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Tinman

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Posts posted by Tinman


  1. I've been playing Phaser Patrol a lot lately.  I think it's replaced Starmaster as my favorite Star Raiders clone on the 2600.  (I know it's kinda cheating since it uses the additional memory from the Supercharger, but still).  I've gotten Pilot Level A a number of times, and Ace Level B a couple of times, but I can't get any higher.  Has anyone managed to get Ace Level A?  Do you have to set the right A/B to A for that?  I tried that once and died REAL quick... 

     

    Apologies for the poor screenshots.  Apparently, however the game is displaying the score in Stella, it doesn't work well with screen captures.

     

    1622905116_Annotation2020-05-27110300.thumb.png.176dd51019ec858402814594ccfba2da.png

    939812167_Annotation2020-05-18134208.thumb.png.492eff2582f97af6a362f33ce8a596eb.png

    Annotation 2020-05-18 134208.png


  2. 1 hour ago, CharlieChaplin said:

    Well,

    here is a copy of Midway Campaign copied from tape to disk a) as a non-bootable file on a DOS 2 diskette (Midway_data.ATR) and b) as a bootdisk created with CasDis (Midway_boot.atr). As said before, I have used the tape version, not sure if it differs from the disk version, since I never played that game.

     

    You may use the 90k/single density DOS 2 disk version Midway_data.atr and write any DOS 2.x you like (e.g. DOS 2.0, DOS 2.5, MyDOS, etc.) on it. But I have not tested if the program runs under DOS or if it overwrites DOS after executing it (or if DOS has to be configured for a certain memlo). The program seems to run fine with CasDis... but if you try to load or save here, you will get an Error 130, since there is no DOS on this CasDis disk.

     

    Boot with Basic enabled or insert a Basic cart., since the program is written in Basic.

     

    Midway.zip 23.88 kB · 2 downloads

    Thanks very much!!  At first glance, this looks just like the version I have, but I'm not sure which version I've been playing, although I think it's been the disc version.  Way back in the '80s, I played the tape version (I didn't have a disk drive then).  It looked the same, as far as I can remember, but seemed much easier to win.


  3. On 9/20/2019 at 9:15 PM, Ray Gillman said:

    I had the BEST 8-bit version of Star Trek ever modified so that it could be played with just the joystick.  Same for a version of Midway campaign.  There was a better version but I had the Basic one I think from Avalon Hill that I made it also completely able to be played with a joystick which made it more fun than the really good version.  Wrote an entire Assembler Editor in TurboBasic where it could as a save option generate the source code in the series of basic ascii strings to be used as USR calls.  Best part as I recall was being able to create instructions which were not really assembler code but subroutines of 6502 instructions could all be created with a single command whatever you wanted since it was written in Basic and easy to customize to shortcut all sorts of things.

    Do you still have Midway Campaign?  This was one of my favorite games on the Atari, but the only version I have is from the ATR image on Atarimania and it seems to have been hacked to make it completely impossible to win.  I suppose I could dig though to the BASIC code and try to figure out where it had been changed, but if you (or anyone) has a good working copy of the game, I'd sure appreciate it...


  4. 32 minutes ago, eegad said:

    I've always thought MNetwork did a good job of porting Intellivision games to the 2600. But I don't know that I'd say I like any of them better on 2600 than the original Intellivision version.  Certainly I prefer the feel of a joystick in my hand while playing Astroblast, Space Attack/Battle, Dark Cavern/Night Stalker, Star Strike or yes,  Frog Bog/Flies. But for games like Sea Battle or Baseball, the directional pad on Intellivision worked better.... And the keypad with overlays certainly made Baseball,  Space Attack & Sea Battle work nicer on Intellivision. 

     

    I guess if pressed,  I'd say given the choice on any of the games,  the two that I'd maybe choose to play 2600 version over Intellivision would be Astroblast and Dark Cavern.  For the rest I'd probably take the Intellision version just because of the improved graphics/sound (including Frog Bog - it just looks and sounds better on Intellivision, even if I did used to fall off the lilly pad way too often with the directional pad). 

    Space Attack is definitely a good game, and the joystick works well for the battle part of it, but much less well than the INTV controllers with the number pad and overlay for deploying your squadrons.

     

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