carmel_andrews
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Everything posted by carmel_andrews
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From the point of view that according to the various mentions of such disk drives in page 6 and DB pub's ATARI USER, the only Atari supporter even daring to stock these drives were Home Entertainment centre in Brum (Birmingham for those that hate shortforms) Even then the only one they stocked was the Indus GT, nothing by trak data, Percom or Rana Where there problems with Atari dealers importing these drives from the US, or were they pressured by Atari UK to not selling or stocking these drives That is one possible theory, the only possible other one i can think of was that, given the popularity (as well as plethora) of disk drive upgrades/mods, like Warp lazer/lazer USD/Hyperdrive 1050, Happy, The chip/Archiver/Sup. Archiver 1 and 2, The Duplicator, USD, Speedy/Super speedy and lastly IS plate 1050, which essentially gave 1050 (or 810) users the same densities and capabilities of these 3rd party A8 compatible drives but without the double sided format option I was lucky enough to have briefly owned an Indus GT which i bought from CEX's retro store in euston (before they shut it down) if i'd known how long my one had lasted i would have bought the other 3 that were also there, mind you, considering that CEX were selling them at 90/95 squid a pop (no PSU or SIO lead)...I don't think buying the other 3 was much of an option I did know someone that had a RANA disk drive (can't remember what version, since they came in single or double drive cases) but he sold it along with his entire A8 setup/collection to someone up north prior to buying the one at CEX, I was offered one by someone in southfields (just the other side of putney, south london), I chickened out and bought his Sa2 upped 1050 instead
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Seek to find a real photo at former Atari Store !
carmel_andrews replied to Caterpiggle's topic in Atari 8-Bit Computers
The store that svenski (and i am guessing snicklin) is talking about was called H.E.C (Home entertainment centre) according to page 6 (the old page 6, not the one that morphed into NAU) they went under and Software express got the spoils and took over their location (i think it was either in broad street or alum rock road)....never went there myself (have never been to brum) Sillica shop in Kent was a dream though, The entire Frontage (apart from the sillica sign (and atari logo) looked more like a log cabin (with a few windows) I didn't think too much of sillica's London shops, a bit plain but very homely The best Atari shop/store i ever saw in town was called 'Games Centre' (I can't be too sure if this evolved into either the Palace games store or virgin megastore), all i remember is that they had a green frontage with black lettering (Plus the heaps of A800 games and hardware, hell i even remember seeing the original disk version of Loderunner) They had a couple of Locations either end of oxford street The closest i came to seeing the kind of store snicklin and svenski were going on about was hamley's gaming and computer area (which at the time took up most of the lower ground floor), just imagine something like tottenham court road way back when, condensed into 3 quarters of an entire shop/store floor space (and they did have a decent atari area, a8 and vcs) The only Atari shop i ever wanted to visit outside London was Atari world/Red Rat in Mancs....only had one opportunity but couldn't find the street and no locals had ever heard of fennel street (it didn't help that i got off at the wrong part of mancs, Piccadilly instead of victoria) I think I still have a c.1986/87 Sillica shop catalogue (i.e. in the days when they were still charging 50 quid for an XL KB replacement) -
Linky only http://uk.news.yahoo.com/more-human-lara-croft-returns-103117764.html Nice idea, kind of reminds me of an attempt the producers of Dallas did with a few episodes of Dallas before JR’s family got to where they were and partnered with the Barnes’s (albeit very briefly) The fact that the new producers of the TR series has someone respected in the literary world on the team should make it an interesting reboot/remodel
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Interesting Jay Miner interview (c. 1992)
carmel_andrews replied to carmel_andrews's topic in Classic Computing Discussion
They were exactly 'cheated', warners were doing what the business world calls 'creative accounting' by basically writing off all development costs associated/attributed with the A8 (which ofcourse meant additional payments to employees) and the engineers took that as meaning they (atari) were reneging on promises or guarantees made Atari came off the worst though, so in effect a company trying to 'hide losses' like warners atari division did came back to haunt them big time -
linky only http://uk.eurosport.yahoo.com/blogs/world-of-sport/classic-video-game-pong-becomes-real-life-sport-152336655.html Looks interesting, sort of like tron bought to life (i.e a videogame in the real world) Now, if they could do that with star raiders or asteroids/breakout that would be well brilliant
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where are the beautiful people?.
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Why all the hate for Sony?
carmel_andrews replied to toptenmaterial's topic in Modern Console Discussion
I think the problem is that Sony and M$$$$ are making the same big mistake Atari made (i.e. thinking that they 'know/Knew' the market they are active in (i.e videogaming) And like Atari discovered back then (with the 1983/4 crash) which they never quite recovered from and Sony and M$$$$ are discovering now....NO ONE KNOWS THE MARKET Sony and M$$$$ dropped the ball big time by being to restrictive on 3rd party software development on their respective platforms, i'll admit to a certain extent it is also affecting both Nintendo and also Apple After all, why do you think that andriod mobiles/tablets are gaining the upper hand in the mobile/tablet market, why do you think that mobiles and tablets are getting better support for games then the likes of the nintendo, sony or M$ platforms Simply because, Andriod platforms is open source, therefore anyone is free to develop programs and software for that platform, which in turn means you're not restricted in what type and kind of application you develop for android and also not restricted as to what sort and quality of content is developed or released on that platform The problem that sony and M$ have is that their restrictive policies on 3rd party software development are basically handicapping if not harming their platforms chances in the wider market, essentially what sony and ms are doing is no different to how Atari got their system supported before the crash of 1983, i.e. if you want to support our platform you have to pay us a percentage for each unit you sell that works on our platform That system simply doesn't work anymore, the internet/web has basically seen to that as has android and linux based systems, the software market (both games and non games) is fast moving to more 'homebrew' and independent developers/publishers and unless the likes of MS, Sony as well as Apple/Nintendo and their software supporters realise this and move with the times, not only will they get left behind, their platforms will be as relegated to the dustbin of gaming history as the likes of the Atari's and the commodores, and the Coleco's and the SEGAs of the world have Some points here A....given current economic situation, why would someone buy a desktop gaming system (new one, like a ps4 or xb720) for 2-400 pound, when they can get a almost free mobile phone or tablet pc just for signing up for regular monthly calls or data use and that that mobile phone or tablet pc can play essentially the same type and quality of game that you get on the desktop platforms B- again, given the current economic situation, why would someone want to buy a 30-40 pound 'AAA rated' game on a desktop platform when they can get that same quality or type of game (which similar hardware features) for a lot less on a mobile phone or tablet pc (or in some cases 'free') C- Why would a homebrewer or independent publisher/developer want to side with someone like MS, Apple, Nintendo, Sony etc and their restrictions on 3rd party software development and not forgetting...having to PAY to develop software for those platforms and also give those companies that manufacture those platforms a percentage of each unit of any game available on that platforms that is sold, when you don't have any of those restrictions with android, you pay nothing to whoever owns android and you keep all the money you make on selling your andriod compatible software Perhaps the likes of Sony, MS etc still think that they will still sell a zillion new ps4s or xb720's....perhaps the big boy publishers still think that their 'AAA' rated desktop gaming platform game(s) will sell in the same quantity as they have in the past Both absolutely wrong, why do you think the Wii U is selling so badly, the market is changing, the market is fast evolving and unless these big boy publishers and hardware makers adapt to the new market, they will die like the dinosaurs did -
I only mentioned the calculator mode since it would make things easier to calculate how many sectors you need to write to and/or from the disk (i.e. you just subtract the hi mem from lo mem and divide that by 128 or 256) If i recall the way omnimon did it (h himem - lo mem /128) Or even better with the sector write option, just tell the option to write xxx and yyy memory to disk without specifying how many sectors to actually write (since the option would automatically figure out how many sectors to write)
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Atari books that haven't been scanned
carmel_andrews replied to Allan's topic in Atari 8-Bit Computers
What about 'Computer Animation Primer', I used to have this book (did mostly focus on Atari program listings) but also dealt with everything to do with animation, graphics and computer hardware -
Jack Nicholson certainly hasn't 'lost it' at 75..... http://uk.movies.yahoo.com/oscars-2013--jack-nicholson-chats-up-jennifer-lawrence--140622909.html
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Is ultimon II nearly finished John or have you just started it Lasstly if your still doing it, could you add a calcultor mode (like the one built into omnimon)...or even a binary load option (i.e load dos exec. files without dos)
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Red Balls....Gives you wiiiings (oh no, that's red bulls)
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I am guessing Paul and John used to drop into sillica sometimes, I know that someone kept putting up his music files on the XE (it must have been one of them 2) As for computerhouse UK....good memories, used to go and see them fairly regularly towards the end (i.e. a walk from islington to fulham), the person that Started Gralin house and one of the original L.A.C.E members (not to be confused with Gralin international) worked for computerhouse as their inhouse hardware guy (i had quite a few chats with him at the various LACE group meetings) lastly if you're using ultimon on anything over 128k (emulator or pucka A8), i don't think it will work (I recall someone at LACE telling me that) the pdf and the ultimon files are separate files
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The fact you post on an atari site means that you are 'already sold' If you don't want to buy an xl for 50 usd, just go to a flea market or garage sale/yard sale (or what we call a 'car booter' on this side of the big drink) and you might snag an xl for a lot less
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Interesting Jay Miner interview (c. 1992)
carmel_andrews replied to carmel_andrews's topic in Classic Computing Discussion
It is somewhat sad though that a good number of 'amiga sites' seem to want to erase or airbrush Joe Decuir out of amiga history (since he was one of the first 'hires' by Jay, apparently employee no.3) and principle designer of the Agnus Chip It's somewhat like say, A8 or VCS users/owners saying that Joe had nothing to do with the A8 or VCS Perhaps amiga sites and users are somewhat more disrespectful or disingenous to someone that actually made a contribution to the original amiga design -
Interesting Jay Miner interview (c. 1992)
carmel_andrews replied to carmel_andrews's topic in Classic Computing Discussion
Only thing about the article is that they spelt larry's name wrong (it's kaplan not caplin) and also it seems that Jay gives a different perspective of the founding of hi-toro from the one that Larry gives (larry mentions that it was he that found the florida doctors to invest in a games company, Jay seems to say otherwise) -
....About the Amiga Shame that both Atari and Later commodore essentially ballsed everything up....Atari for turning down Jay's original proposal back in 1979, Commodore for basically doing a cack job at positioning the Amiga properly as well as slowly absorbing what was Commodore Amiga Inc into commodore's existing coroporate structure and the same went for the Amiga technology (basically, commodore buying out Amiga for the very same reason's tramiel wanted amiga for, i.e. the technology and not the company...Only difference was commodore went about it backhanded like) amiga.doc
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And the B language gave birth to the C language...and the computer world changed forever
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Or, in Genesis chapter 5 style: CPL begat BCPL, which simplfied life. BCPL begat B, which made things simpler stil. And then B begat C, whereupon perfection was reached. All hail the One True Language!
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The people created the tower object of orientation and the language was corrupted by the plus sign.
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Looking at the original link i referred to It looks like you need a 'heat retainer or conductor' applied to said ship in order to elicit the desired effect Since, merely applying additional heat to said chip won't do a jot, since as i understand it...a chip by it's own devices doesn't retain or conduct heat 2 heat retainers/conductors i know of are, hair (as mentioned in the link on post one) and glass only thing is though, applying extra heat via this retainer/conductor and then tranferred or channeled back into said chip, won't that increase voltage levels on that chip (somewhat likened to how solar panels work)
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Thanks for the filez John....Hows things going since you left the Atari scene (post computer support) lastly, isn't it true that one of the futureware programmers (of sidewinder fame) helped you design 'Ultimon', Paul Carr unless i am mistaken
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I was going to stick this in the amiga post that dauber made, since it does sort of relate to amiga things I seem to remember that during the period between commodore going under and gateway turning the amiga into an OS only platform, that there was an attempt by whoever owned amiga at the time to expand amiga's technology or OS onto the mobile/portable devices market, probably as a competitor to Microsoft, apple and also Psion/Palm I am just curious or interested to know how well Amiga did in that market and how many mobile/portable devices the technology or OS was ported to, the only one i recall was something called Zaurus (or was it Taurus) and also whether they are still 'active' in that market (something along the lines of AROS based mobiles/portable devices perhaps)
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Any reason why the other issues of pokey weren't adapted to english, freddy....there might have been some interesting content there
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Interresting that the person that designed the PS4 (Mark Cerny) got his start in the games business via Atari's coin op division (he programmed marble madness)
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Linky only http://translate.googleusercontent.com/translate_c?client=tmpg&depth=1&hl=pl&langpair=pl%7Cen&rurl=translate.google.com&u=http://atarionline.pl/forum/comments.php%3FDiscussionID%3D2251%26page%3D1&usg=ALkJrhi7BTxb2TzG6YfiuHpJQX8_N9tUGQ#Item_0 soz for the translate thing since I don't speak the lingo Looks interesting, apparently a certain person here on AA was behind this new gfx mode (if you read the article/1st post) Seems to be a prob with the download though, keep getting this msg in polish (guessing that it's an error or something)
