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DarkLord

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Posts posted by DarkLord


  1. Greetings everyone!

     

    Here are the lucky, the few, the proud winners of this months prizes at The

    DarkForce! BBS:

     

    April 2006

    1. Magic Phrazes - Slor wins the $25.00 prize

    2. ST Magazine - Sthelier wins the free 3 mag. subscription

     

    Congratulations to our winners!

     

    ------------------------------------------------------------

     

    Also, here are next months prizes:

     

    May 2006

    1. Final Frontier II - one lucky winner, or *team* will win the $25.00 prize.

    Team members will divide up winnings. If the game goes into more than one

    month, that months prize money will be included. As sysop, I will be playing,

    but am exempt from winning, or joining any team.

    2. ST Magazine - some lucky Atari caller will win a free 3 mag. subscription.

     

    Good luck to all! :-)


  2. Greetings everyone!

     

    Here are the lucky, the few, the proud winners of this months prizes at The

    DarkForce! BBS:

     

    April 2006

    1. Magic Phrazes - Slor wins the $25.00 prize

    2. ST Magazine - Sthelier wins the free 3 mag. subscription

     

    Congratulations to our winners!

     

    ------------------------------------------------------------

     

    Also, here are next months prizes:

     

    May 2006

    1. Final Frontier II - one lucky winner, or *team* will win the $25.00 prize.

    Team members will divide up winnings. If the game goes into more than one

    month, that months prize money will be included. As sysop, I will be playing,

    but am exempt from winning, or joining any team.

    2. ST Magazine - some lucky Atari caller will win a free 3 mag. subscription.

     

    Good luck to all! :-)


  3. I've always thought the TT would be "Atari Zen" with a 68060 and better graphics..

    I'd love to see a 'CTT60' or whatever as well.

    Expecially on the older daughterboard TT's this should be relatively easy to do.

    Put the daughterboard out, drop another 060 equipped one in - ready for take off... :D

     

    Rodolphe inquired about that issue, AFAIK.

     

    He posted asking for committed buyers so he could do the project. I can't remember the *exact*

    numbers, but I believe he asked for something like 50 TT users to step forward. He didn't get that

    number. I don't think he even got half... :sad:


  4. Hello I know that there are some topics with those of questions

    but being a newbie, I looked at them and didnt understand a lot

    so I have my own questions

    before buying a 1040 St

    I would like to know

    if there is an easy way to transfer ST games from the PC to Atari 1040 St?

    when I mean easy , it is on two levels

    on the hardware: not too many different cables or plugs

    on the software: not having to convert the st games files to 20 different formats

    like when u use the xl games via SIO2PC

    thanks for your help

     

    Easiest way for me (I use Linux here, when not on my beloved Atari's) is too just burn everything I need/want on CD. Then I just use my CD on whichever Atari I'm transferring it to, to read the data/info.

     

    This of course, requires that you have a CD setup on your Atari.

     

    I do, DVDr in my Falcon, CDR in my Mega ST. Makes it very fast and easy. :)


  5. Well My ISP changed my ip address. so this is the new telnet. Anyone know away around this?

     

    telnet://68.9.36.211

     

    and now it just changed back? WTF

     

    Well, it sounds like you've got a dynamic IP address.

     

    So do I, but I'm lucky that mine only changes rarely. Usually after a sustained power loss.

     

    I use my web site provider to do the translating for me. Thats why you can just telnet to "bbs.darkforce.org" instead of an actual IP address. You can still do that of course, but "bbs.darkforce.org" is so much easier to remember.

     

    Contact your provider and see what options you have. This could range from a permanent IP address to them doing the IP address/name for you.

     

    Sometimes it can be expensive. I didn't do it with my provider because you have to have a business account to get a static IP address. Very big $bucks$.

     

    Hope this helps.


  6. Darklord What would it take to get you to make me some nice colorfull screens?

     

    Oh, I'd think $50 would do it... :D

     

    Just kidding!

     

    Seriously, I don't have a lot of free time, but if you can outline what you want, maybe I can give you enough to get started.

     

    I sent you the pictures (ASC, VT52, ANSI) that I use on DarkForce!... I don't care if you want to take those and use them as

    models for your BBS. Do change any names to protect the guilt....er innocent. :)

     

    PS You did get those scripts and pics okay, didn't ya?


  7. it is a pity that StarDust is not harddrive instalable :(

     

    Ain't that the truth! I have wished that for many games...especially 3 and 4 disk sets.

     

    I'd love to get Ultima 5 on HD. Dragons Lair would be so much more playable on HD.

    (although it still might be near impossible!). :)

     

    What ever happened to that thread about the software that was supposed to do HD emulation

    or something like that? The one that was supposed to work like the Amiga version?

     

    Did anybody ever try that? If so, did it work?


  8. FYI - got a reply back from one of the Nature crew stating that they are doing the board builds 'in their free time' and that as a result it is going slowly. No word on an ETA for shipment. Henrik is apparantly without Net connection as of right now.

     

    Well, thats good news that they are, at least, being built. Also explains why Henrik didn't return your e-mails.

     

    Lets hope they get them out soon. Like everyone else I pre-paid and am really looking forward to having USB and real ethernet support for my Falcon! :)

     

    Thanks for the heads-up, Dan.


  9. Well, I hope so. At least Rodolphe writes back. Henrik hasn't replied.

     

    Yes, Rodolphe is pretty good about getting back in touch with you. I always love! his! replies! as! well! :D

     

    Well, as far as Henrik goes, I just found this on their website:

     

    "Yesterday I received 130 EtherNat boards in a big box! :) You can see a very lousy picture of a few of the boards here (I had only my webcam available for taking the picture).

     

    You probably notice that the boards lack the connectors for connecting to the CT60. That's correct. We'll solder those connectors to the boards as we program and test them before sending them off to you. I inspected a few of the boards yesterday and noticed that a few had pins soldered together on the USB chip. This is something that the mounting company will pay for... Unfortunately this will delay those boards that suffer from this problem. But not by very much I think.

     

    I tried one of the boards too. Surfing the net worked fine and also flood-pinging. I didn't have time to test the USB too, since I'm moving to a new apartment tomorrow, but that shouldn't be a problem either. Since I'm moving this weekend, the process of soldering/programming/testing/sending the boards to you won't begin until next week."

     

    This was posted March 2nd, 2006. The picture does show multiple boards.

     

    There's hope. :)


  10. Yes its is. If you ever cant connect. hit return. The bbs will be up and down alot. as I am trying to add files everyday. I have 800 more to go!!!

    I wish the st could multi task so I can copy files and run the bbs at the same time.

     

    Well, you could open up a sysop shell and do the copies from there, while the BBS is running. But that still stops users from logging on while you're doing it. Kinda defeats the purpose. :)


  11. Well, he's gotten the replacement order, but apparantly that was also wrong. So we get to wait some more...

     

    Argh. I know just how frustrating that is! :(

     

    I'm still waiting for Natures' SuperNAT to be released.

     

    Don't know what the holdup is there either. Last notice I seen said it would be done in a few weeks.Thats been some time ago.

     

    Oh well, good things come to those who wait and all that, eh? :)


  12. Well My bbs is off and running, in very basic form. I will get better as time goes on. If you want log on and I will valadate you next time I get on, then you will have access to the file section. Which is a very long list of files with no descriptions, and growing every day till I get 1500 disks coppied to the hard drive. Everyone who gets on will be able to edit file description, so if you know what the file is please add it. Good Luck to all. I am looking also for a source of BBS Express St script files, and someone good at Graphics for the bbs.

     

     

    telnet://68.9.36.211/

     

    Whoo hoo! What's the name of the BBS?

     

    Hey Doc! I believe he calls it, "ST Guild"...


  13. Who here has a CT63 on order with Rodolphe? I have several on order...just wanting to touch base with some other folks waiting. PM me or reply here.

     

    Hi Dan.

     

    I don't, but I do remember reading a post in comp.sys.atari.st from him just a couple of days ago. I can't remember the exact wording but it was to the effect that he had the needed parts in, was assembling, and would be shipping out right after that.

     

    HTHs.


  14. Thanks for your help

    I managed to boot up of a floppy containing AHDI and I can now see my hard drive again

    Do you Know what the name of the folder is that I have to put the driver in on my hard drive so it will automatically run when I turn on my hard drive

     

    No folder that I know of, normally the *.SYS file will sit in the root level of your C drive...(I'm assuming that C is your boot drive).

     

    Glad you got it working though! :)


  15. I have a reference 40 SCSII Hard drive which plugs into th DMA port on my STE

    It worked fine but now has stopped working after i deleted some games folders off the drive

    Does any one no if this drive needs any system file on the actual drive and if so where I could source a set

    If this type of drive doesnt require any drivers I think an old fault with the SCSII ribbon cable inside my drives case may be the problem

     

    Hi.

     

    As far as I know, you always have to have some kind of driver software. You can boot from a floppy disk, but then the driver has to be on it.

     

    You don't know if you were using AHDI (Atari corp driver), ICD, Supra, or HDDriver?

     

    If you can't open the drive itself, check all the connections, and get back into the drive, then you'll probably have to get a copy of one of those. AHDI is free, Supra and ICD are no longer made/supported, HDDriver is still commercially available and is the best of the lot (my recommendation as well).

     

    HTHs.


  16. I hope all's well with you. I saw on the news just how bad it was in your neck of the woods. :sad:

     

    Thank goodness it missed us directly. Communities around us, like South Williamson, got nailed hard.

     

    Locally, we had many trees toppled or uprooted outright. Power outages were the order of the day. (I've

    got UPS on my main comp and the BBS system, but thats only good for about 30 mins - we're talking

    about multiple outages of 5-6 hours each for the last day or so).

     

    About 1/2 a mile up the road from us, they had a funnel cloud top the hill, clearing a 30-40 foot path through

    the trees. It never came closer than that though.

     

    Still scary. Sphincter check time and all that! :D

     

    I appreciate your concern, thanks for asking.


  17. Folks, we've had really severe weather here in the last 24 hours.

     

    (tornadoes, high wind, intense rain, cats and dogs-living

    together...<cough>, er wrong movie...) :)

     

    Anyways, we were without power for much of the last 24 hours. Which far

    exceeds the UPS I've got on the BBS.

     

    Our normally stable dynamic IP address changed, one of only 2 times its

    changed in over a year.

     

    Its now: 24,177.23.112

     

    Until my server gets this updated, you'll be unable to telnet to

    "bbs.darkforce.org" although the actual IP address will work.

     

    Thanks for your patience and sorry for any inconvenience.


  18. Folks, we've had really severe weather here in the last 24 hours.

     

    (tornadoes, high wind, intense rain, cats and dogs-living

    together...<cough>, er wrong movie...) :)

     

    Anyways, we were without power for much of the last 24 hours. Which far

    exceeds the UPS I've got on the BBS.

     

    Our normally stable dynamic IP address changed, one of only 2 times its

    changed in over a year.

     

    Its now: 24,177.23.112

     

    Until my server gets this updated, you'll be unable to telnet to

    "bbs.darkforce.org" although the actual IP address will work.

     

    Thanks for your patience and sorry for any inconvenience.


  19. That's interesting, but it gives me no idea really about this "Final Frontier" thing at all, except that it's a sci-fi premise. Is it a game for the ST? the 8-bit? Both? Neither? The PC? Is it a strategy war game? A Strategy God game? A networked shooter? Something like Elite or Frontier? something totally different? A card game like Magic the Gathering? An RPG? I have NO idea. A storied "intro" hardly explains anything to me.

     

    Final Frontier 2 is an online, BBS multiplayer game. It supports individual play, team play, and even has a computer AI opponent. (The Sartharians). Because its a BBS game, it does not matter what computer you are using. It does involve strategy aspects. No, its not a pure "shooter", although there is combat. It reminds me a lot of Elite or Frontier, just not the graphics. No, its not a card game or an RPG.

     

    I'll post the Documentation as well, perhaps that will help some:

     

    Final Frontier II ©1995 Marc Ferrari

     

    Quantum Thump BBS - 14.4 baud (512)795-9175

     

    This File has not been updated yet. None of the latest features are

    listed in this document. Please see the Updates file for all the latest info

     

    Contents

    ------------------------

     

    I. Introduction

    II. Basic Concepts

    III. Combat

    IV. Computer

    V. Stock market

    VI. Team play

    VII. Latest Developments

    ------------------------

     

    I. Introduction

     

    In Final Frontier, your goal is to control 60% of a region of the

    galaxy known as the Outer Rim. You can do this through colonization,

    war, and diplomacy. You may also be part of a team of up to five

    fleets (players). The only way you'll be able to do this is by raising

    money for yourself so that you can survive, and at the same time,

    keep your planet well defended.

    This documentation is also available as a seperate file. Since

    Final Frontier is a complex game, you may wish to download it from the

    BBS. If it is not available, you should request it from your Sysop

    so that you may look this over closely.

     

    II. Basic Concepts

     

    When you start the game, you'll have only 250,000 credits, which is

    not much. You should use this starting amount of money to improve

    your weapons, shields, and engines, and buy a few ships for your fleet

    as well. Shields are useful in battle because they keep your ship

    from being destroyed. The better engine you buy, the faster you'll be

    able to travel through space (conserving time is important in Final

    Frontier, if you want to be able to do more per day). The more powerful

    your weapon, the more damage you can do to enemy shields. For every

    level of weapon, you will be able to do a maximum of ten times that in

    damage.

     

    Freighters are for carrying raw matterials (things such as building

    metal, electrical equiptement, etc.; the stuff you need to build

    colonies) and ore (which you can sell to the Ore markets on imperial

    planets for money). Each freighter has a capacity of 100 tons total

    of eighter raw matterials or ore. Transports are for transferring

    colonists from planet to planet. Cruisers are the most basic tools of

    battle and invasion; before you can attack and enemies ship directly,

    you need to fight through his defensive cruisers with your own

    cruisers. To invade a planet, you need to destroy their defending

    cruisers.

     

    There are four types of planets: A,B,C and D. Type A planets are

    the easiest to colonize, because they already have conditions suitable

    for life (the Earth would be a type A planet). Type B planets cost

    slightly more, because their environment is slightly more hostile

    (such as Mars). Type C planets are more barren and desolate, often

    with no atmosphere. Type D planets are unlivable, rocky balls in space.

    They can be colonized, but they are the hardest to do it to. However,

    the ease of mining ore from these planets is inverse to how hard it is

    to colonize. A chart would look like this:

     

    Type Mining Raw Matterials Needed Colonists Needed Frequency

    ---- ------ --------------------- ---------------- ---------

    A 3 100 100 vry rare

    B 5 250 100 rare

    C 7 1000 100 common

    D 11 2500 100 common

     

    One final word about money: Save it. Occasionally, you may meet

    up with a space merchant who will sell you some very exotic weapons

    or equiptment for your ship. These items will cost a lot of money,

    though (250,000 Credits and up).

     

    III. Combat

     

    In the end, war may be a necessity in Final Frontier. You may wage

    war by attacking other fleets, or invading planets. When you attack,

    make sure you outnumber your enemy, because the defender always has a

    slight advantage over the attacker. Invading planets is the hardest;

    in addition to the enemy cruisers, there may be defense installations

    on the planet which your cruisers can't reach.

     

    When attacking an enemy fleet, there are two waves: the cruiser

    phase, and the ship vs. ship phase. After you have broken through the

    defensive barrier of cruisers, the real dangerous part of combat takes

    place. Using your weapons or cruisers, you must attack the enemy.

    They will fire back, and you could be destroyed. Freighters and

    Transports may occasionally be lost in the crossfire of combat. If

    you win a ship vs. ship battle, you'll get all of your enemy's

    fleet that remains. A destroyed enemies planets will then become

    "lost colonies."

     

    Invasion of a planet takes one phase only, and that is to break

    through their barrier of cruisers. Once you win, the planet will be

    yours.

     

    IV. Computer

    ------------

    You have a shipboard computer at your disposal which allows you to

    connect to Outer-$erve. Once you get over the initial line noise of

    subspace telecommunications, you'll find it quite useful. With it, you

    can do several things:

     

    o Send Electronic Mail (up to 20 lines) to another player.

    o Play online gambling games for real credits.

    o Call up the history of a planet.

    o Call up the current profile of a planet.

    o Access the stock market.

     

    The electronic mail is a full command line e-mail system. The

    commands you have are:

     

    /Gxx [Go to xx line number]

    /Dxx [Delete next xx lines]

    /Lxx

    /A [Abort]

    /S [save E-Mail]

    Players are notified at the beginning of the game if they have

    E-Mail waiting.

     

    The online game is based on an old 20th century game known as

    "poker-dice." This is a game much like five card draw poker, without

    things such as straights and flushes. You just have to get as many

    dice of the same number as you can; on a tie, the dealer wins. If

    you win, you double the credits you bet. If you lose, you don't get

    anything back.

     

    A "log" is kept for all planets which you may see for a charge of

    2500 credits. This will show you who has ever colonized it, who has

    invaded it in the past, etc.

     

    You may also gain current information on a specific planet, including

    it's type (A through D), current owner (if any), and location.

     

    V. Stock Market

     

    The stock market is complex, and fluctuates like it does in the

    real world. You may want to watch how a stock rises and falls before

    buying, because they follow realistic up and down slopes. Watch out

    if the stocks get two high, because they could crash. If everyone

    sells and doesn't buy, you should also expect it to go down and not up.

    Stocks will split if they get too expensive. The stock market, like

    in the real world, is a good way to gain money if you know what you

    are doing. It is also a good way to lose a lot of money if you don't.

     

    VI. Team Play

     

    You'll find that winning the game is almost impossible without a team.

    Teams allow all ther planets of the people in the team to be pooled,

    and if this adds up to 60, all the members of that team will win the

    game.

     

    A team is started by having a player access the team menu and starting

    a team. Then, anyone may request to join the team; the team leader

    will be given a chance to accept. No more than five people may be on

    one team. If a team leader is killed, the team will disperse. If a

    member of the team who is not the leader is killed, all his planets will

    be transferred to the team leader.

     

    VII. This just in from the outer rim...

     

    A renegade Titan from the system of Sol has just announced his candidacy for

    dominance of the Outer Rim and, ultimately, the universe as we know it. After

    months of speculation as to whether things would ever heat up in Final

    Frontier II again, a protracted war is now imminent.

    "Screw that crap about just grabbing 50 planets and winning the universe,"

    said one FROSTY just before he jumped in the cockpit of his command ship.

    "We're developing planets here first, then we're gonna have a hell of a war."

    Various owners of intergalactic ships are now vying for the reign of supreme

    commander of all, but now with a new twist, said one man who was frothing at

    the mouth.

    "There will be a strategic game plan here," said a hiccuping STARCHASER. "We

    won't be dealing with 100s of cruisers and destroyers here, we'll be shoving

    1000s of each into orifices where the sun never reaches, and we're not gonna

    stop."

     

    Currently, everyone is waiting for the other to make the first move, sources

    say. Several planets have been peacably colonized while others have been

    burned, nuked, and then taken over by crazed lizards and other less than vile

    commanders.

    "It'ssssss just a thing," slobbered one reptilian Satharian. "You haveth to

    undersssstand thath we are just presssserving the massster rassse. Our Armada

    hasss been frenthdly sssso farrr. We'll ssstart getting nasssty unlessss the

    ssseries 'Cop Rock' isss brought back on theee airwavessss. That'sss when the

    Guano hitss the rotating blade air-blower."

    The Titan that started it all after glueing the Satharian Ambassador's swamp

    chamber door shut just when a rumored ladyfriend was eggblown, was quoted as

    saying, "All who oppose THANOS OF TITAN will die. All who serve him will

    live. It's that simple; I don't know how to make it simpler, you cretin!"

    Thanos has vowed to make all that dare to seek the supreme throne drown in

    their own blood. "From their entrains, of course," said the Titan with a

    glimmer in his eye.

    All wait to see the outcome of the upcoming war in FINAL FRONTIER II. Patrons

    of QUANTUM THUMP are encouraged to read the docs and join in the affair. It's

    still early, so it's a great time to get in. Build your colonies and planets

    into massive empires. Team up (or not) with friendly and/or treacherous foes.

     

    Make friends with bug-eyed, mealy-mouthed, fishheadded humans. Or die trying;

    it's all relative, when one gets into FINAL FRONTIER II.

    Experienced players will find this go around interesting. New players will

    have time to learn. So go for it. The more crusaders we have trying to take

    over the universe, the more spoils there will be.

    Play now!

    More news forthcoming as things develop...


  20. Folks, we're gearing up for another round of Final Frontier 2 here at the

    DarkForce! BBS. We're looking to recruit more players. If you've never

    played FF2 before, you're in for a real treat. I'm posting the Intro here,

    so you can get a "feel" about what the game is like. Please be sure and

    read the Documentation when you play!

     

    (I don't want to post identical messages so please check the FF2 thread

    in the ST/TT forums for the FF2 Intro).

     

    Thanks! :)


  21. Folks, we're gearing up for another round of Final Frontier 2 here at the

    DarkForce! BBS. We're looking to recruit more players. If you've never

    played FF2 before, you're in for a real treat. I'm posting the Intro here,

    so you can get a "feel" about what the game is like. Please be sure and

    read the Documentation when you play!

     

    Final Frontier II Introduction:

     

    As I looked up from my comm display at the alien with discolored black and

    green splotches all over his face, I felt a wave of pity run deep within my

    bowels. The tears ran down his cheeks as he sat, shaking, in the plaid

    Naugahyde seat beside me, slowly telling me his story.

     

    "It was HORRIBLE," sobbed the broken humanoid." I knew I had the intestinal

    fortitude to handle it, being descended from Terran kings, but the atrocities

    committed in the FINAL FRONTIER war were just too hard to bear; especially

    those in THE DEAD GODS sector...that rebel DARKCHYLD's home turf!!"

     

    'Kings? What?' I thought. I put the comm on auto and leaned back into my

    chair, fixing my full attention on his story.

     

    "It all started in the general assembly right before the war," he said.

    "The Satharians were miffed because of Ted Turner XXXIV and his holographic

     

    imaging colorization of something called 'I Love Lucy.' I think it had

    something to do with a red-haired puritan axe-murder. Anyways, distribution

    in the outer-rim was poor, and the Saths were literally shedding skin over it."

     

    He leaned back in the chair with a gracefulness I had not seen in ages, picking

    up his tea spoon and twirling it with exaggerated movements. Anything to break

     

    "It all seemed like a small interplanetary riot, you know, the kind that never

    gets any press anymore. Then that goody-goody MORDEN stepped in," He quick

    snorted and wiggled his nose contemptuously. "He promised the lizards he

    would acquire the rights to the shows and air them nationally. But instead

    he packed up the Saths' national treasury, stole the prime ministers wife,

    knocked off two holoburger stands, and, dear God, slandered the good name

    of the acquitted sports hero Orangutan Jumper Sampson..."

     

    I shook my head, remembering it well. "And that's when the proverbial guano

    hit the gliding rotisserie blades..." I said.

     

    "You guessed it," he continued. "Everyone went berserk, buying ships, weapons

    and other stuff. Interplanetary systems dissolved, governments collapsed, and

     

    all-out chaos ensued. And that was just from the media coverage alone!"

    "People started colonizing planets everywhere, trying to get a foothold of

    power. Dr. Scholl became a billionaire! But the thing about it was nothing was

    sacred," he said. "People were invading people, taking planets, and wasting

    each other just for kicks. It got so you had to hide in a sun's corona just

    to get some sleep."

     

    "But that's when all the new developed technology started coming about," I

    interjected. "You know, booby-trapping derelict ships, laying mines, massive

    production of defense installations, trade routes and other stuff."

     

    "Not to mention the illicit beaming of 'Sweatin' to the Oldies' onto command

    bridges playback consoles," he said.

     

    I shuddered. Truly a fate worse than death...

     

    "And that wasn't even the worst of it," the curly-haired alien said. "What

    about those distinguished few, ROGUE, SYSOP, MORPH and others; the real nuts!

    They sneaked around with weird aliases and thought no one would notice...."

     

    "Yeah, some real unholy alliances came about because of this war," I said as I

    read my tactical display, looking for SPACE PIRATES. " And with the new

    increased galactic size, there's going to be a LOT more space to hide in.

     

    Suddenly, the ship rocked with an explosion! Red alerts resounded across my

    bridge. "And shut that blasted noise off!" came a command. From the back of my

    mind twas some weird English-accented old man's voice. My alien copilot looked

    at me as if he had read my mind.

     

    "JEAN-LUC!" we said in unison. The alien started to reach under the dash for

    the General Foods International Coffees, when another burst knocked him from

    his chair.

     

    "Darn!" I screamed, grabbing the joystick like it was the last Pina Colada in

    Tahiti. I targeted the pirates with my newly-installed Photon Cannons, and

    blew them 10 levels past Hades.

     

    I started to let myself relax, but I noticed something peculiar. The graceful

    alien had been knocked out of his seat and was being jostled about the cabin

    . But he was moving now, on his feet, and it looked like he was supposed to be

    walking forward, but instead he was moving backward.

     

    "Just Beat me, just Beat me...." he murmured.

     

    I started reaching for my hand-phaser, slowly and cautiously. He spun around

    and stopped so abruptly I thought the gravity simulators were off line.

     

    "You wouldn't happen to have any peanut butter and bananas lying around here,

    would you?" he queried.

     

    I screamed and hit the floor, grabbing my weapon. But the Prince (God help us)

    slid over to me like a greased proton beam and wrenched it from my hand.

     

    "So, you figured it out, huh?" said the Prince.

     

    I stared at him, aghast. He just smiled that weird-smile of his; it was like

    something out of an old beach flick.

     

    "Yeh, it's me. One of my daddy's old fans set me free from the suspended

    animation chamber. And wouldn't you know it, after my daddy, Michael, and my

    momma, Lisa-Marie, hid all the Terran currency some years ago after collecting

    it from owning rights to just about everything (gasp); I'm quite rich! But I

    thought it would be nice to put some Thriller into your life by stealing your

    ship."

     

    He started to laugh; it was a ghostly, haunting laugh, and made him throw back

    his head. I took the initiative and pushed his skinny 80-pound body across

    the floor, slamming him into the bulkhead. But he quickly recovered, and raised

    the phaser. Click.

     

    "Shoot!" he exclaimed, wrenching off the battery cover, the SupraVolts falling

    to the ground.

     

    I sprang forward, slamming my fist on to the escape pod eject button. The small

    section of the ship he was in closed off and spewed forth into space, taking

    the demon-spawned love-child with it. I made a silent prayer to a certain

    bass drum-toting pink bunny.

     

    Collapsing on to the console, I heaved a sigh of relief. I sat up, entered

    some random coordinates, and warped into space. The war was getting bigger.

     

    It was much more intense. I was going to get my fair share of the...

     

    FINAL FRONTIER II

     

    (Final Frontier I was just a teaser...)

     

    * * *

     

    Think you're bad enough to survive this NEW, VASTLY IMPROVED version of Final

    Frontier? No longer do you have to wait for the wusses on your board to show up

    and play. No longer do you have to depend upon your teammates like in S.E.E.

    (Shameless Plug). Want to see if you are TRULY bad enough to hang with all

    the pros? It's a whole new game, networked and armed to the teeth...

     

    You know the old story...

     

    "This is where you come in to play. You have been given a ship

    and some vessels; the most that your government could give you in

    this deep space area. You must, either by yourself, or with the

    help of others, control at least 400 of the planets in the Outer

    Rim to win this war. By colonizing and fortifying planets, you'll

    be able to manufacture more goods and ships for yourself. You should

    expect aggression from other ships and planets, and should not hesitate

    to attack others to reach your goal of 400 of the planets. Good luck.

    You'll need it.

     

    Now live it! An expanded, networked galaxy awaits you, along with many

    players from all around the universe. So get ready, read the docs and new

    features, then let's get down to some serious arse-kicking!

     

    See you out there in CyberSpace, friend...

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