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chrisbid

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Posts posted by chrisbid


  1. honestly, i dont own an xbox (yet), Im a Sega fanboy at heart, and have been since the days of the SMS (i was one of the two dozen people that bought a 32X since i knew i couldnt afford a saturn, i skipped the PSX generation and picked up a Dreamcast). Microsoft hasnt done anything positive or negative (yet) since they are playing catch up to Sony, but i believe that their business model is very similar to Sony's. Until that happens though, ill remain cautious about them, and reserve judgement.


  2. why dont you like to hear people bash sony? name me a single top-notch game they made (made, not bought). The truth is they havent done shit for this industy other than promote shoddy hardware for bigger profit margains. I can understand why people dont like Nintendo, I can also somewhat understand why somebody wouldnt trust Sega, but i cant understand how a single person can like anything Sony has done.


  3. nintendo did get to where they are today because they made great games (donkey kong, punchout, etc). Sony and M$ have yet to contribute a single great game to the hobby, yet theyre in position to reap the most benefits. (they bought devs that made games for them)

     

    I was always a Sega fan, and it pisses me off that they were willing to take risks with original games and got burned. But i do take some relief in that the lack of good games these days allows me to catch up and buy more classic stuff :)


  4. Now if I can just find a good price to bribe the wife into allowing me to spend the money..... :ponder:  She doesnt get why I want to buy old Atari when I have an Xbox in the house.  

     

     

    I think I have the answer, show her the AA forums, and the unusually high number of female members for a video gaming forum, and then openly wonder what it would be like to date a woman who is interested in Atari. :twisted:


  5. face it, its a corporate owned hobby. the mere presence of MicroSoft and Sony in the business has pushed the business into hyper-profit mode. Not that profits weren't important in the old days, but gamers tended to be smart enough to seek out quality over crap, and devopers had a fair amount of freedom from marketing departments. Nowadays, marketing deparments have just as much influence (if not more than) in final products than the actual game designers. They dictate what features will be included in particular games. Whereas in the classic era, a designer would make a build of a game, and marketing would only suggest a few changes, then figure out how to present the game to the public (which is what their primary job focus should be), with all the licenses and sequels, the marketing guys can seemingly sleepwalk through their jobs, so they spend more time pretending to be game designers.


  6. i own a panasonic 3DO, but sadly, i do not have any games that ive enjoyed much. I thought Twisted was ok for a couple of playthroughs, but the jokes are only funny one time, and i have madden football just as historical reference. I also have Pebble Beach, Theme Park, and Dragons Lair. Nothing super impressive to me.


  7. 95 percent of people did not buy a windows pc based on pure preference. having worked in computer sales, roughly half of computer buyers really dont even know there is anything else on the market (a lot of people were/are under the impression that one could not do basic things like email from a mac)

     

    anyways, my dislike for M$ is about the same as my dislike for Sony (sony is probably the closest thing to the japanese microsoft). I dont like Juggernaut companies that only partially have the demads of consumers on their mind. how much bitching did it take to get M$ to realize that the original xbox controller was an fn monstrosity.

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