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nobody

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  1. 7 minutes ago, matosimi said:

    Yes i know, that's why was I asking ... i have checked too many executables these days so I had no energy to check once more since I already found the solution.

    ...however I was curious if the check was completely removed or just inserted required value compared with the checksum.

    I found 3 locations where someting was checked:

    $9847..., $a176..., $a217... - all checks are disabled now...

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  2. 8 hours ago, matosimi said:

    It's ok now.

    Could you get the info what did the trick? Maybe $240 ?

    They create a checksum from memory at $501-$5ff (original boot loader) and compare the result with $240. The address pointers are build with indirect addressing and bit operations so there was no direct access to the relevant meory (have a look at $a217) ...

     

    @_The Doctor__

    http://www.mushca.com/f/atari/index.php?idx=L#138|LASEANIA

     

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  3. And that includes titles on older disks, there is no changelog other than the "latest updates", so every now and then re-download everything again to get the latest improvements.

    There is a kind of changelog. Enter any year between 2005 to 2019 and you will see the images which was updated in this year. On the fileversion part of the site you will find by "latest updates" the games which dont have a diskimage yet.

    • Like 3

  4. The content of my collection is always changing.. I remove the crack texts/intros, fix some bugs, remove the packers, optimize the loading process and make them 'clean' as far as i can... Disks 001- 200 are nearly done...

     

    If i live long enough and have been finished this things, i will put a 'download all' link to my site ;)

     

     

    btw. if you move the mouse cursor over the disk picture on my site, you see the release date of the image ...

    • Like 9

  5. Emerald Isle (with graphics)

    Growing Pains of Adrian Mole (Part 2 and 4 undumped, Part 3 - fixed graphic problems)

    The Worm in Paradise (Text Only)

    Lords of Time (Text Only)

    Red Moon (Text Only)

    Price of Magik (Text Only)

    • Like 6

  6. Oh wow, that's awesome. I would be very interested in knowing what those two bugs were.

     

    thanks...

    there was an error while calculating bonus stage (summary.s) above level 12 so the game crashes at level 13...

    the other thing i found was, that the warning lights on the right side wont draw correctly from time to time because of a missmatch of the rightblinktimer variable (game.s, needs to be 4 successive bytes)...

    • Like 3
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