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WildBillTX

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Posts posted by WildBillTX


  1. It was more the epilictic flicker effect that killed Pac Man for me - oh and the poor use of sound. If they called it Crap Man or GNC Vitamin Man that might had been a better descriptor.

    882032[/snapback]

     

    LOL - more like "Suck Man" to me.. It just amazes me that the idots at Atari thought they could rush out a lousy game and think it would please everyone. Almost everyone I knew who bought it thought they were ripped off. All Pac Man did along with ET (and with other companies lousy 2600 games) was turn a bunch of "Atarimaniacs" into ColecoVision, Nintendo and the first home PC fans.

     

    I voted for Nukey Shay's version - had Hack'em came out in 1982 it would have been a MONSTER for Atari. Too bad Nukey cant go back in time and show the company his hack, he could have made a quick thousand! :D

     

    Second place is Pac Man Arcade, so glad I got that on cart last year.

     

    Honorable mention is Nukeys "Ms. Hack" - his unfinished attempt to give Hack' Em a Sex Change.

     

    http://www.atariage.com/forums/index.php?showtopic=69801 (post 6)


  2. Wow Atari had thier hands in every part of the Coin-Op pie then! :D

     

    But I hate that 70's jukebox design where they covered up the mechanism with title strips. Too bad Atari USA didnt have a hand in desiging these. Imagine what they could have come up with. Maybe a cool looking jukebox/video game combo?

     

    These are proably NSM France or Wurlitzer Germany made jukeboxes, with Atari labels pasted over thier logos. I havent heard of them before on any Jukebox website, so I guess they are super-rare or just not collectable.

     

    I love those 50's Jukeboxes where everything is chrome with lots of glass and light. And it was always fun to watch the record load up and play.

     

    Edit: found a website with some info http://jukebox-guide.com/France/Jupiter.htm


  3. Would be nice, but I'd bet the rights to all those games mentiones are currently wrapped up by Jakks and others for their "Arcade" TV joysticks.

     

    A classic Imagic game or three would've been kewl, and possible if Activision has the Imagic games, and a couple Activision games made it into the FB2 (.0)

     

    I think Infogames could have negotated with Namco just for the 2600 version rights without any problems from other companies, unless Jaxx has another 2600 joystick planned for the future.

     

    BTW: I wonder if the old Paddle controls will work with this new console?


  4. Is the original Ms. Pac Man an 8K or 4K cart? Just wondering if it can be expanded and made tougher. Because the game was so popular with girls/women in the arcades Atari made their version very easy.

     

    Liked your hack of a hack Nukey! :D

     

    I would remove the Hanglyman part of the game and intermissions for more ram space, and just concentrate on making the fruit move around the screen and fix other small problems. I'd hate to see this one go unfinished.


  5. I liked the arcade version better, tougher to learn and play. But you could play it forever if you knew what to do. :D

     

    The 2600 version is still a classic, a breakthrough in 2600 programming considering that it the console was never created to handle such a game. To bad Atari didnt use those programmers for Pac-Man.

     

    My biggest gripe about that version is after you "die" the game sometimes returns your spaceship back... right in the path of a oncoming asteroid thats too close to destroy! :x I still played it for hours, cotton candy and all.

     

    BTW Check out this excellent freeware PC version called Disasteroids 3D - Its a tiny little game that can fit on a floppy (anyone still use them?). I use it to test out video cards on computers I put together to make sure the drivers are working for gaming.

    http://www.lmnopc.com/disasteroids3d/


  6. I remember one I love the 80's where the guests went crazy over the Mattel Football handhelds. I always enjoy watching those Vh-1 80's specials, always a fun and irreverent review of 80's pop culture. Havent seen the new 70's ones yet.

     

    Also thanks to Ferris and Atari7800 for also posting "Alan - A Video Junkie" - I saw this originally in 1982, a SNL classic. Go download it, its a huge file but worth it.


  7. I think this infogames situation sucks.

     

    1) Most homebrew/hack cars have only sold in a few hundreds to diehard 2600 collectors.

     

    2) The games are created for a system that hasnt been made since the late 1980's, and will never be revived again.

     

    3) Atariage arent selling these carts or products at Wal-Mart, Best Buy Toys R Us, etc, only through their website and at expos.


  8. Be sure to download the full version and not the "lite" version of Winamp at www.winamp.com I dont think the lite version has the plug-in for playing AAC files.

     

    You can also use Winamp's "Disc Writer Plug-In" to convert ACC to Wav files so you can re-encode them to OGG, MP3 or burn them to CD-R. :D

     

    I enjoyed CX2600 - I like the little sound effect "quotes"..


  9. The car to own was Pontiac Trans-Am or a Camero. The Mustang had been devolved to the "Mustang II" - which was basically mostly Pinto parts with a larger body. You could get a 5.0 (302) but it was only 140 horsepower.

     

    The late 70's was a terrible time for performance cars with engines full of smog junk and low horsepower.


  10. 42 (43 in late november)

     

    And it was a very different world in the late 70's when the 2600 first came out.

     

    Back then you were cool if you owned a Mattel Electronic Foootball and a digital watch. Most of my freinds had 8-track players in their cars and if you wanted to hear rock music it was all on AM radio. FM was dominated by "Beautiful Music" MOR stations were I lived.

     

    If you wanted to find out if your favorite team won you had to stay up and watch the 10 o'clock news or read it in tommorow mornings newspaper.

     

    I liked most of 70's classic rock and wore out albums and tapes by Styx, Kansas, KISS, REO, Genesis, Rush, Skynard, and Van Halen. There was a lot of great bands in the 80's but most of those hair bands and new wave groups music hasnt aged as well.

     

    I thought the 2600 was an exotic and expensive piece of electronics.


  11. Damn it...just had a blue monster move through the left wall around the box just above the tunnel...but at least it corrected itself right away.

     

    Had the same thing happen with a pair of eyes trying to return to the box on x26. Should have got a screen capture.

     

    Youre getting closer with the "Wocka" sound in the slow mode, I didnt hear it while playing the fast mode.


  12. Breakpack's hack reminded me of the monsters in the Atarisoft Commodore 64 version (I dont remember what the 5200 version looked like, never owned one) and the 2600 version of Ms Pac Man.

     

    The new "Gulp" reminded me of the missle firing on "Megamania".

     

    How about taking the same sound effect Pac makes when he swallows a fruit and speeing it up?


  13. I like the older counter font better - the new one looks OK on my 17' PC monitor but might be hard to read on a TV.

     

    Idea: I was messing around with the "Hack-Em(Fast!).bin" that you posted last week. How about making the fire button work also as a "turbo" speed-up button for Pac-Man?

     

    This could become the biggest selling AtariAge cart ever! :D


  14. Of course, Mountain Dew is bastardized here.  Stupid Canadian health laws that do not allow caffeinated drinks to be clear.

     

    :?

     

    What is their reasoning for that?

     

    Maybe thats the reason why PespiCo created thier new Mountain Dew "pitch blacK" drink.


  15. Also, I've seen a couple times where a monster had gotten stuck in the wall just to the upper-right of the box...both times it was the tan one.  Anyone confirm this in the previous build?

     

    That happened to me in one of your earlier builds (about 3 from the last one you posted). The monster was blue at the time, and I was able to eat it, so l dont know which one. :roll:


  16. It's better at fast mode since your updated roms yesterday - I only had one blue monster pass through. Anyone playing this on a Supercharger?

     

    I also played the original Pac-Man on Mame and noticed there's about a half second delay before the dying sound and death animation after Pac collides with a monster. Too late/complex or not enough space to work that in?

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