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WildBillTX

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Posts posted by WildBillTX


  1. YEah, there's a LOT of stuff out there that will never be reissued on CD, so LP is the only way to pick up some of this stuff.  I'm also very fond of the pivate label LP's that people had made of their high school bands, rock act hopefulls, etc.

     

    Some are fun - most I have found are horrible - people who thought they could sing.

     

    Go to http://www.ubu.com/outsiders/365/01-2.html and download Mark Savage - Do You Think I'm Sexy. Its from some high school talent show album and its a riot.

     

    And theres no way a CD can replicate the cover art, liner notes and some put in a booklet or poster. Im also a fan of 70's/80's Power Pop, Punk and New Wave and many great and hard to find albums from those genres have never been reissued on CD.


  2. I got a monster stuck inside the wall of the tunnel - it was the red one and it tried to chase me anyway!

     

    Also it feels like the joystick response isnt that tight. Trying to make "Hairpin Curves" in the no maze mode is damn near impossible. Then again im playing this on X26 using a Microsoft gamepad.


  3. Im seeing a lot more old 90's computer gear tossed out more than video games now. And again they are overpriced!

     

    I collect records too and the late 80's-early 90's were a blast for collecting. People were buying CD's and getting rid of thier record collections. I remember going to one store where they had 25+ boxes of nothing but 70's rock/jazz/country LP's. Truckloads of cheap cassettes too. Now everyone has CD's and you're lucky to find anything rare.


  4. Stop 2: Damnation Army Thrift Store. Nothing remotely interesting here, but I took a look at their prices. They must be insane. The stuff they had was so high you could almost buy a new one, or in some cases you could buy a new one for the same amount. One example was a 19 inch TV for $100, last time I was in Walmart they had 21 inch TVs for something like $85. Nuts.

     

    It happened to most ofl the Goodwill stores here in Texas - they all went corporate. They stopped renting space in old supermarkets and strip malls in the older/seedier parts of town. They bought land near the newer (white) shopping areas and built new stores - and jacked up the prices on everything.


  5. Given the market at the time, at least making _carts_ for the 2600 made sense financially to Atari up to the very late 80s, especially when you consider the international market which was about 5 years behind the tech curve.

     

    I almost forgot that - wasnt the 2600 still very popular overseas back then?


  6. I dont recalll Atari ever gaving the 2600 jr or the 7800 a strong promotional push. Nintendo was all over the TV and print media promoting the NES while Atari just stuck the consoles on the shelf.

     

    I guess Atari thought people would come and buy them again on thier famous brand name alone. Great products - lousy promotion.


  7. It doesnt matter to me if they are Atari or Sears. But I havent found too many Sears carts over the years at thrift stores.

     

    My parents went to Sears all the time when I was a kid, they bought me and my brother a lot of (now hideous looking) clothes and cheap "The Winner" sneakers - and my Parents still buy Kenmore appilances now and then.

     

    Lets give Sears some credit - they helped start a customer base for the 2600 before Space Invaders exploded. I think the first time I ever saw a home Pong game was at Sears too.


  8. What are the game settings?? - I think #2's the hardest (and the most fun).

     

    Looked at the HTML docs - its "Game 6 is the most

    difficult game variation. For a real challenge try Game 6 with

    difficulty level A." Okayyyy but I like Game #2 because the ghosts can catch up quickly.

     

    loved this quote:

    "NOTE: Sometimes the ghosts try to hide behind each other, so they appear to be one single ghost chasing PAC-MAN."

    no..just bad programming.


  9. What are the game settings?? - I think #2's the hardest (and the most fun). I had one monster follow me into the tunnel, which hardly happens when I played the original cart.

     

    I also liked the way you fixed the sprite detection, I hated when you'd die if you just bumped a monster.

     

    Keep working on it - theres a good game in here somewhere.

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