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Posts posted by FujiSkunk
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Movie geek here, sorry.

It's actually: "ARE YOU TOO GOOD FOR YOUR HOME!?!"
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Somebody needs to port Popeye over. That way the 7800 can have the Parker Brothers Trilogy.
(Yes, I know, they made more games, but those three were their cash cows, and they ported them to just about everything.)
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Looks like old library or school stock to me. Those stickers could be inventory labels.
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People pointing out the fact that Activision's and Atari's emulation packages didn't hurt the collector's market are missing a subtle point - those game collections did not offer real hardware compatibility. It would be better to point out the C-64 and Genesis all-in-one joysticks haven't done much to affect the collectibility of those systems and games, or to say that all the new FamiClones aren't stopping old NES consoles (particularly ones that work) from skyrocketing in value.
I don't see this hurting anybody's collection. In fact, it just might bring an extra collector or two into the fold... which means even more barren shelves every time I hit the thrift stores.

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I'd love to see a finished version of Elevator Action on the 2600. I'm already amazed at the unfinished prototype out there, and I just know the finished product would rank up there with Millipede and Stargate.
Also, I once saw a list of unreleased Jaguar games that mentioned Roll Cage. If that's the same racing/shooting game that was released on the PC and the PlayStation, I would love to see how it looks on the Jag.
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Destruction Derby Arenas for the PS2.
Destruction Derby 2 on the PS1 was the first 3D demolition-derby racing game I played, and I loved it. When I saw that a sequel had come out for the PS2, I wanted to check it out.
Late in 2004 I was given a Blockbuster gift card, and I used it to rent the game along with Burnout 3, which I had just seen at Best Buy and knew I absolutely had to have. I tore into Burnout 3 for the better part of the week, then finally put DDA in. Slow, sluggish, uninspired graphics, generic music... okay, back to Burnout 3!
Those ten minutes or so were the only time I played the game the entire week I had it, and I've never looked back.
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I had a greater appreciation for this game after I picked up the Activision Anthology for my PS2 and began trying to collect the patches. Games often become more challenging to me when I have something besides the goal of "beat your best time," and the Barnstorming patch is one of the hardest to get!
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New Math strikes again.
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See this thread.
By the way, JB, you only get that option if you have over 5,000 posts, so says Albert in the other thread. Obviously, you qualify.
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Just so you know, there is no Missile Command 2000, at least not officially. By the time the game was released, it had been renamed Missile Command 3D.
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The C-64 version was mediocre, but I think that was more due to the programmer trying to share as much code between the Apple II and C-64 versions he was working on simultaneously. So, this wouldn't make for a good comparison, in my opinion.
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I believe the arcade titles were owned by Atari Games (the arcade wing) which then was bought by Midway and became Midway West before dying off completly.So does this mean it would be relatively safe for someone to make a version of Marble Madness for the 5200 / 8-bit line, then, if the programmer(s) thought they were up to the task?
Hard to say. I've not heard of Midway going after ROM sites or homebrewers the same way Infogrames has, but Midway is still alive and well, and very much on the emulation/repackaging bandwagon. A project like this probably would go under their radar, but I don't think I'll be making any bets.
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I've used bidpay in the past but the one issue that I had w/ it was that my credit card company treated it as a cash advance which is charged at a much higher interest rate than a normal CC purchase. I now avoid it exclusively for that reason. I'm not sure if this is still the case or not.Hey, glitch, I'm curious: Is your credit card a MasterCard? BidPay stopped taking MasterCard a few months back, and I'm wondering if this is why.
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I think [Killer Instinct] was probably the first (if not the only) game to incorporate multi-hit combos into fighting (at least more than like 3 or 4 hit combos).I dont' recall which came first, but DarkStalkers also had multi-hit combos, and each combo was highlighted with the number of hits. Later Mortal Kombat III did the same thing, and combos have pretty much been a part of fighting games since.
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Say, as long as we're bringing back the "Edit" button, would it be possible to get a "Delete" button as well, for those times we accidentally hit "Reply" instead of "Edit"?

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Sort of.
Often when I would fry this game, Bentley Bear would actually be outside of the castle, where he could go off screen. I'm pulling this from distant memory, but I recall that if I went off screen and jumped at just the right place, the castle would finish and I would be whisked to what looked like the second castle of the first level, except that the characters all acted like it was past level 9 (the Wizard's hat jumped around, and turned into an enemy ball if it wasn't grabbed in time). Bentley also had an infinite number of lives, at least until the score reached 20,000.
Officially, no. I'm willing to bet real money the Atari 2600 version lacks the warps, though Atari did put them in all (or most) of their ports for other systems.
I disagree. Crystal Castles on the 2600 is spectacular, in my humble opinion. Of course, I've said that several times already.

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What happened to all the Pac Man machines?Ms. Pac-Man was in production for a lot longer than Pac-Man, and in fact is still in production. All of the Pac-Man cabinets were released before the video game crash, and I imagine a lot of them were lost to landfills and junkyards during that time. What's left has become highly collectible, and more likely to be in someone's basement or game room than in the local pizzeria.
Also what is Hangly Man?Hangly Man was an unauthorized hack of Pac-Man. Generally speaking, finding any hack in an arcade was often a challenge, since, strictly speaking, they were illegal. Some hacks, like Tempest Tubes, became quite popular, but most of them only saw random machines here and there. Hangly Man was one of the more popular hacks of Pac-Man, though certainly not as famous or widespread as, say, the speed-up hack for Ms. Pac-Man. I remember seeing Hangly Man once back in the day, though at the time everyone was calling it Chinese Pac-Man where I lived.
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I told you it was incomplete.

I plan on adding a new section to the database to keep track of whether a particular release was commercial, homebrew, vaporware, etc.
Tapper is on the 2600, yes. Root Beer Tapper is not. Semantics, I know, especially since Tapper on the 2600 should probably have been called Mountain Dew Tapper. But, I'm going by the official titles, or at least what I've been lead to believe are the official titles.
I've learned that Spectar was never released, like Rip Cord. A good ColecoVision page that includes scans of promo material for lots of games, released and unreleased, can be found here.
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I had to teach myself some more MySQL for this, which is a good thing. The individual lists for each system have already been covered. Here's a list of all arcade games for all three systems, the ColecoVision, the Atari 5200, and the Atari 7800, as well as their availability for the Atari 2600 and the Intellivision. This will give you an idea of how exclusive or nonexclusive each title was.
I'm sure this list is incomplete. It includes some unreleased games, but does not include homebrews. Sorry for the stark display, but I'm too lazy to reformat MySQL's output.

+-----------------------------+---------------+ | gamename | system | +-----------------------------+---------------+ | Asteroids | 2600 | | Asteroids | 5200 | | Asteroids | 7800 | | Battlezone | 2600 | | Battlezone | 5200 | | Berzerk | 2600 | | Berzerk | 5200 | | Blue Print | 2600 | | Blue Print | 5200 | | Blue Print | intellivision | | Buck Rogers: Planet of Zoom | 2600 | | Buck Rogers: Planet of Zoom | 5200 | | Buck Rogers: Planet of Zoom | coleco | | Buck Rogers: Planet of Zoom | intellivision | | Bump 'n' Jump | 2600 | | Bump 'n' Jump | coleco | | Bump 'n' Jump | intellivision | | Burgertime | 2600 | | Burgertime | coleco | | Burgertime | intellivision | | Carnival | 2600 | | Carnival | coleco | | Carnival | intellivision | | Centipede | 2600 | | Centipede | 5200 | | Centipede | 7800 | | Centipede | coleco | | Centipede | intellivision | | Commando | 2600 | | Commando | 7800 | | Commando | intellivision | | Congo Bongo | 2600 | | Congo Bongo | 5200 | | Congo Bongo | coleco | | Congo Bongo | intellivision | | Cosmic Avenger | 2600 | | Cosmic Avenger | coleco | | Cosmic Avenger | intellivision | | Crossbow | 2600 | | Crossbow | 7800 | | Defender | 2600 | | Defender | 5200 | | Defender | coleco | | Dig Dug | 2600 | | Dig Dug | 5200 | | Dig Dug | 7800 | | Donkey Kong | 2600 | | Donkey Kong | 7800 | | Donkey Kong | coleco | | Donkey Kong | intellivision | | Donkey Kong Junior | 2600 | | Donkey Kong Junior | 7800 | | Donkey Kong Junior | coleco | | Donkey Kong Junior | intellivision | | Double Dragon | 2600 | | Double Dragon | 7800 | | Dragon's Lair | coleco | | Food Fight | 7800 | | Frenzy | coleco | | Frogger | 2600 | | Frogger | 5200 | | Frogger | coleco | | Frogger | intellivision | | Galaga | 7800 | | Galaxian | 2600 | | Galaxian | 5200 | | Galaxian | coleco | | Gorf | 2600 | | Gorf | 5200 | | Gorf | coleco | | Gyruss | 2600 | | Gyruss | 5200 | | Gyruss | coleco | | Hat Trick | 7800 | | Ikari Warriors | 2600 | | Ikari Warriors | 7800 | | Joust | 2600 | | Joust | 5200 | | Joust | 7800 | | Jungle Hunt | 2600 | | Jungle Hunt | 5200 | | Jungle Hunt | coleco | | Junior Pac-Man | 2600 | | Junior Pac-Man | 5200 | | Kangaroo | 2600 | | Kangaroo | 5200 | | KLAX | 2600 | | KLAX | 7800 | | Kung Fu Master | 2600 | | Kung Fu Master | 7800 | | Lady Bug | coleco | | Lady Bug | intellivision | | Looping | 2600 | | Looping | coleco | | Mario Brothers | 2600 | | Mario Brothers | 5200 | | Mario Brothers | 7800 | | Mat Mania Challenge | 7800 | | Millipede | 2600 | | Millipede | 5200 | | Missile Command | 2600 | | Missile Command | 5200 | | Moon Patrol | 2600 | | Moon Patrol | 5200 | | Mouse Trap | 2600 | | Mouse Trap | coleco | | Mouse Trap | intellivision | | Mr. Do! | 2600 | | Mr. Do! | coleco | | Mr. Do's Castle | 2600 | | Mr. Do's Castle | 5200 | | Mr. Do's Castle | coleco | | Ms. Pac-Man | 2600 | | Ms. Pac-Man | 5200 | | Ms. Pac-Man | 7800 | | Omega Race | 2600 | | Omega Race | 5200 | | Omega Race | coleco | | Pac-Man | 2600 | | Pac-Man | 5200 | | Pac-Man | intellivision | | Pengo | 2600 | | Pengo | 5200 | | Pepper II | coleco | | Pole Position | 2600 | | Pole Position | 5200 | | Pole Position | intellivision | | Pole Position II | 7800 | | Popeye | 2600 | | Popeye | 5200 | | Popeye | coleco | | Popeye | intellivision | | Q*Bert | 2600 | | Q*Bert | 5200 | | Q*Bert | coleco | | Q*Bert | intellivision | | Q*Bert's Qubes | 2600 | | Q*Bert's Qubes | coleco | | Qix | 5200 | | Rampage | 2600 | | Rampage | 7800 | | Reactor | 2600 | | Rip Cord | coleco | | Robotron 2084 | 5200 | | Robotron 2084 | 7800 | | Roc 'n' Rope | 2600 | | Roc 'n' Rope | coleco | | Root Beer Tapper | coleco | | Side Track | coleco | | Slither | coleco | | Solar Fox | 2600 | | Space Dungeon | 5200 | | Space Fury | coleco | | Space Invaders | 2600 | | Space Invaders | 5200 | | Space Panic | coleco | | Spectar | coleco | | Spy Hunter | 2600 | | Spy Hunter | coleco | | Star Trek | 2600 | | Star Trek | 5200 | | Star Wars | 2600 | | Star Wars | 5200 | | Star Wars | coleco | | Stargate | 2600 | | Stargate | 5200 | | Subroc | coleco | | Super Breakout | 2600 | | Super Breakout | 5200 | | Super Cobra | 2600 | | Super Cobra | 5200 | | Super Cobra | coleco | | Super Cobra | intellivision | | Tapper | 2600 | | Tapper | coleco | | Time Pilot | 2600 | | Time Pilot | coleco | | Track and Field | 2600 | | Track and Field | 5200 | | Turbo | coleco | | Turbo | intellivision | | Tutankham | 2600 | | Tutankham | 5200 | | Tutankham | coleco | | Up 'n' Down | 2600 | | Up 'n' Down | coleco | | Vanguard | 2600 | | Vanguard | 5200 | | Venture | 2600 | | Venture | coleco | | Venture | intellivision | | Victory | coleco | | Wizard of Wor | 2600 | | Wizard of Wor | 5200 | | Xenophobe | 2600 | | Xenophobe | 7800 | | Xevious | 2600 | | Xevious | 5200 | | Xevious | 7800 | | Zaxxon | 2600 | | Zaxxon | 5200 | | Zaxxon | coleco | | Zaxxon | intellivision | +---------------------+---------------+
Interestingly, it looks like only Centipede made it to all five systems, though I know the homebrewers are working on others.
Edit: Removed a couple of entries that I should removed in the first place, for games that actually aren't on any of the three relevant systems.
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Many Atari 5200 manuals actually had sections reserved for score keeping. My Atari 5200 collection started with a hand-me-down console with games, and many of the manuals had scores written in by the former owner and his at-the-time girlfriend. I may still have a few of those.
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Oh, right, like you can do any better?
Wait... never mind.


Date: header in Private Message Notification
in Site and Forum Feedback
Posted
I was getting messages without a "Date" and was really was planning on mentioning it Real Soon Now. Really.
Anyway, next time I get a private message, I'll mention whether or not it has a date.
For those about to say "I've never seen a message without a date," some servers and email programs are smart enough to add "Date" headers to messages that don't have them.
/former email sysadmin