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Posts posted by mumbai
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9 hours ago, tanuki said:We are pleased to announce that we will be producing one of our next games on a high capacity cartridge. [...] We would like you to suggest names for the cartridge.
Cartzilla.
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11 minutes ago, NIAD said:I’ve personally seen more of these employee created Video Hustler carts than any other unreleased / in-house carts.
Agreed. This matches with my general observations, as well.
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5 minutes ago, rietveld said:Yeah, not at that price, at $5K more than a water-damaged DK NIB from pixelperfect80s.
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40 minutes ago, Ikrananka said:I just did a binary comparison against the official cart release and there's around 1K bytes difference between them.
Assuming intentional differences, is it typical to expect from among the 1,160+ differences that only 1% (roughly) involve more than a single byte?
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6 minutes ago, ianoid said:OK, here are 6 more dumps. With cleaning and reinsertion between dumps. Thanks for looking at these!
The only subsequent dump that varies from the first is "CV Destroyer 5". The remainder are identical to the first one you supplied.
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6 minutes ago, jgkspsx said:The seller refunded all of the item cost (10 pounds, about $14) without making me return it, since return shipping would be so expensive. But even after the refund, I am out $26 on shipping. [...] [A] no-return full refund is pretty great service. But I am a bit put out at paying $26 for nothing.
Being left $26 in the hole with a non-functional game is neither a "full refund" nor "pretty great service" for an item listed to be in "good used working condition" imho -- though you don't state the discussion that led to the seller-granted remedy for an item received in a state other than described. I suspect that back-and-forth holds the key to which feedback is most appropriate to leave. For unstated reasons, you accepted the current state of affairs.
Whether the cartridge was thoroughly tested prior to sale is anyone's guess and likely a futile exercise to suss out.
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Ridiculous when posted at $15K, now raised to $25K same-day. Not even curious what sum he's fishing to get here:
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I sense the subtext of this thread is sour grapes...
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9 hours ago, retroillucid said:The previously unreleased ColecoVision game; Math Quest is finally coming at the end of the month! Who is interested in getting a copy?
+1.
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Just now, cedropoole said:They rarely sell for less than $50 ...
Well, no. Though, I suppose with the current bubble on sales on eBay, in the short term that might bear out.
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3 minutes ago, Oldschool80skid said:Did you try searching for 'roller controller'?
https://www.ebay.com/itm/Colecovision-Roller-Controller-/124549212825?_trksid=p2349624.m46890.l49292
Yes, this, but that particular one is GROSSLY overpriced.
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5 minutes ago, JEFF31 said:Page 7 of the instruction manual [...] Next to last line... "Developped by Acclaim Montreal"
Tried typing this in 4/5 'editors' and ALL 'pointed' out something wrong with the spelling.
[...]
Not a big deal to me per say but looking for a little better from Collectorvision.
It's "per se", not "per say".
Turnabout is fair play and all that...
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Just now, digress said:what is this?
Looks like the version that was sold through AtariAge a while back, no?
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6 minutes ago, Miner Jumpman said:[F]or people like you, the endeavor is not about producing what fans want, but playing your own puzzle game.
It's his project, not yours. If you can better it, do. If not, please don't speak for every "fan". Thanks.
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4 minutes ago, insertclevernamehere said:I’m curious to know what improvements you’re making to the 2nd run of Gradius mentioned in the August newsletter. It could make all the difference between a pass and a must purchase for me.
Ditto.
I took myself off the waitlist in early July after private confirmation there was no difference from the original run, with respect to the game itself. Change of plans?
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45 minutes ago, carmiker said:2. Jungle Hunt's menu screen shows different colours in every emulator. Is this also the case with every different physical console? I played around with VDP register default values and found changing values in Control Register 1 can influence the colours, but cycle timing seems to be another factor here.
The coloration of the difficulty selection screen for Jungle Hunt varies with each restart on an actual console, so it is by design.
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6 minutes ago, sixersfan105 said:Avoid eBay user 8bitmicro. The weirdness began when he sent me a message a couple days after I purchased a Vectrex console manual, stating that his "driver took [my] item to the Post Office late this afternoon and was advised by Postal staff that due to Covid-19 they were no longer honouring delivery standards as impacts to delivery caused by the Coronavirus are posing delays to delivery" and that they would return to the post office tomorrow to try to drop off the package again. Odd, right?
What a way to get in front of the ball for the inevitable setup by 8bitmicro, there. Sheesh.
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On 6/29/2020 at 4:34 PM, Bomberman93 said:Anyone reveived his copy already?
Well, someone got at least five ... I'd settle for just the one I'm waiting on to arrive.
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2 minutes ago, Bmack36 said:The Phoenix is released as a BSD 3-clause license. It is listed in the repository:
[snip]
The license cannot restrict what hardware the code is run on unless specifically stated in the license and as long as that limitation doesn't violate the license.
Thank you.
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22 minutes ago, MrPix said:Like Apple. OS X is open source, but you're only allowed to run it on "Apple branded hardware"... Which is a fair proposition.
Once CV has finished commercial activity with it, it might be nice to see it either licensed with a true open license or to issue a non-exclusive license to a couple of third parties so they can pick up the ball and run with it.Only parts of macOS ("Darwin") are open source. And there's a stated license attached to those bits. The referenced hardware tie-down isn't directly involved in that licensing.
I don't mean to derail the thread.
Given that (some?) source to the Phoenix cores have been posted to the repository -- unless I misrecall my past glances -- I assumed a predefined license attached to those materials. It seems odd to open a repository without having licensing set in this day and age.
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Just now, retroillucid said:You're not allowed to use what we've created to use for your own device you're selling.
OK. What is the exact license? Is it posted alongside whatever's up on the Phoenix repository?
Yes, rather than seek for myself, I'm bothering you by asking those questions. If the relevant details are there, just point me in that direction.
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3 minutes ago, retroillucid said:It might be open source, but it doesn't allow someone to use it on their own device
Can you please unpack that a bit more? What exactly is the license associated with the open sourced components of the Phoenix?
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The IIIxe was the best! Miss mine. Do you happen to know off-hand what the situation is like for syncing or just uploading apps onto Palms with modern operating systems? May be interested if there's a community behind keeping them at least minimally cooperative with something more recent than say Win9x.

CollectorVision Phoenix Release Thread
in CollectorVision
Posted
Few. You can start and play Slurpy, and even choose # of players and difficulty level, using just a fire button and directional controls. Start there?