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Adrian M

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Posts posted by Adrian M


  1. I visit Funspot at least twice a year and they have some pretty old relics that you can play. In fact, they are now an official "classic video game museum" so these machines are well taken care of and will never be gutted or destroyed.

     

    Is that the one in Weirs? or Laconia? Whatever the case may be.

     

    Weirs Beach.

    Just up the road from the boardwalk area. Laconia is a few miles away.

    They hold a Classic Gaming Tournament there every June.


  2. Silent Hill 4? I must get that demo.

    It's not as great as everyone makes it out to be. Kinda generic with some pretty bad PS2-style blurry textures.

     

    Why do they have to come out with a new Colin McRae game every year? Pretty stupid, if you ask me.

    Why not? There are many more track styles that haven't even been touched on in the previous games. Plus, 2005 will have 8 player XBOX LIVE online play! :D


  3. They made one of the worst games of all time, Milon's Secret Castle. Once you put that behind you, Hudson is the bee's knees.

     

    WTF???

    That was a BRILLIANT game! Honestly!

    One of the toughest NES games I've ever played, but can proudly claim that I've finished....how I long for a true sequel to that classic title.


  4. Subscribers to the OXM Mag, you should be getting your October Issue and Disc any day now if you haven't already!

     

    Interesting set of demos this month...starting off with none other than a demo version of COLIN MCRAE 2005!! The demo represents a 70% complete version and the graphics engine remains largely unchanged. But the physics and control seem to be tweaked just a bit for what I consider damn near perfection! They've added a "heavy steer" function and mapped it to the Y button as well as an onscreen damage representation and a cool blurring effect whenever you collide with something just right. Definitely one to watch, and it's supposed to have 8 players simultaneous XBOX LIVE fucntionality in the full version(!!!)

     

    Aside from that, you get demos of BLINX 2, SILENT HILL 4, SECOND SIGHT, and DEF JAM NY (bleh). Blinx 2 is surprisingly decent...though a bit on the fruity side. It does appear to have most of the annoying kinks worked out of it (camera probs, enemy radar, consistent projectile launching) as well as some variety in the missions. Silent Hill 4 is sort of disappointing to me...it's pretty tough and the objectives are just as vague as they were in SH2. Seems like they stuffed an entire chapter in the demo version, but after your 20th encounter with a floating ghost/zombie thing, you'll likely want to turn it off.

    Second sight is nothing special as is Def Jam NY.

     

    But yes, a good disc overall!


  5. Once your house is as big as it can get what am I supposed to keep playing for. They should have named it "do random errands to get a big house, then never play it again". Course that's probably a little too long to fit on the box cover.

     

    There are a few other goals you can strive for, but I agree, without some sort of online function this game gets stale fast.

     

    A few goas are: Keep the balance of the town (check the fountain for a status update) in near flawless form for a few weeks. Usually means cutting down and replanting trees, pulling weeds, etc.

     

    Complete the Museum. This will take you nearly a year if you don't resort to cheating.

     

    Take part in the seasonal holiday events. Most of these are pretty meh.

     

    Collect as many of the rare items as you can.

     

    After that, well...I suppose you can wait for AC2 or just play an MMORPG instead.


  6.  

    Fair enough.  However, it's my understanding that selling a product at a loss to get an unfair advantage over competitors and maintain a monopoly is a violation of anti-trust laws.  I haven't researched this in any great detail, but the owner of my computer store, a man who has decades of experience as a businesman, had told me that this is against the law.  Of course, since Microsoft doesn't have a monopoly on the video game industry (yet...), it may not apply to them.

     

    JR

     

    That practice is called "dumping" and ironically enough, Sega accused Sony of this when they released their Playstation in the mid-1990's. Check the early issues of Next Generation for the complete story.


  7. but I think it's silly not too make something, even if it is dumbed down

     

    People are already bitching about the XBOX version being "inferior" to the PC version and as we all know, the XBOX is the most powerful of all the consoles.

     

    And it's NOT silly not to support the other consoles. If people want to play DOOM3 badly enough, they'll play it on a PC or buy themselves an XBOX. Do you find it "silly" that no ports of Zelda or Mario exist for the PS2 or XBOX? Exclusivity is a GOOD thing.


  8. I wonder how stripped down the Xbox port is going to have to be, whether the age and relative cheapness of the Xbox will work against it, or if they'll be able to optimize the hell out of the Xbox's standardized hardware...

     

    Preliminary reviews are reporting that the game plays surprisingly well. Some graphical shortcuts were taken (heavy usage of bump-mapping), but overall the performance in the beta builds is good with some framerate chugging here and there.

     

    My opinion is that the game will run about as well as Chronicles of Riddick did.


  9. And believe you me, in 20 years y/our kids are gonna be laughing at the way we/you look today. For some probably not even 20! :-)

     

    Of course! That's why it's important for us to take the opportunity to laugh now while we still can!

     

    Also, Steve Harris, founder of EGM in the late 1980's should be commemorated for his contributions to gaming. WIthout his publications, who knows how the industry would have turned out. It's grown, not necessarily for the better, since the 1980's and his mag has taken a huge nosedive after it sold out to Ziff Davis, but all in all, Harris will always be respected (and he did look funny too as there were pictures of him in some EGM issues!!)


  10. So why a P.C release but no xbox ? It's basicaly the same platform  :?

     

    They're similar but not the same.

    Vicarious Visions was porting Doom3 to the XBOX while Id was working on the PC version. As it was, the xbox version was due to ship a few months after the PC release anyway, so no big deal.


  11.  

    If they hate lackluster sales so much, why not make an effort to counteract it?  Like say, release the Cube version at the same time as the others?

     

    It's not that simple. Midway is looking at sales trends and the GC demographic's buying habits which are pretty much set in stone at this point in the console's life. There just isn't much time left in this current hardware generation to "counteract" any previous lackluster sales. The focus is now on scrambling to get games out on the PS3, XBOX2 and whatever Nintendo releases in the next 1-3 years.


  12. Hmm.... Shatterhand's last stage was sufficiently epic... boss too.

     

    Yes indeed! Great underappreciated little gem on the NES.

     

    As for me, the greatest boss battle/ending has to be Bionic Commando for the NES. Just when you think you're done, there's more to be done! Fight a reincarnated Hitler, then his full screen Doomsday machine, and to top it all off you need to get the hell out of the base before it blows up. And the ending was pretty sweet too!

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