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whoami999ster

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Everything posted by whoami999ster

  1. my next step is now to understand how this demo works ... a kind of reverse engineering ... it has always been a dream of mine to understand how a game of this type works (this and many others) ... the only basics of assembler that I have come from the excellent threads of Matthew and Rasmus (Assembly on the 99 / 4A and Smooth scrolling [perhaps still too difficult for me]) but that have opened up a new world for me ... in any case if someone wants to give a Look at the listing and give me some indication, even if only at a high level, I would be very grateful ... or suggest some thread that will help me in the enterprise .... Thank you and hello to everyone
  2. Just finish to spent a couple of hours on sorce codes listing review and finally a source code that works "better" . The .apf file in the Time Pilot - beta 0.3 - source code .zip file was wrong ... I've created a single .txt file that can be compiled with WinAsm99 ... Here attached also the TPILOT2.dsk you can run with EA #3 ... File Name : DSKx.TPILOT2O . Unfortunately Big clouds seems not to appear compared the version tpilot.obj1 ... some one could help here ? thanks and Ciao Francesco TPILOT2.TIDisk TPILOT2.txt
  3. Thanks a lot Tursi!!! always illuminating ....
  4. just finish to spent a couple of hours on sorce codes listing and finally a source code that works "better" . The .apf file in the zip file was wrong ... I've created a single .txt file that can be compiled with WinAsm99 ... Here attached also the TPILOT2.dsk you can run with EA #3 ... File Name : DSKx.TPILOT2O . Big clouds seems to not appear compared the version tpilot.obj ... some one could help here ? thanks and Ciao Francesco TPILOT2.apf TPILOT2.obj TPILOT2.TIDisk TPILOT2.txt
  5. Gentlemen .. any chance to release the complete or last cnsistent sorce code ? I tried to compile the attached source code with WinAsm99 with no lucky. I regenerated the code from the tpilot1.lst file recreating a TIDisk but the result is not like tpilot1.obj .. Thanks a lot in advance for your usual kidness and availability and patience with my orrible english All my Best Francesco TPILOT.TIDisk
  6. Please help here... how to run on Classic99 ? thanks and regards
  7. thanks a lot guys for your promptly answer. I found the sorce code but I guess it's not the last release . I tryed to rebuild a disk from tpilot.lst but it's not working very well (please see attachment) ... I tried the disk with JS99's and the result is the same of Classic99 (sprite undefined sort of) .... insted tpilot1.obj works well in JS99's but I don't know how run it on EA ... PS. the pgm. source includes some SPECTRA routines tha throw an error with opcode RET ... since doesn't exist. I substituted RET with B *R11 and seems to work .. but do you know why or the reason of such RET opcode implemented in the SPECTRA routines? ... Thanks a lot in advance for your usual and professional kindness and availability .... and sorry for my orrible english All my best and Ciao Franc TPILOT.TIDisk from my cellar with love LOL
  8. Gentlemen any chance to find the Time Pilot source code ? Thanks in advance for you kindly availability
  9. I'm following your hint ... just at the begin with sprite definition ... Joust.AVI
  10. WOW THANK YOU SO MUCH!!! ... That's amazing stuff to work with ... at the moment I followed the suggestion to use XB and then in case to compile it . At the moment I'm still working on sprite definition ... Please consider I'm really newbie a this is only a pure and unpretentious execize... but your stuff is a enourmous source of info for me ... an heartfelt thank you ... Joust.AVI
  11. Unfortunately you're completely right ... I'm from Milan in Lombardy (Italy) ... I call this moment "the Soft Apocalyse" but it's real and true ... here the lockdown is still complete (almost until begin of May ... as governament stated) only in this week the number of infected/death seem to be stabilized but to much early to say it ... Now ithis plague is turning around the world ... please keep safe and stay healthy at your houses the only way to stop the tsunami take care Francesco
  12. 😟 I Easy to say but I'm a real newbie and I never developed with assembly language, so my insane idea was to start from a semi-finished product and work on it to learn and do something extraordinary for me. I understand that you want to urge me to do everything from scratch 😄... but with a wife and a little girl around who constantly call me this idea more than a program will become a challenge As you will have understood, I am gradually approaching this wonderful world of TI99 not only as a user / videogame player ... I would have a curiosity: in addition to having a fully functional TI99/4A (+ FG99 + 32K exp.) I obviously use Classic99 emulator ... so here the stupid question : wouldn't it be possible to use the debugger to recover the source? sorry for my bad english but I hope I explained myself
  13. thanks a lot would be nice ... my stupid idea is to use it and substitute the butterfly sprite with the Joust one... if you don't have exactly the source code but something similar tht can be used would be perfect... Stupid question ... a sort of reverse engeneering it is not possible starting from the execution of the program ? or from the .bin file ... a sort of disassembly .. thanks once again for your help Regards Francesco
  14. Dear Sirs ... Is there a pious soul among you who would have the program source of the Nature Way cart (naturec.bin) ... I am a true beginner and I would be interested in understanding how the movement of the butterfly sprite was made. Thanks in advance for your kindness and support All my best and stay healthy Francesco
  15. WOW GREAT PRESENTATION! Thanks a lot ... even if in the best case I will understand 1/3 of the all
  16. That's a pity ... please consider me in case you find another ... thanks and regards Francesco
  17. Hello Jumpthecup, I would be really interested in buying your "piece"... Please let me know If it is still available and in case let me know on how to proceed I'm fully available... Thanks and Regards Francesco
  18. yes of course ... I'm sorry since I skipped totally the "real work" .... the hardest part of the whole "cake" ... just as curiosity how long did take this project .. i mean from the concept to the "executable" ? thanks again for your feedback
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