataa who recorded the classic "Planet Rock" in the early 80's - he said one of the primary influences on early records was hanging around arcades at the time and hearing the beep-beep-beep of classic video games like Asteroids and Space Invaders.

     

    The Pretenders recorded a great rock instrumental called "Space Invaders" on their first album in 1978 - it has the sound effects of the game where it speeds up to the last invader that gets shot right at the end. They had the game at the studio's break room where they recorded and the band and producer got hooked on playing it between sessions.


  10. I bought my 2600 Jr for 25 bucks at a Federated Electronics store close out sale in Wichita Kansas back in 1988. Its still my main Atari rig today.

     

    In the early 90's I went to a mall toy store (I think it was Kay-Bee) and they were getting rid of all thier 2600 cartridges for a dollar each. Picked up Midnight Magic, Epyx Summer Games and Jr. Pac Man. If I known how rare these games were I would have picked up more (and saved the boxes!!).

     

    Our local thrift stores here in East Texas have 2600, NES and Genesis games now and then anywhere from 2 dollars to 50 cents each. Most of them are run by old ladies who file them in with the 8-tracks and cassettes instead of the toys :P


  11. I remember a referance to "Boggle" in thier lyrics. It was an word board game like Scrabble but I think Milton-Bradley made a PC version back in the 90's.

     

    Check out http://bboylyr.soopageek.com/ - they have annotated lyrics for all thier albums plus what samples they used. Fascinating reading along with listening to thier albums.

     

    I think "Paul's Boutique" has the record for most samples used on a single album. You'd couldnt make a album like that now without paying a fortune for copyright fees.


  12. Where were the light sixers made? Are the heavy sixers better and more reliable than the newer consoles?

     

    My parents bought my first 2600 in 1981, Im sure it was a light sixer. It started having problems and died because we played it so much. I bought a 2600 Jr in 1987, still my main rig today.


  13. Most of the Apollo games I have survived with the labels intact. I bought a few of them in the mid-late 80's at toy and discount stores when they were trying to get rid of 2600 stuff cheap. Apollo was one of the worst 2600 game companies out there. Besides Spacechase did they release anything worthwhile?

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