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About Kjmann

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  1. Oops. sorry. wrong link.... https://www.amazon.com/gp/product/B07MYVF61Y/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
  2. I haven't noticed any lag with this. I played battle squadron for 2 hours last night. No problems here. Picture is awesome.
  3. I'm really surprised that no one has thought of this. Since the US doesn't have Scart as a standard for our TV's, we have to find a better solution than scart to hdmi. Most scart to hdmi converters has too much lag for gaming. So I started looking at the hyperkin / pound cables for the retro systems and stumbled upon this solution. The Playstation adapter is a perfect fit for the amiga. Simply cut the Playstation video plug off of the cable and wire in a DB23 plug directly. Works beautifully. I also wired in a left and right RCA cable to the audio lines in the adapter. Here is the adapter I used..... https://www.amazon.com/dp/B07MYVF61Y..._8JcZDbZSP810G Wire colors in this adapter are as follows... Red wire=red Blue wire=blue Green wire=green Black wire=sync Brown wire=ground White wire=left audio Orange wire=right audio. Other wires, purple, yellow and grey are not used. You do not need to attach the ground to the audio RCA jacks. I will make a YouTube video soon and post it for reference. Hope this helps some people out. 😃 -kjmann
  4. Kjmann


  5. Has anyone ever been able tofix the no button hack so you dont jump in the street after completing a run?
  6. It's Not likely caps with a 2500. probably the HD going bad.
  7. I just Saw This and, WOW! Awesome work you guys. When the RMT hack was done IIRC, both tep392 and Fandal Did work on it. wish I had the coding skills you all have. =) Music is the only thing I've every been able to do.
  8. The boards are done and I have them here at home. I'm trying to finish the assembly so I can send them to Lance for Christmas sales.
  9. There are several booby traps in the code to make it not work on a multi cart type situation, including several pieces of code to prevent it from running on an emulator.
  10. There will be No Digital Downloads of Venture or Tempest Xtreem. Period. If peter wants to sell his games in that fashion (Secretum Labyrinth, Delta Space Arena, etc) that is up to him.
  11. Boards are in. Cases are in. just waiting for the 13pin Video Cables from V61.
  12. Rybags and I got together on redoing the Sound in Jungle hunt, including adding the original Background Music into the game. He has sped up the game and has it running much smoother. the new music and SFX are in there but some timing for them needs to be adjusted before it can be released.
  13. most TV's should work if it supports 240/288p and 480/576i
  14. the boards are finished and they are being assembled. as soon as I have more info, i will post it here. =)
  15. Ah MAGE, I remember it well. It was Made by Majicsoft in about 95 or so (Maybe later, I'm not sure) I actually did some music for one of their ST games back then called NERTz. Written by a guy named John Ronnander in my hometown of Medford Oregon. MAGE was Actually a pretty cool little kit. Dave Munsie (Who I think Wrote MAGE, IIRC) did some cool Classic Arcade ports for the ST using the MAGE software. I specifically remember "Kid Kong", a donkey kong clone being pretty decent.
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