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whoami999ster

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About whoami999ster

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    Space Invader

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  1. Hi All, What's the minimal "equipment" requested here ? Emulator ? Tools ? Thanks and Ciao FP
  2. I love you guy but nothing comparable with the version of Retroclouds ... did you notice the difference ?!? .... one is colecoxyz and one is TI99 arcade like...
  3. PS: I just subscribed as follower last week
  4. I don't know if a thread already exist but just to tickle your fantasy ... what could you do with these sprites? (except send me to hell) Joust Sprite TI99.zip
  5. a Sort of TI99 source code bible... ... thank you so much
  6. You're so kind ... thanks a lot again ... I just compiled the source pgm in the .zip directory tms9900 and it works perfectly like tpilot1.obj in the same directory... Now it's up me to understand the code (line by line ) that will be an adventure... Thanks you so much again for this very good example of game template ... I never thought that the TI99 would be able to make similar games in a similar graphics mode ... I am from the 80s and my memory of the TI99 after hours and hours of typing programs I found myself with games with jerky movements and fluidity of a snail ... now 30 years later I want to work hard to understand what it meant to make a real video game on the TI99 ... it takes patience but I will succeed .... Thanks from an old TI99 enthusiast .. Any other suggestion, recommendation, book, listing , example or diagram that comes to your mind is absolutely welcome Get in touch Francesco TPILOT4.obj TPILOT4_ListingFile.lst
  7. WOW! Retroclouds in flesh and blood ! thanks for the hint and for you patience... Just compiled and Clouds magically appears but static... only one cloud in movment please find enclosed the Listing File. Thanks also for the document I will have a look carefully.. TPILOT_ListingFile.lst
  8. my next step is now to understand how this demo works ... a kind of reverse engineering ... it has always been a dream of mine to understand how a game of this type works (this and many others) ... the only basics of assembler that I have come from the excellent threads of Matthew and Rasmus (Assembly on the 99 / 4A and Smooth scrolling [perhaps still too difficult for me]) but that have opened up a new world for me ... in any case if someone wants to give a Look at the listing and give me some indication, even if only at a high level, I would be very grateful ... or suggest some thread that will help me in the enterprise .... Thank you and hello to everyone
  9. Just finish to spent a couple of hours on sorce codes listing review and finally a source code that works "better" . The .apf file in the Time Pilot - beta 0.3 - source code .zip file was wrong ... I've created a single .txt file that can be compiled with WinAsm99 ... Here attached also the TPILOT2.dsk you can run with EA #3 ... File Name : DSKx.TPILOT2O . Unfortunately Big clouds seems not to appear compared the version tpilot.obj1 ... some one could help here ? thanks and Ciao Francesco TPILOT2.TIDisk TPILOT2.txt
  10. Thanks a lot Tursi!!! always illuminating ....
  11. just finish to spent a couple of hours on sorce codes listing and finally a source code that works "better" . The .apf file in the zip file was wrong ... I've created a single .txt file that can be compiled with WinAsm99 ... Here attached also the TPILOT2.dsk you can run with EA #3 ... File Name : DSKx.TPILOT2O . Big clouds seems to not appear compared the version tpilot.obj ... some one could help here ? thanks and Ciao Francesco TPILOT2.apf TPILOT2.obj TPILOT2.TIDisk TPILOT2.txt
  12. Gentlemen .. any chance to release the complete or last cnsistent sorce code ? I tried to compile the attached source code with WinAsm99 with no lucky. I regenerated the code from the tpilot1.lst file recreating a TIDisk but the result is not like tpilot1.obj .. Thanks a lot in advance for your usual kidness and availability and patience with my orrible english All my Best Francesco TPILOT.TIDisk
  13. Please help here... how to run on Classic99 ? thanks and regards
  14. just the sprite definition right now
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