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Posts posted by ClassicBoy
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I smell something fishy here. Somehow i think the buyer had second thoughts and wants to get his money back anyhow and is just making up excusess. I'm not sure what's going on but i would NOT refund the guy his money...Yeah, this crossed my mind too. I can just see the guy trying to explain to his wife that he just spent 2500 dollars on an Atari cartridge.
...and needed some excuse to get him out of the bind that his itchy return -button finger got him into.
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My Magic8ball predicts alot of laughs from the postal clerks at bidders PO should he even attempt it. How does it get "damaged" & please explain "works" for this game, most likely it will roll on most NTSC set, was rolling on mine I know. That doesn't mean the post office is to blame.Agreed. That's beside the point, though. Kidsconnection stands to lose a lot of money on a transaction that was conducted in good faith and of equal consent by both parties. Risks are a part of online auctions. However, when the stakes are in the thousands there comes a point when the seller may have to be less accomodating and stand behind the fact that it worked when it left his possession. If the post office (or other carrier) is unwilling to stand behine their insurance policy...that could, arguably, be the buyer's problem as the seller did everything he could to insure that the buyer received the item as advertised.
Of course, if insurance wasn't utilized, these are all mute points.
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And I don't think you can collect on insurance if you are not happy with a purchase, or because it is different than what you expected. Insurance covers loss & damage, neither of which happened to this cart from the sounds of it.
NTSC and Pal issues aside, if it worked when it left the seller's hands and didn't work when the buyer opened the delivered package...that can definitely be considered damage...especially if Kidsconnection gets it back and it no longer works for him either.
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Did he pay for insurance on the item? If so, it seems to me that it would be out of your hands.
Not to be callous, but if he payed for insurance I would be inclined to send it back to him and instruct him to collect from the post office.
It's odd to me that he wouldn't be going to great lengths to try this game out on other 2600s and tvs.
Perhaps sending it back with a photo proving that it works (current newspaper in the photo or something) might be the way to go. You said it worked in your item description and can back it up with a photo. You might be in the clear if you do this while not returning his money.
I can understand why someone would be upset but if the game works on most 2600s but not on his system...it's his problem.
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It just occurred to me that this may be the reason that Halo is so overrated, in my opinion.
I've played quite a bit of Halo and enjoy playing it. It seems, pretty much, to be a straight-forward fps. Maybe I haven't played far enough into it yet in the single player mode. I had a lot more fun and was much more impressed with GoldenEye for the N64 back in the day than I am with Halo now. Some people seem to regard Halo as the "Second Coming" or something.
At any rate, when I say something like,"Halo's fun but not much different or better than other first person shooters" around my Halo-lovin' friends, they always seem to gag, struggle for air, and then bring up the online component. "Have you played it online?"
No. I shouldn't have to. If it's a such a great game, then it should shine in the single player mode as well.
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Although most of the games for the new systems are great as single player games, there are more and more games that seem to be designed primarily with online play in mind.
More and more, I'll check out a review for a new game that I've been very interested in and see that the game got a fantastic score. Only to find after diving into the review that the great score is pretty much based on the online component of the game. Too often lately I'll read things like, "The single player mode is mildly entertaining. However, where this game really shines is in the online multi-player component. A perfect 10!"
Case in point, Star Wars Battlefront. I was really jazzed about this game and was going to pick it up the day it was released until I read a review similar to the above about how the single player mode is okay but the online mode is the real reason to own the game. Now, I'll probably just pick it up someday when it hits the greatest hits rack. Maybe.
I'm of the mind that a game should stand up well as a single player game and then branch out from there for development as a multiplayer one.
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I pretty much try to stay away from online gaming. I enjoyed playing online Quake III quite a bit on the Dreamcast. However, a system's online capabilities don't make or break a system for me.
One thing that I like about gaming is the fact that when I play an old game, it's pretty much the exact same experience that I had the first time I played it. The experience of playing is pretty much dependent on the console and software still working with no other variables. It's playability is endless as long as the hardware holds up. The thing that bothers me about games that are designed primarily for online play, is that the experience is somewhat finite.
Sure, there will be many players for the time being...but if your experience and love of a game stem from playing against others online that's going to end eventually. Eventually, five or ten years down the road, you may be hard-pressed to find a server hosting your favorite game or enough other players willing to play when you are logged on. I guess I just enjoy the games that I know I'll have the same experience with 10 or 20 years from now without having to depend so much on external things to recreate the experience.
Maybe I'm too "keyed in" on nostalgia and reliving the past. I don't know.
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A post so nice I posted twice.
Heh, heh. Sorry.
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Pacman (ever heard of it?)...on any system that does it justice.
Yes, I cried when I first played it on the 2600. I can admit that now.
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Pacman (ever heard of it?)...on any system that does it justice.
Yes, I cried when I first played it on the 2600. I can admit that now.
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I say don't sell em, keep them for your kids or something, if you don't have kids go get some, you'll get the passion back one day and then what??? WHAT?? I TELL YOU!!!I gave my games away 14 years ago, and about 4 years ago I was like... man, what the hell was I thinking?? So I spent the last 4 years hunting down all the games I lost, then when I got them all I kept on hunting, I take breaks from collecting but I always get back into it.
Now I've got over 200 and everyone loves my collection, I've probably got the best collection in my part of town, I'm the envy of all my peers, many people cheer me at the mall, girls ask for autographs, I eat for free, The mayors daughter wants to marry me, small animals help me when I'm lost in the woods...
That's what I say and I'm saying it.
You made my day! -
I have an Xbox, a Gamecube, a GameBoy Player, a Gameboy Advance SP, a Dreamcast, and a PS2 that actually belongs to my kids...but you now how that goes. It's sort of mine, it's within my dominion...so to speak. I also recently picked up the Metroid Prime Gamecube bundle to keep nice-nice and have as an eventual back-up.
Of the three "new" systems, I've found that I enjoy the Gamecube the most and end up buying the most games for it. You just can't beat Nintendo's first-party games and the Resident Evils. I enjoy a few things on the Xbox...Halo is ok. Sega's exclusives on the XBox are worth having. PS2 just doesn't have as many original games that I'm interested in. Virtua Fighter 4 was a must have for me since it's a PS2 exclusive (Boo) and I'm a huge VF fan. I would like to check out a Metal Gear Solid game, tho. Never played one before and am interested if they live up to the hype.
I generally use the Gameboy for portable vintage gaming with all the retro collections available. There is still apart of me that is blown-away that I can carry an entire arcade's worth of "arcade perfect" games around in my pocket to play anytime. A fascination that is probably somewhat lost on younger gamers.
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The Midway and Namco Collection are great with this stick. I also use it for Konami Advanced on my GC/GBA Adpater

Hey! Me too. Also GBA Activision Anthology on GBPlayer is great with it. Right now I'm also using it with the GBA Atari collection. I'm really looking forward to Atari Anthology on the Xbox later this Fall because of this stick (I know...Boo Hisss, Infogrames sucks). If only we had a trakball and spinner available as well.
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I, also, have the Real Arcade stick in the last picture. It's excellent. Nice and heavy with the exact same feel as an arcade machine stick.
It truly feels like it's the same quality as arcade sticks and buttons. I wouldn't be the least bit surprised if I found out that it uses the same hardware as some of the arcade machines. This may be the case as I've heard that you can swap out the stick and buttons with other parts if you want to customize it. A guy on the Gamestop review forum said that he owns both this and an X-Arcade stick (which is truly an arcade stick that sells for twice as much). He said he opened them both up and the interior components were identical. Take that how you will.
The fact that it is compatible right out of the box with PS2, XBox, and Gamecube is a huge plus. I'm going to get ahold of a Playstation-to-Dreamcast adaptor and see if I can also use it for my Dreamcast fighters. This stick is also a blast with the Midway and Namco collections.
I can't recommend this stick enough.
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It really makes me wish I didn't get rid of 75% of my PC game library ...Explain to me this strange theory of "getting rid of things" ... my wife would love it if you could teach it to me.

I hear that!! My wife would pay big money for me to learn how to "get rid of things."

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Very Interesting. It seems this company has at least tentative plans to release something with the Colecovision name to capitalize on the current retro craze.
Colecovision would be a difficult brand image to ressurect as pretty much all of its successful games were borrowed copyrights from other companies. Besides the sports titles, I can't think of any original Colecovision games that didn't rely on an existing image. (ie. Donkey Kong, Smurfs, Rocky, Tarzan, etc.)
I think all of their arcade game's copyrights have all reverted back to the original owners such as Nintendo, Sega, etc.
What could they possibly do with the Colecovision name without having access to all of the big games from the Colecovision's heyday?
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PC or not dude, realize there are people that might be offended by that. I looked into this thread, not because I have an NES, but because my 11 year old daughter is a "gimp". That controller might be an interesting alternatitive someday as her condition progresses.
At any rate, it's not a big deal, before I had a handicapped child I would occasionally use terms like that myself. And I agree on the surface it seems a little too "PC" to talk about it, but if your life were affected by someone handicapped at least know it can seem cruel to use those kind of words.
Ah well. A mistake has been made. Forgive and forget, I say.
Is this an apology? If so, that's about the lamest apology I've ever heard. Calling someone a gimp is pretty offensive in my book.
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And Mechanized,
You have to admit that the graphics in Gyruss look nothing like the Gyruss arcade graphics. Sure it might still be a fun game but most people, I think, are looking for accurate translations...or Heaven forbid, emulations.
Regarding Frogger, the music completely blows it for me. Not to mention that his hopping sound isn't anything like it sounds in the arcade. Fairly important for the "total feel."
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I encountered no issues of slow-down when playing, but maybe I'm just good enough that I don't have that many enemies living long enough to slow the game.Thanks for the "dig." I do alright, as well. :wink:
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Anyone have a pic or link of this new system? I can't find one.Here's one...sorta. You really can't see it that well. It doesn't look like this has shown up on ebay yet, either.
http://www.gamestop.com/product.asp?produc...uct%5Fid=322113
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Bump.
Anyone buy the dedicated Frogger stick yet? How close is it to the arcade?
Anyone?
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What's an Atari?
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I enjoy the reward of ending a game. However, more and more I've noticed that I feel guilty for not "finishing" a lot of the games on my shelf. Time doesn't permit me to play enough to finish them all. I feel like I've got a shelf full of unread books or something....which keeps bringing me back to the simpler games of the eighties...all of the fun, none of the guilt.

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The manager at the logo EBGames here seemed to think Atari was either releasing three different Flashback units -- each with unique games -- or a way to play 3 different game packs.Has anyone heard anything about this?
I've also heard that the Flashback we know about is the first of three similar items. But that's about it.
Perhaps this is the reasoning behind the detachable controllers and power supply...which makes no sense with a cheap, non-expandable console, btw. It would be interesting if the second and third Flashback releases are the console (read cartridge with built-in processor and ports) only with different games and no controllers or cords.
The first release would be the "core unit" with subsequent releases being the "cartridges." Not a bad gameplan if this is truly the case.

What to do Air Raid Game!!!!
in Atari 2600
Posted
Frankly, I think he's a bit of an idiot for sending back the game before making sure with you that you will return his money. If you haven't already returned the money, I'd think very long and hard about doing so. You can always send back the cartridge and hold him to the deal.