Jump to content

Feralstorm

Members
  • Content Count

    637
  • Joined

  • Last visited

Posts posted by Feralstorm


  1. That was true for the Kangaroo Arcade game as well. Too bad the 2600 version doesn't have the boxing gorilla from the arcade version, as that would make a fine DK stand-in.

     

    The main difference overall between DK and Kangaroo is that Kangaroo was as much about punching as jumping.


  2. True enough. I'd love to see a 7800 Qix, Berzerk, or especially Defender for that matter.

     

    But then again, We got Food Fight, Donkey Kong & DK Jr. Commando, Rampage, Crossbow, Galaga, and others. It ain't a competition though. the 5200 wins arcade ports on volume.


  3. Thanks to our programmer friends, the 7800 has even more excellent arcade ports (here and incoming) than it used to, including Pac-Man (and varieties), BeefBurgerDropiTime, Q*bert, and Frogger.


  4. It definitely looks like a near-exact copy of the arcade graphics. Only thing that stands out to me at all is that the lady frog looks the same as the player's frog.

     

    Impressive to see all that stuff moving around at a higher resolution than (what seems like) 99.9% of all other 7800 games.


  5. I'd imagine Pac Jr. or Super Pac Man probably requires far more than a hack of an existing game.

     

    While we're at it, how about bringing Pac'n'Pal to the 7800 (or 2600, though that may be tough) It's the Pac-Man game relatively few are aware of, and I haven't seen a home version of it for anything.


  6. That's very cool... I wonder what could have become had those programmers just not been lazy! :)

     

    10 bits... hmm, isn't the 5200 only 8 bits? And isn't the 7800 only 8 bits too?

     

    That would have been quite a giant leap...

     

    With a little ingenuity, the 3200 sounds like it could have been a much more dominant system, and probably would have prevented Nintendo from getting a foothold.

     

    Oh well, if it wasn't that, it would have eventually been something else...

    863319[/snapback]

     

    Not necessarily. Haven't seen any specs on the 10-bit machine, but number of bits does not necessarily equate to greater power. It surely oudid the 2600, and probably the 5200 and Intellivision, maybe the Colecovision as well, but it's a fair bet the 7800 and NES would outperform the 3200, simply by having a couple years later technology in its development.


  7. Battlezone is the replacement.

     

    Unfortunate to lose Thrust, but at least we get a do-over for one of the games that sucked-out-unplayably-loud on the FB1.

     

    I keep hoping to see screenshots (or even reasonable mockups) of the new arcade conversions. I worry about games like Asteroids Deluxe or Space Duel running into the same limits as 2600 Asteroids, but then if done similarly to the Supercharger game Suicide Mission, much is possible. That game had a lot of independently moving objects in it.

     

    Which leads to an interesting question.. does the FB2 have the same 128 bytes of RAM as the original 2600, or is more RAM available to 2600 games, to enhance newmade games a smidge?


  8. I wish they could have gotten the rights from Namco and other companies for the 2600 versions of Space Invaders, Ms Pac Man, Galaxian, etc.

     

    I didnt see any Imagic games listed here, bummer!

     

    Getting those games on proably would have added another 10-20 dollars to the price :(

    863382[/snapback]

     

    Would be nice, but I'd bet the rights to all those games mentiones are currently wrapped up by Jakks and others for their "Arcade" TV joysticks.

     

    A classic Imagic game or three would've been kewl, and possible if Activision has the Imagic games, and a couple Activision games made it into the FB2 (.0)


  9. $200?!?

     

    I may had well download and put the roms on real carts and play them then paying that thing! It's way much cheaper :P

    862231[/snapback]

     

    Yeah, and how much would that cost in parts alone to make just one cart?

     

    Take about $250 (rounding up heavily for the cost of an MMC card), and divide that by the number of EVERY ATARI 2600 AND 7800 GAME EVER MADE (and hacks, and homebrews) and you get an idea of how reasonable the price actually is.

     

    Of course I'm not quite making the most of mine. I've only got a little under 300 games on mine right now. :)


  10. Finally got to play this on my Cuttle-Cart, and must say I'm impressed. It's an extremely welcome filled gap in the library of 7800 arcade conversions, and near-identical to its arcade source, that differences. (mostly sound FX that I noticed) are mostly dismissed as nitpicking.

     

    It's times like this I kinda wished the 7800 used some slighlty bigger cart ROMs, and gave us two or more similar games as selectable varaitions on the same cart (Pac/Ms. Pac, Asteriods/Deluxe, Centipede/Millipede)


  11. On Classicgaming.com, the FB 2.0 article states that the toggle switches would have been more costly to reproduce and that the buttons are more kid friendly.

     

    This is not a kids product! And those red little buttons look odd...

     

    Regards

    861922[/snapback]

     

    Not a kids product? Better tell everyone to make sure to ask for I.D. before allowing purchase then. :)

     

     

    Ya know, I'd LOVE to see some screengrabs from Lunar Lander, Asteroids Deluxe, Space Duel, and anything else that's new on this bugger.

     

    (watch now as we see... a title screen! BWAAH!!)


  12. Well... I just got the official notice, last minute change, the unit is now officially designated the Atari Flashback 2, no longer the 2.0 I preferred 2.0 but its not my call, I voiced my view but the decision has been made.

     

    Curt

     

    Reminds me of a toy line a few years back, which changed early on from Brand Name "II" (Roman numerals) to Brand Name "2". A lot of marketing people seem pretty sure consumers are too dumb to comprehend slight abstractions of numbers :)

     

    Actually more likely they thought "2" implied a new product, while "2.0" implied an upgrade to a previous product.

     

     

    I'm ever-so interested to see the new 2600 arcade games, like Lunar Lander, Asteroids Deluxe, and Space Duel. (and all the other kewl stuff too)

     

    and while I'm here.... .... HANGMAN!?


  13. I think the Ms. Pac stick is the best of the "arcade" sticks (that I've played)

     

    Others I've experienced first-hand:

     

    Atari Flashback (1): not worth the money, as most of the games on it are sloppy ports.

    Pac-Man 5-in-1: Games play pretty well, but sound is rather off (I like this version of Rally-X better than arcade in MAME)

    Atari Paddle (1 player) good ports overall. I like Arcade Warlords

    C64 DTV: Joystick itself feels a little off, but games themselves are true C64 code, if not everyone's favorite choices.


  14. I think the implication is that a Star Wars game then might've jump-started the VCS's popularity. I wouldn't bet on it though, since the game would likely be 2K then, 4K tops (Atari Superman sold gangbusters, right? :) ) Actually the hack of Starship may well be on the nose, given Atari's penchant for re-adapting games to licenses on occasion (A-Team Saboteur, Dukes of Hazzard Stunt cycle)

×
×
  • Create New...