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Feralstorm

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Posts posted by Feralstorm


  1. 20th Century Fox was making 2600 games in the 1990s?

     

    I don't think even the Tracey Ullman show Simpsons bits were around anywhere near early enough for something like that.


  2. Didn't the arcade front line use a joystick for moving and a rotary knob for aiming? I wonder how difficult (or even practical) it would be to change the controls to use something like a a joystick and a driving controller in different ports? Seems like an idea, but I have trouble imagining someone trying to manage all those controls at once.


  3. I bought a used 7800 for ten bucks back when I was in college in 1992, and practically wore the thing out playing Robotron (which was like one of the only games I had for it at the time)

     

    Now, I've got a spare 7800 and a Cuttle Cart 2.

     

    Good, good stuff.


  4. I picked up a spare 7800 at the Cinciclassic for $20. It was a pretty excellent deal, coming with two controllers, power supply, and 15 2600 games (though 3 of them were Combats) :)

     

    A Cuttle Cart 2 makes one think about having backup hardware.


  5. A few suggestions/ideas along these lines:

     

    Klax - It's a one-button game anyway, just make it compatible with 2600 sticks.

     

    Choplifter - some versions of this game use a control scheme with a short tap on the button firing the gun, and holding it down rotating the chopper. Of course it would be better to just scrap it and port the old/good Apple and other computers version.

     

    Ninja Golf - change controls so single button attacks/throws stars, and press up to jump.

     

    Midnight Mutants - Since the right button jumps to message/inventory screen, change it so that is done using the pause button. Seems the are other games that use the right button in a similar way.

     

    Scrapyard Dog - Haven't played enough of this to say really, but using UP to jump and button to throw cans looks reasonable.

     

    and ... stuff.

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