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calamari

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Posts posted by calamari


  1. Yep, Moria is (very) loosely based on the mines of Moria.. it's a roguelike game. Hack/nethack didn't exist at the time, but it's similar to that, only it has more of a pure AD&D style. Full source is available, but it doesn't help much in a port because it compiles to 300-400k :) I was messing around with it back in '97 before I gave up and started on Solitaire. Here was how far I got:

     

    moria.gif

     

    That was the "town". Yeah those are doorways out in the middle of nowhere. I didn't have very good screen routines at the time.

     

    calamari


  2. I don't think the controllers have too much to do with it, honestly.. IMO the 2600 controllers are more uncomfortable than the 5200. At least the 5200 stick has a range of motion. Also, back in the day, my parents went and bought the 5200 Wico sticks, so we were all set. No, controllers are just a scapegoat for hating the 5200.

     

    There's something else going on here. 5200 was our family's first system. Lots of people already had 2600's. The real reason behind lack of 5200 popularity is that most people never owned a 5200 or had one growing up. Why why one, when you already had a 2600 and tons of games? Then, even if they changed their mind and wanted to they didn't have much of a chance to, because shortly after it came out it was already dying.. my parents went to every store in search of new games (they played the system a lot too :)), and couldn't find them. IIRC, this wasn't even a year after they bought the thing.

     

    At least for me, the 5200 is my favorite system because that's what I grew up playing. The Channel F is my second favorite system because that was my first big find, and then the rest. Most 2600 games look & play like crap, IMO... but I suspect that argument has just about as much merit as comments about 5200 sticks ;)

     

    calamari


  3. Sounds suspiciously like Dig Dug :D But hey, knock yourself out! I bet you could make it unique and interesting. Of course the ultimate mine game is Moria. I wish I could program that game in 32k :roll:

     

    calamari


  4. Hi,

     

    I am in need of at least 19 more good or like-new quality 5200 cartridge cases for my upcoming game 5200 Calamari's Solitaire. If you have a bunch of extra commons, this is your chance to unload them! Please send me a private message in the forums or post offers here.

     

    Thanks!

    calamari

     

    Note: Label quality doesn't matter.. but I'd like to avoid deep scratches or obvious problems with the case plastic (I will need to resell these as new.)


  5. Just to clear up something.. that label isn't by me, it is by David Streek. It's far better than anything I could draw :) . It appears to be a mix between two of the labels he sent in, with a different Atari 5200 logo, and some extra text credits.

     

    calamari


  6. Finally got the scanner hooked up to the system again.. so here's a picture of what arrived in the mail a few days before CGE2K2! :D

     

    hh2.png

     

    Thanks John for the cool game, and interesting label variation! It's a great honor to me to see a game come out of this compiler (and in such a short amount of time). You've been a lot of help with all your 5200BAS suggestions and bug reports, I appreciate it!

     

    calamari


  7. Hi,

     

    I am in need of at least 25 good or like-new quality 5200 cartridge cases for my upcoming game 5200 Solitaire. If you have a bunch of extra commons, this is your chance to unload them! Please send me a private message in the forums or post offers here.

     

    Thanks!

    calamari

     

    Note: Label quality doesn't matter.. but I'd like to avoid deep scratches or obvious problems with the case plastic (I will need to resell these as new.)


  8. Decided to work on it a bit more. Sprites are a lot faster with the new height parameter, also AND and OR are now allowed in IF statements, no parethesis yet, though. The last change is a new inc include file directory. The EXE was getting too big and causing errors, so moving the includes out cut the size down ~70k. I got to make a small scripting language for the includes too ;).

     

    Version 1.91, 10Aug2002

    * Added optional height parameter to the PUT statement

    * Added AND and OR operators to the IF statement

    * Moved include files from 5200BAS.EXE to inc directory

     

    calamari


  9. I've released 5200BAS version 1.90. Here are the new features:

     

    Version 1.90, 08Aug2002

    * Added missile support to the PUT command

    * Added EXIT SUB, EXIT SELECT, IF...EXIT SELECT, and MISSILES statements

    * Fixed minor syntax checking bugs in the IF statement

     

    Download from http://www.azstarnet.com/~jeffryj/5200bas.html

     

    There is also a missile example at http://www.azstarnet.com/~jeffryj/5200exam.html

     

    Have fun,

    calamari


  10. That's the answer! Sprites start at $3300.

     

    One thing about them though FYI.. they all start at that $3300 address. To modify the different sprites you break up each byte into 4 pieces like this:

     

    bits:
    
    7 6  5 4  3 2  1 0
    
    M3   M2   M1   M0

     

    That works because missiles are only 2 bits wide. Makes it a pain to move them vertically, though, because it's a little slower from all the masking that is needed.

     

    Thanks again!

    calamari

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