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JDTAY

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Everything posted by JDTAY

  1. fig.co announces publishing deal with Atari for two new games. Maybe this is where the Ataribox campaign will later be hosted?

  2. Free Psychonauts over at the Humble Store now.
  3. Demo is out in North America and Europe now. Download today, do all the things! What do you guys think of this party? Harbinger, Pugilist, Masurao, Warlock, Botanist. Too much offense?
  4. Yeah, but unlike Retro, Coleco, and Atari, I'm not promising something and delivering nothing, I'm promising nothing and delivering nothing. Let it be known that JDTAY delivers.
  5. Just do fantasy console software that runs on PC like PICO-8, but with a dedicated web store like Steam for its games and free development tools. No hardware prototype needed. Just put it on Kickstarter and go. Awwww yeah. In fact, I could practically do this myself. Any of you coding types wanna go in with me on this? You handle all the work, and I'll handle the marketing.
  6. Wow, it's been long enough that I actually want Ataribox news again.

    1. carlsson

      carlsson

      I'm the Ataribox baby, I've got speed. I've got everything I need.

      I'm the Ataribox baby, here comes the twist. I don't exist.

    2. HoshiChiri

      HoshiChiri

      Did we have news before?

    3. Flojomojo

      Flojomojo

      Ataribox That News!

    4. Show next comments  3 more
  7. It's created by the same guy, so... no, not really. >_>
  8. Speaking of GOG, anyone tried that Piñata sale? What types of games did you get?
  9. http://store.steampowered.com/app/597220/West_of_Loathing/ Anyone else thinking about picking this up? It combines my four favorite things: the old American West, RPGs, crappy monochrome stick figure graphics, and meat as currency. Awwww yeah.
  10. Hey guys, good news; I just got accepted into the Wonder Alpha program. I can't tell you any more though, 'cause I'm pretty sure I would be punished or something. I mean, I'm not even sure I was supposed to tell you that much. >_>
  11. Hmmm, authorization to make products compatible with Sony and Microsoft's consoles... So I get to hear Uncharted through my Speakerhat? Awwww yeah.
  12. Hmmm, just checked on Ataribox for the first time in like a week. Used to be at this everyday. Feels weird.

    1. save2600

      save2600

      my Atari boxes are just fine, thank you! :-)

    2. Flojomojo

      Flojomojo

      Too bad they can't be more like Silicon Valley and "fail faster."

  13. With Culdcept Revolt and Etrian Odyssey V still on the horizon, 3DS looks good through the end of this year, at least.
  14. Honestly, they should have gone with a legionnaire's hat for the speakerhat. You could actually put the speakers by the ears, and there's bonus eighties nostalgia.
  15. Here's what I'm talking about. Bill, thoughts? Have you heard the name "Atari Connect" before?
  16. I wonder if we can get Bill to comment on what was found on Michael Arzt's LinkedIn profile. That was quite a few pages back though.
  17. This is rather unimportant, but Atari put out another French press release. Click Just says, "We put out images of our Ataribox. We're still making money from other stuff too. Things looking good on all fronts, investorinos." As far as I can tell, anyway...
  18. So, it's a... case? A dead sexy little case, but what exactly is going on in there? Do you have to bring your own Raspberry Pi?
  19. ICYMI: Tapper world record broken by Lauren Featherstone of Plano, TX. http://atariage.com/forums/topic/267789-world-record-broken-in-tapper/

  20. Whoa, this topic is getting a truckload of guest views. Facebookalanche possibly? Edit: Guess I should say congratulations too while I'm here. Edit 2: Just found out all the traffic's actually coming from r/gaming. Hello there!
  21. Well, on July 4th they said more info within two weeks. It's July 16th now, or 12 days later. Let us prepare our hype.
  22. What's a good way to learn which C++ methods are evil? I wanna optimize my games as much as possible because I plan on running them on a handheld device with a 1.5GHz dual-core processor. As simple as my games are though, it probably doesn't matter, but I figure every bit of RAM, ROM, and battery life I can give back to the user helps.
  23. I know this forum is for console programming, but I wasn't sure where else to discuss this. I saw some people making fun of C++ in another thread. It's the language I have the most experience in, and it took a while to get used to, but now that I am, I don't see much wrong with it. Maybe I just haven't experienced a good language yet? Only other ones I've done are BASIC for Sega Genesis, Perl for modifying a chatbot, and merely studying Z80 assembly. I admit, I remember the Perl being a lot easier to work with than C++, but all I was using it for was text-based stuff. Not sure how well Perl works for games.
  24. Edit: Never mind, I see that we should stay on topic.
  25. Well, you've been on the money so far, mrsearch, but I'm not sure how an hourly pricing model would be received by gamers. Monthly seems to work pretty well though, so there might be a chance. I guess it depends on the price. We generally get 60 hour games for $60 now, so I can't imagine anyone paying more than $1 an hour. In fact, to switch to this model, they'd probably want a significant savings over regular purchases, so twenty-five to fifty cents an hour maybe? I gotta admit, being able to choose any game to play would be enticing.
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