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Jetboot Jack

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Everything posted by Jetboot Jack

  1. v6.3 is GREAT!!! Love the teeth! Still want those OLD fireflies!! sTeVE
  2. Nice work...! I think the new blue is a bit pale, I can see the horrible compromises to make it all work in the few colours - but I vote for a richer blue vs teeth! Of course with a bit of code support a DLI/colour change might be possible to give some white up at the top... I hope you do a version where all the new changes are in EXCEPT the fireflies are in - I LOVE the originals! sTeVE
  3. It's X-E-G-S - "EX EE GEE ESS" At least that's the way everyone I dealt with at Atari UK pronounced it... sTeVE
  4. Nope it's a copy of Nir Dray's conversion AFAIK - nothing official about it... sTeVE
  5. Still waiting for that Tomek-8, from my point of view the perfect solution!! sTeVE
  6. I use Colleen on a JXD 7800 - works a treat, very easy to setup and works well with the tablet's built in sticks and buttons. Colleen is okay once you get used the the swipe down and tap top of screen for the file system and console keys IMHO - would prefer to map them to physical buttons, but it works. The JXD is a great tablet for emulation fans - I run mostly the Robert Broglia apps for Emulation which are all simple to use and very stable. sTeVE
  7. The Tapatalk app is crap - auto double post! Sent from my iPhone using Tapatalk
  8. I like the DkJr_V13(Log) platforms, not so keen on DkJr_V13(AltLog) though, looks more fussy IMHO and less like the arcade... sTeVE Sent from my iPhone using Tapatalk
  9. Looking at eBay today, there are 302 UK only listings if you do a simple search for "Atari 800" - 80% of which are games (tapes, carts and discs) - there seem to be a fair few admittedly common disc games and LOTS of Mastertronic and other budget label cassettes on there... sTeVE
  10. Wow - nice improvements! I get some odd colour variations on the three versions - DkJrArcade_V13 - DK has pale purple face, hands and chest rather than pale brown. And the lower platforms on all versions are quite yellow rather than green on screen one - but most pronounced yellow on the DkJrArcade_V13 version. I like the birds on DkJrArcade_V13(AltGirders) and DkJrArcade_V13(AltGirders2) best - and prefer the platforms on both those versions over the more authentic ones in DkJrArcade_V13 I am running on PAL 800XL and NTSC XEGS hardware BTW... sTeVE P.S. I tried on Atari800MacX and had similar colour issues - I tried with several palettes and they all exhibited the same colour shifts - on Altirra I do not see the pale purple at the top of the first stage, but the lower platforms are yellowish rather than green..
  11. I really enjoyed your tweaked version of Popeye, but I am afraid this is fix-up is not working for me The new colours are drab, and whilst the new snap-jaws are nearer the arcade in shape their coloration is weak, likewise Mario, he looks "weird" now. The feel in V10 is odd, probably a result of the platform collision tweaks, I cannot seem to un-learn 32 years of training! I can see some tweaks to the DKJ sprite which are nearer the original, and they look nice If you can add DLI to tweak the colours then I suggest you do that, but if not the new colours are not as good a compromise as the original IMHO... sTeVE P.S. Looking back at the thread the colours in V7 seem more like the arcade's vibrancy and lose the Atari Purple
  12. Fantastic - worked for me, very helpful! Thanks for all the suggestions, happily playing on my Mac :-) sTeVE
  13. So close I bet that is super annoying, I wonder why it has stopped working?! Anyone else having success with the latest version? sTeVE
  14. I have CrossOver I realise! Currently I have Altirra running under Parallels as it is super easy, just not very seamless and uses a TON of system resources to boot, hence wondering if there is a better way :-) I'll look a that link and see what I can make of it - thanks! If anyone is running Altirra on OSX using CrossOver I'd love to hear your experiences! sTeVE
  15. I am running in Parallels - just wondered if there was a more lightweight way :-) Do you have your wineskin setup you can share? sTeVE
  16. I'm afraid so - the C16 "learning computer" was built as the cheapest machine CBM could design - aimed at a $49 retail cost in 1984/85 - I remember the sales brochures we received for it from CBM UK, it was a cheap computer to be sold to unsophisticated consumers looking to dip their toes in the computer waters - with an upgrade path to the C64 as all periperals could be transferred once the user upgraded - not my opinion, Commodores positioning to retail... Why compare that to the A8 - the next generation gaming system based computer Atari designed to be the best in breed in 1980, to compete with the Apple 2... Whilst I am sure there are halcyon memories if you had a C16 back in the day - for all of us old computers are very important, but to compare the A8 to such a deliberately cheap and limited machine seems worthless - there is no comparison... sTeVE
  17. Believe me or not your choice - but at UK RETAIL in the mid to late 80's there were virtually no games, and those that were there were appalling quality: https://www.youtube.com/watch?v=l3BzhKuQ-sI or https://www.youtube.com/watch?v=QAKmhqOEfgA Of course much later fan made remakes are better - and mainly due to actually using the plus 4's memory (which was not an option for commercial software since ether C16 was the baseline): https://www.youtube.com/watch?v=B5ttvVb5dAU But the sprite enemy movement is risible even in that!! Whilst its true that site has a fair few games, most of them look like fan-made/re-made stuff done in the 90's long after the machine was abandoned (1987 was the last time I saw one for UK retail sale, most were dumped in Eastern European markets AFAIK). There are few commercial releases (there are the usual Mastertronic/Tynesoft etc mixed in I agree), and to be honest there are not that many games on that site compared with A8 let alone the C64 or ZX Spectrum. Having played a fair few games "back in the day" - I cannot agree there is any comparison with the Atari 800 line, C16's were cheap machines with weak sound chips and very limited graphics capabilities (large palettes not withstanding) - machines released 5 years after the A8 or 3 years after the C64 - with none of their visual or audio sophistication, why on earth would any one buy one, and people didn't - given the option of a Plus/4 or a C64, which would you buy? sTeVE
  18. Does anyone run Altirra on OSX in a wrapper (is there a OSX port or one planned)? sTeVE
  19. Despite the massive derail this thread has taken - I cannot believe any such comparison could be made in any serious way - these CBM machines were dreadful bits of kit. I speak from bitter experience as I had the great misfortune of actually having to sell C16/+4 machines during my few years in computer/video game retail in the UK. I can only describe them as AWFUL - bottom grade hardware, poor reliability, and near zero software support. If I could not convince a punter to take a C64 or A8 I would rather sell them a a used ZX Spectrum than one of these cheap pieces of crud! There is NO comparison to Atari 8bit machines sTeVE
  20. Grand Prix Simulator was done on the A8 by Codemasters Geoff Crammonds Grand Prix was not on 8bit machines - but his older game, REVS was...
  21. I really like the new punch sprite! sTeVE
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