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wongojack

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Everything posted by wongojack

  1. I think I read every post and only saw one mention of Tecmo Bowl. It was excellent and was the first officially licensed NFL game. The successor games (Tecmo Super Bowl) were not only visually impressive, but they arguably changed the American sports gaming landscape forever - pushing the boundaries of sports simulation and giving arcade action and sports realism to the waiting hands of many eager football loving teenagers. Tecmo Bowl is impressive technically, financially, and had a real impact on the future of gaming. While it may be tough to go back and play an old sports game now, it was an amazing killer app BiTD. Another game I don't think was mentioned is North vs South. It was a port from computers, but I thought it worked well and offered a uniquely impressive experience on the NES. Some others that kinda stretch what the NES does include Bard's Tale, Defender of the Crown, and Maniac Mansion. Some might argue that this showed the limits of the system, but they gave many the chance to enjoy these games which were all originally released on various computers. Also, if you've never played some version of Maniac Mansion then you probably can't call yourself a classic gamer at all - it is a rite of passage (and a lot of fun).
  2. "Is anybody biting on this stuff?" The only graded Atari game I could find selling for a high price on Ebay had two distinct bidders with more than 30% of their bids with the same seller. I think Ben mentioned it earlier in the thread. Basically - no Edit: I found only one graded sale for "Colecovision" and it was a complete Super Action Controller pack and hadn't been done by VGA as far as I could tell.
  3. Just looking to fill my collex with some fun stuff. I'm open to suggestions too. I have lots of Intellivision and Atari commons to trade if you are into that. Batman The VG GB Bionic Commando GB Bionic Commando GBC Broken Sword GBA Castlevania II GB Castlevania Sorry/Harmony/Circle GBA Catrap GB Dragon Warrior I&I GBC Kid Icarus GB Kirby Nightmare in D'land GBA Lemmings GB/GBC Mario's Picross GB Metal Gear Solid GBC Ninja Five-O GBA (Long Shot) Operation C GB Pinball of the Dead GBA Pokemon (Any RPG) GB/C/A Pokemon Pinball River City Ransom GBA Simpsons Treehouse of Horror GBC Sonic Pinball Party GBA Super Mario Advance 4 GBA The Lost Vikings GBA Wario Land 3 GBC Warioware Twisted GBA Wings GBA Zelda: Link's Awakening GB/C
  4. I appreciate it as always Ben
  5. I know those are available new, but I am trying as hard as I can to avoid being in the box collecting game. Why? Because a guy has to have limits somewhere. And yes, even for shipping from Canada that seems high. He's relisted 3x though and dropped the initial bid price each time - started at $10
  6. http://www.ebay.com/itm/281266579473?ssPageName=STRK:MEWAX:IT&_trksid=p3984.m1423.l2649 Is this anyone's auction? I'm tempted to bid, but I thought I'd post here and ask if anyone can sell me the 3 Epyx games for cheaper.
  7. A little bit of a reach but I'll give you points anyway #[email protected]
  8. FYI I've had a He-Man come out of it's shell and the board was left stuck in the machine.
  9. The great C64 RPGs is why I dislike JRPGs. I played RPGs on the C64 and thought Dragon Warrior was a joke. Bard's Tale is where I cut my teeth on RPGs, but get your map making gear ready. Wasteland is arguably a masterpiece. The SSI games are excellent although many of them have Amiga versions, so if you are playing in emulation you are better off playing the Amiga versions of Pool of Radiance or Buck Rogers Countdown to Doomsday. If you just jump into these without playing the text adventure games that came before them, you might not really see what the big deal is as they will seem clunky and keyboard heavy. I recommend first trying some of the most popular text adventures - just play some Zork or Hitchikers guide for like 90 minutes and then move on to the RPGs. I think you'll see how the genre evolved. All that being said, I always thought the first few Ultima games played more like a JRPG and they were huge on C64
  10. Well, I wanted to chime in on this thread as it stimulated my thinking in a number of different ways 1) Is grading good/bad 2) What is the impact of a community on a market 3) What should the reception to a newcomer be - what if that newcomer has different opinions than the community 4) Do I think this guy is a douche I don't really have much experience collecting outside of video games, so it was interesting to hear some educated opinions about why sealing a video game would not preserve the various elements that combine to actually make a boxed game. It was also interesting to hear how others had experience where grading had "ruined" a specific kind of collecting. Frankly, I feel that the need for a 3rd party to grade something is most useful when the parties trying to do a transaction can't validate each other or validate the value of the item. This type of 3rd party authentication is something that has parallels in computer networking where a certificate authority is required to validate the 2 entities on the end of a transaction. In this case, there is plenty of 3rd party information about this item on the internet that can serve this purpose, so the grade is irrelevant. If grading caught on for Atari, I think it would bring the price up for boxed games, but you could argue that if it was really prevalent that it might balance out and actually help identify items of superior quality. However, spending 5 minutes looking at graded items reveals that its currently used as a tactic to simply overprice something and artificially increase value. We were all once newcomers to this site and this community. For me, I didn't have an existing community of classic gamers, so AtariAge was a unique experience for me. Some of the people giving this guy grief (and only a very small amount of grief imo) have helped to educate me and point me in new directions without taking advantage of me. As a result, I've kept coming back and have even brought newcomers into this community. I'd like to think I've even made the occasional contribution. This individual wasn't coming in to be educated and he had a ridiculous price on his item. Something that far out of bounds is going to get a big reaction, and I didn't think the response was really very extreme. I'd rather newcomers who are coming online to connect with something they love be greeted like me and guys like this get told how it is. If he actually wants to participate in this community, he will in spite of this greeting. I don't think this guy is a douche - knowledge is often money. He has knowledge about this item and others don't. There are worse crimes in the world than selling someone something they want. That being said, its is pretty douchey to get told that you got ripped off and still mark it way up and try to re-sell it. All that being said, more money is usually a good thing because it means more output and more production. I will offer a prediction that if grading does catch on for Atari stuff that those who most deserve to benefit from the price increases will be late to the party and benefit the least. Those that have stockpiles of this stuff who love this old technology should hedge their bets here and at least invest a little in this process. That way if the prices take off, people who love Atari can use the extra money to actually create new possibilities like more homebrews, flashcarts, and hardware add-ons that would benefit all of us.
  11. Pending items marked - new offer added at bottom
  12. Bump - I have a 4 switch woody that I will part with cheap if someone wants to do a console & games deal.
  13. Bought some nice intellivision games at a great price from him. Very quick shipping and fair pricing.
  14. It'll be tight work inside the Wico, but not impossible. I have 2 of those and one is my own vintage stick that I used over and over again for c64 stuff BITD. They last and are easy to take apart and put back together. The resistors in my picture are way too big, but there are lots of options available for that including the ones found in the actual 7800 controller which are much smaller.
  15. I did a trade with David that went great. Fast shipping and great communication. I will go out of my way to trade with him again.
  16. I've bid on a few thinking I would tinker with it, but have never found one for the price that I wanted to pay (low). I agree that this would be an interesting mod-project. Another idea I had was to use the wireless guts of the Flashback 4 controllers and put them in a 7800 stick . . . .
  17. I own Dungeon. It fills a nice hole in the 2600 library, but I think it is one you can enjoy in emulation. I think some of the other games in this thread push the 2600 a bit harder. However, Dungeon has more positive reviews in the store than (I think) any other homebrew so ymmv
  18. The quality is not particularly good here. There are microswitches in the unit which is the main reason to do this hack AND you can get the entire package on ebay for less than $20 shipped - you can't buy the arcade parts for that and even if you did, you'd still have to build a box which requires tools etc. The quality will also vary depending on how the item was used, where it was stored etc. There could be factory variations as well. For instance - The first one I made has a very sensitive "down" which sometimes kind of misfires (push right and get down+right). I have yet to examine the switch lever directly to see if it can be adjusted because it requires some time consuming dis-assembly of the stick to get at. I wouldn't count on this thing lasting any longer than the original, but by taking the time to build it yourself - you can fix it or use what you learned and invest in higher quality parts. In terms of value, this is a pretty good thing to invest some time in as the stick can be used for 2600/7800 & Coleco. You could even put a pass through DB9 port to connect a Coleco controller (on project list for me somewhere).
  19. Awesome. Here's what I'm working through: Spending my first weekend with it, and I'm getting the hang of inspecting it. Read the f'ing manual and ran the game's excellent diagnostics. There are a handful of lights out and switches that won't fire. I think those should be easy, but there are a few things that are a little more serious. The Drop Target is disabled. The switch that is part of the assembly is missing along with the connector wires and socket. The Light and dome on top of the popper are both missing. I'm not sure what bulb goes in there as I can't seem to figure it out from the manual, but I think I found the dome. I think someone started harvesting parts from this machine as the components went bad. I suspect the opto trans or receiver is out on the popper and one of the coils is out on the drop. I guess I'll learn something new there as I investigate what is wrong with those. Light column 4b is out. This is a light string on the biggest lamp pcb plate. I get continuity between all the individual lights, but not back to the razor clip where this line is supposed to be connected to the rest of the machine. It's like the clip for this line has somehow been disconnected from the line in the PCB - weird. Nothing really looks scorched or damaged on the board. It could be a defect of some kind in the PCB. I think I might need to resort to connecting a wire from the last light in the string to the razor clamp or post. So how do you guys work on these? Replacing lights and switches with the playfield vertical might be easy but soldering a wire to a PCB is going to test my ability (and patience) if I don't have a flat surface. I guess I'll have to disconnect the playfield completely, pull it out and lay it on its side?
  20. I think it is totally do-able if you can't read schematics. It will require some trial and error though. You can connect the wires using tape and do testing pretty easily with this project, so there are very few "fatal" mistakes you can make. If you destroy a 7800 controller it gets even easier, but the parts you need can be bought at Radio Shack. There are several threads on these boards that explain what to do. I found reading a schematic is actually easier than trying to keep up with wire colors in other descriptions, so I bought a $9 book called "Getting Started with Electronics" (Mims) which did an excellent job of showing me the basics of reading a schematic.
  21. Bob saying something I did is nice is like being told by one of the Manning brothers that I throw a tight spiral! Sportsball reference! Anyway - thanks PacMan plus. The PacMan version of this stick seems to sell for a much higher price these days. I think they were a bit more rare.
  22. This thread took a weird turn. I think most people get the Genesis extension cords and cut the ends off. I went with regular DB9 cords because they work flawlessly with only a little trimming and you can get them in bulk for cheap. I usually keep some around that I just use as extension cords anyway.
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