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carlsson

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carlsson last won the day on December 9 2020

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About carlsson

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  1. Here's the summary for Week 08, running from February 22 - 28. We logged 3585 minutes of eligible play, playing 51 games on a total of 16 systems. Top 10: 1. Lunar: Eternal Blue (Sega CD) - 1075 min. 2. Sonic 3 & Knuckles [aka Complete Version] (Genesis) - 536 min. 3. Wings (Amiga) - 228 min. 4. Solar Fox (Atari 2600) - 200 min. (#5) 5. Sydney Hunter and the Sacred Tribe (ColecoVision) - 199 min. 6. Kaboom! (Atari 2600) - 145 min. 7. Super Cars II (Amiga) - 115 min. 8. Super Cars (Amiga) - 112 min. 9. Midnight Mutants (Atari 7800) - 66 min. 10. Pac-Man Collection (Atari 7800) - 62 min. 10. Pooyan (Atari 2600) - 62 min. Pre-NES top 10: 1. Solar Fox (Atari 2600) - 200 min. (PN#1) 2. Sydney Hunter and the Sacred Tribe (ColecoVision) - 199 min. 3. Kaboom! (Atari 2600) - 145 min. (PN#4) 4. Midnight Mutants (Atari 7800) - 66 min. 5. Pac-Man Collection (Atari 7800) - 62 min. (PN#7) 6. Pooyan (Atari 2600) - 62 min. 7. Qix 5200 (Atari 8-bit) - 51 min. (PN#4) 8. Circus Atari (Atari 2600) - 48 min. (PN#9) 9. Subterranea (Atari 2600) - 44 min. 10. Strategy X (Atari 2600) - 42 min. Top 10 systems: 1. Sega CD (1075) (#1) 2. Atari 2600 (664) (#4) 3. Genesis (629) (#5) 4. Amiga (484) 5. ColecoVision (199) (#7) 6. Atari 7800 (167) (#10) 7. NES/Famicom (122) 8. Atari 8-bit (61) (#8) 9. Neo Geo CD (45) 10. Arcade (32) (#6) Another of the Lunar games on Sega CD makes its debut in the tracker and immediately wins this week. The top list is a bit unusual this week as the only post-NES entries are two games for different Sega consoles and three Amiga games. The pre-NES list is more familiar with Solar Fox an entire minute ahead of Sydney Hunter and the Sacred Tribe. Systems wise the Sega CD still is #1, with a close battle between the Atari 2600 and Genesis for second place. There are two new members to the 1000 Minute Club: #436 Lunar: Eternal Blue (Sega CD) - 1075 min. #437 Wings (Amiga) - 1056 min. It means so far this year, the 1000 Minute Club has been extended by one game each for the Amiga (total 2), Arcade (28), Atari 2600 (83), ColecoVision (6), Dreamcast (10) and Game Boy (13), and two games each for the PlayStation (39), Sega CD (6) and Sega Saturn (7).
  2. Week 08 Top games 1. Divinity: Original Sin 2 Definitive Edition (PC) - 2820 min. (#3) 2. RimWorld (PC) - 2659 min. (#1) 3. Kangokutou Mary Skelter 2 (Mary Skelter: Nightmares) (PS4) - 1246 min. (#4) 4. Fire Emblem: Three Houses (Switch) - 1132 min. (#2) 5. Bravely Default 2 (Switch) - 1054 min. 6. Animal Crossing: New Horizons (Switch) - 843 min. (#10) 7. Microsoft Mahjong (iOS) - 806 min. 8. PlayerUnknown's Battlegrounds (Xbox One) - 644 min. (#6) 9. Forge of Empires (Browser based) - 464 min. (#5) 10. Diablo III: Eternal Collection (Switch) - 367 min. Top systems 1. PC - 5479 min. (#1) 2. Switch - 3513 min. (#2) 3. PS4 - 1246 min. (#3) 4. iOS - 849 min. (#6) 5. Xbox One - 763 min. (#5) 6. Browser based - 464 min. (#4) 7. Oculus Quest - 91 min. (#7) Total 12405 minutes and 14 different games on 7 different systems. Last week the margin between the top two was 1929 minutes, this week it is down to 161 minutes as Divinity: Original Sin Definitive Edition sneaks past RimWorld, both on the PC platform which is #1 on the systems list, just like last week shadowed by the Switch and PS4. In terms of all-time stats, the modern tracker breaks 1,000,000 minutes (total 1009451). In the stats for week 50, we exceeded 900,000 minutes and I estimated that the million would be reached sometime in February - March 2021. I guess I was right on the spot, though it wasn't a very hard guess to make.
  3. Now I had to look up how the arcade games does it. I suppose the number of lives is configurable, but the video I watched starts with seven frogs of which six are visible. The game keeps going for one life after the last frog is removed, meaning that it matches how the Parker Bros version does it, except for the number of lives to begin with. The flicker-fest that is the 2600 version does the same. On the C64, both Chuck Benton's version for Sierra On-Line and the unnamed programmer for Parker Bros version (yes, there were several official versions also on the Commode) follow this behavior. It kind of makes John Harris' version stand out from being different. I also found a video by Ania Kubów where she makes her own Frogger game in JavaScript, HTML and CSS.
  4. I'm not sure if you meant you obtained an extra life with your score, but it is worth pointing out: Parker Bros version: Starts with 4 frogs, lets you decrease to 0 frogs and play your last life. John Harris version: Starts with 5 frogs, lets you decrease to 1 frogs, but once you're down to 0 it is game over. In means the number of lives are the same, just that the life counter is different. 0 frogs in PB = 1 frog in SoL.
  5. Well, that change to Wikipedia lasted exactly 116 minutes before it got reverted because "All major sources say 1978 for the VCS port". I'm not sure which are the major sources except for Atarimania, which clearly and on purpose lists a different date than when the game was released.
  6. I'm probably good with #2, which as you mention is the easiest solution. Solution #1 though would allow for e.g. volume vibratos, wah-wah, sirens, hairpins (like I used for several of the arpeggios in the Voyage songs) and all kinds of odd shapes. If the song format is changed, I would imagine the pool of known songs is small enough to have everyone who are agile and talented enough to use the tracker, be able to update their songs. Perhaps there could even be a tool that converts songs from tracker version X.XX to version X.YY, depending on if additional changes to the format would be implemented at the same time.
  7. John Harris (Sierra On-Line) Fast: 7930 pts
  8. Thanks. We'll simply assume one of them as 2 min more or less makes little difference in the long run. Actually it seems to be rather common on the arcade side to release multiple games with almost the same name, all being sequels or branches to an original game which is a bit confusing, like the publisher couldn't decide which game to put their money into next so they had several developed more or less in parallel and get those out into the arcades, all claiming to be the natural successor to the first, popular game.
  9. Atari 8-bit: Frogger [John Harris, Sierra On-Line] - 10 min. Qix 5200 - 51 min. Intellivision: Space Armada - 5 min. As usual, the A8 times consist of HSC rounds. Qix ended today followed by Frogger, which apparently exists in a lot of official versions of which two were picked out for the HSC but I can so far only boot one of them. It leads me to that a guy on Facebook posted about his Intellivision that he didn't get to work. As it turned out, he was trying to connect the RF signal to composite in on his TV, a classic mistake. I was able to offer him a RCA to coax (Belling-Lee) adapter and furthermore he happened to live in the same city as me so instead of sending it by post that would arrive next week, we met up on Friday evening (totally against Covid-19 guidelines but sometimes video games are more important than a pandemic) to test his console and games. With the right adapter and a cable, it booted on first attempt and so did the handful games we tried. The biggest issue turned out to be his console was UK sold, i.e. PAL-I which means that one needs a modern enough TV to reproduce the audio since we use PAL-B/G in mainland Europe. Anyway, we had a good time and I impressed him with my skillz in playing Space Invaders type games, clearing several attack waves so while the times is an estimate, it might be quite spot on.
  10. TRBB extended the deadline in hope to end up as #1. As it turns out, he looks to drop one position instead. 😛
  11. Are those interchangeable, HSC wise? I found that the Parker Bros ROM version won't boot from my SIO2SD. I found the same file as BIN and CAR on AtariOnline, but neither would load as well. The Sierra On-Line XEX version boots and plays OK, so if both versions essentially are the same, I'll stick with Sierra On-Line unless a different (XEX? ATR?) cracked version of the Parker Bros game can be surfaced. Oh yeah, some testing the waters super low scores: Slow (SoL) - 4820 pts Fast (SoL) - 5040 pts 7015 pts
  12. Yeah. In two out of three rounds so far, the highest score smashed all its competition. First we had trbb with his 1.95 million on Nibbler (3.79 times the second highest) and now we have tompateus with 820K on Qix (2.80 times the second highest so far).
  13. Yeah, I was thinking about Costanza crossing the road.
  14. If we end up with Frogger, I might give it a go to play it with the dance mat. I tried a few other games before but never found one that worked for me (besides Mogul Maniac) but I may have not tried Frogger yet.
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