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Jetboot Jack

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Everything posted by Jetboot Jack

  1. Surely you just jiggle the hue and tint controls until it looks right with real hardware with a crt? I always did anyway, no two games required exactly the same hue and tint settings to look “correct”, if it was an 800, a 1200 or XE... sTeVE
  2. Really - I have that and cannot say I enjoy it's gameplay, very home-brew - am I missing something? sTeVE
  3. I think you're not getting the way this is supplied - it's on a Melody board, so you just get a regular cart that plugs into a stock 2600 - you don't need a Harmony AS WELL to play the game... https://atariage.com/store/index.php?l=page_view&p=atariage_melody As Wrathchild says and as the extra hardware carts supplied by the games industry for the last 40 years - it's invisible to the user, it's a game, on a cart that does AMAZING things on my console/computer. Just a regular cart to the user... sTeVE
  4. Surely the problem that the Harmony (Melody) completely negates is it runs on a stock system. Whatever the cart contains in terms of extra hardware, to the user it is stock hardware doing something amazing. And historically this method of increasing performance has been part of the games industry from the get go, bigger ROM’s, bank switching, chips to add features etc have been a staple of cartridge based game development since day one... Whereas upgrades like VBXE etc are (yes I had a heavily upgraded system or two) creating niches of niches, ever smaller subsets of users. Think Sega 32X vs Nintendo SFX... I personally think the idea of suped-up carts is the best way to go to expand the A8’s abilities - they work on stock systems and have no impact on the user or their hardware... sTeVE
  5. Just played the latest version - OUTSTANDING, just marvellous - looks, plays and sounds INCREDIBLE!!! sTeVE
  6. I think that key issue is that Atari from early on tried to not create sequels, their arcade and home output was largely a string of unique games. Unlike the later companies who both in the arcades and the home market recognised that familiar fare made purchasing/playing decisions easier for consumers - ooh Super Mario Bros. II, I loved the first one, so it's a no-brainer purchase/play... From that position there is no possibility of a mascot helming a series of games. Also add to the fact that creatively Atari Games were not story driven, largely, and characters need a world in which to live, to explore and be expanded by games and fans alike. This is something Nintendo recognised very quickly and supported their mascots with numerous games, a cast of characters with intentions, needs and goals and world/lore that made it seem like a living breathing place - something we all love, from TV shows to books, to comics, to movies... sTeVE
  7. Me too - verysimple little game, but fun for a blast and has a nice strong yet minimalist visual style. I seem to remember having it on tape rather than cart though... sTeVE
  8. Looks like the source is still in GitHub - https://github.com/jhusak/envisionpc-reborn sTeVE
  9. Google is your friend... https://atari.miribilist.com/envision/ sTeVE P.S. NRV - exceptional work, love this stuff!!
  10. I also feel that the palette on the 5200 games generally looks off to my eyes, Ballblazer for instance looks grim and a few others look muddy and muted IMHO. sTeVE
  11. Sorry - probably not much use, but don't use EMU7800 - I use A7800, which works flawlessly on windows 10 with .A78 rom files... The RetroArch 7800 core works very reliably too, but has the usual pro system emulator issues (some games have visual uglies), which I do not see in A7800. sTeVE P.S. Just took a look at EMU7800, it's not been updated since 2015...
  12. That is simply fantastic! sTeVE
  13. Really nice - keeps the 2600 vibe and adds lots of nice graphic details.. Nice tunes too - but I think I prefer the squish spider and pot smash sounds in the original 🙂 sTeVE
  14. Yes that is exactly what happened with vanilla wine, only with PlayOn did I manage to get file associations working (it also works with CrossoOver created bottled apps). I tried to wrap the wine app in an AppleScript shell to get file associations working, and that failed too... However since I shifted to Catalina I have abandoned using Wine/PlayOn and instead use full Windows 10 to access Altirra. Perhaps when PlayOn is 64bit I will return to this, but to be honest having a Wintel box for games is a great Mac peripheral 🙂 sTeVE
  15. Analog #46 - a fantastic issue (LA Machine was a awesome utility).... Funnily enough despite being UK based I was never a fan of Atari User, it's content was so many years behind the US and it was written in a rather prosaic way - but I did love Page 6 from issue 1, sadly their covers were much more fanzine, so not memorable 😞 sTeVE
  16. Good grief - that is Awesome! Wow - what a lovely piece of work - very smooth and fluid, exceptional! Here's hoping you can put the finishing touches to this - what with Bosconian being so great it's Namco time on the A8!! sTeVE
  17. Sorry to be a contradictory so-and-so - and yes the video is dreadful and he clearly has little knowledge of the game - but in my experience the tri-ball enemies do not always create a crater on the Atari version - it seems to me if the bomb hits too close to an existing floor object the crater is not always created... sTeVE P.S. I am really enjoying playing the smaller sprite version, took me a while to come round to it as the original has been a game I have played since it was released back in the day, but I got there...
  18. Ron converted Conan, the Apple 2 original is equally precise (just less flickery), so I guess he was re-producing the original design. Goonies was written by Scott Spanburg not Ron Fortier - although graphics in both games were done by Kelly Day. Kelly and Scott continued to work together as they both joined Microprose. sTeVE
  19. Launchbox - simples... I've tried all the usual F.E. for windows (and Mac), from Pegasus to Attract Mode, via Hyperspin and Launchbox, including MGalaxy and Maximus arcade - and for me Launchbox (in BigBox mode for a seamless controller driven experience) is unparalleled in it's ease of use, emulation setup and maintenance. I use it every day - for all my emulators (Computer and Console) and for all my PC games (GOG, Epic Store, Steam, Microsoft Store etc), the ease of adding games, customising emulation setups (even at a per game level) is fab - it has a very good setup for RetroArch and Mame - but is also great with standalone emulators, I use versions of Atari800, Altirra, Stella, Steem, FS-UAE, PCSX2, Dolphin, Nostalgia etc etc I cannot praise it enough, it is fantastic - yes it has a cost for the full version, but then paying for good stuff is never a hardship 🙂 sTeVE
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