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Everything posted by FujiSkunk
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Anyone ever use Bidpay to pay for an auction?
FujiSkunk replied to RickHarrisMaine's topic in Auction Central
Before I finally succumbed and got a PayPal account, I was always recommending BidPay for credit card purchases. A little history: BidPay didn't start out as a Western Union entity. They were originally a separate company that just happened to use Western Union to do their money transfers. They became popular enough that Western Union bought them, changed the name to Western Union Auction Payments, then changed the name again back to BidPay. BidPay can only be used for auction payments. They require an auction number to go with each transaction, and therefore, unlike PayPal, BidPay cannot be used for simple money transfers. It is true that BidPay does not require drops of blood and promises of your first born. As a seller, I actually find that a huge plus. As a buyer, it does mean that BidPay is theoretically more risky than PayPal, but in reality it is no more risky than sending a money order through the mail. And while BidPay pays the seller with a paper Western Union money order sent through the mail, they also send out confirmation emails when the credit card has cleared. Many sellers, myself included, will ship based on that email, making BidPay just as fast as PayPal. BidPay's fees can seem a little high, but for mid-dollar and high-dollar amounts, the overhead isn't all that great. Also, keep in mind that PayPal also charges fees for credit card transfers; they simply hide these fees within the transferred amount. This supposedly means the seller is responsible for the fees instead of the buyer, but of course we all know that many PayPal sellers pass those fees along in the form of inflated shipping and handling. I do not accept credit card payments through PayPal, and I only charge whatever the post office charges me for shipping, so, paying with BidPay for one of my auctions is about as costly as paying with PayPal for many other people's auctions.</shameless plug> In short, BidPay is a good alternative to PayPal. I've used it for years, and haven't been burned yet. -
Got mine! This was very hipp generous of you. Seriously, thanks a lot!
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Best 5, in no particular order: 1. Stargate 2. Jr. Pac-Man 3. Pac-Man (Ebivision) I haven't actually played this one, much as I'd like to. If the screen shots are any indication, this one blows everything else out of the water. 4. Millipede 5. Crystal Castles Worst 5, in no particular order: 1. Zaxxon Actually, if I were doing these in order, this would still be #1. Simply awful. 2. Donkey Kong Junior 3. Pac-Man (Atari) It's not a bad game (it's not a great game either), but it's a terrible port, especially in retrospect. 4. Lock 'n' Chase I haven't actually played the arcade version of this, so I can only assume that it's not nearly as boring as this. 5. Defender I'm kind of reaching for a fifth here. This is another one that isn't really bad in its own right (and Atari did a better job here than with Pac-Man), however, when compared to Stargate, this one's weaknesses are impossible to ignore.
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The Genny wasn't all that bad. It plays Marble Madness pretty true to form. Sorry, I wasn't clear. I meant that the Genensis and the SMS were not well equipped to handle Sega's arcade games of the day, the ones with all the hardware-scaled psuedo-3D graphics like OutRun and Space Harrier. Nobody expects a console's technology to be up to par with its arcade contemporaries (at least nobody did back then), but I remember thinking Sega should have at least invested some extra time and hardware into making their home systems more capable of something besides a pale shadow of their arcade games. The 32x fit the bill, but by then it was a little too late to impress anyone. Marble Madness on the Genesis is pretty true to form, but they should have spent some more time on the music and sound effects. Believe it or not, I find the NES version more pleasant to listen to. We now return you to your regularly scheduled thread.
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Can't vote. My favorite, DarkStalkers is missing. The Street Fighter series gets points for starting the whole shebang. The Mortal Kombat series gets points for adding plot and character development (at least through the first three games) as well as making fighting games a little more accessible to newbies, and of course, the blood and gore that was so outlandish that it was anything but graphic (especially after the first game). The Tekken series gets points for keeping fighting games cool long after the other series have drowned in cheese. Still, DarkStalkers has my favorite cast of characters, and will always be my favorite fighting game.
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Only one: OutRun 2019 for the Genesis. It was something of an impulse buy, because I was starved for the original OutRun. It's been mentioned before, but Sega's home consoles of that era, the Genesis and especially the SMS, just weren't equipped to do justice to their arcade games of that era. The Genesis sometimes did a decent job of faking it, but OutRun 2019 just wasn't OutRun to me. Besides, the game was so easy that I beat it in one day. So, the next day it went back to the store.
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Greatest Beat 'em up of all time!
FujiSkunk replied to figgler's topic in Classic Console Discussion
Gotta go with Teenage Mutant Ninja Turtles on this one. The original arcade game was both an excellent side-scroller and a perfect tie-in with the cartoon. Tons and tons of lunch money.. uh.. didn't end up one TMNT machine or another. Honest, Mom! -
We had one in my college dorm's cafeteria for a while (this being 1994-ish). It boasted Tennis and another game that I can't remember. Nobody ever played it.
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Years ago somebody released a Ms. Pac-Man hack that gave her much faster speed. The hack became so famous that either Namco has made it part of the official kit or are at least turning a blind eye to its distribution. Do not adjust your joystick, this is perfectly normal. One neat variation of the hack requires a fire button that controls Ms. Pac-Man's speed: normal when not pressed, turbo when pressed.
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That... was awesome!
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I found one of the pirate multi-carts in a thrift store once. Still have it, in fact. It was a 20-in-one. Apparently they're not as hard to find over here ("here" being the U.S.) as one might thing.
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Link?
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Not bad at all, as long as you don't get jacked on shipping. If Centipede comes with the comic book, even better. Edit: $5 for shipping I see. Yep, not bad at all!
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Are you sure you didn't go into a spike? Have you cleaned your contacts (on the cart and Jaguar)? 841836[/snapback] If you exit a level early, I don't think you can get zapped on the way out. But if you're exiting a level normally, after shooting all the enemies, you're still fair game, and those spikes are killers. As for the sound problem, I'd also recommend cleaning the cartridge contacts, and also check to see if you're having sound issues with any other game, or with anything else connected to that same television or stereo.
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Is the 5200 Multicart still available to buy?
FujiSkunk replied to dalton4life's topic in Atari 5200
You'd have to carry it strapped to your back...kind of like the pack the ghostbusters carried It would require that same power supply, too. -
Of all the classic systems, console and computer, the C-64 sports the best translations of Donkey Kong and Defender (though Defender is perhaps a little too easy). Turbo OutRun is a must-play, both for excellent sample-filled music and for gameplay that proves that the C-64 really could do a game like OutRun justice. The rest of my top 10 would be: Jumpman (doo doo-doo-doo doo-doo-doo-doo-doo-doo-doo), Impossible Mission ("Stay a while! Stay forever!"), M.U.L.E. (I've never actually played it, but everone tells me it's an essential), Rambo: First Blood Part II (the game is average, but the music will haunt you long after the game is over), Arkanoid (mouse and paddle goodness), Ghostbusters ("He slimed me!"), and Boulderdash (just one more diamond... d'oh!!). There are other games in my collection that see more playing time, but I think this set would be a perfect cross-section of everything the C-64 was capable of, at least in the genres of games that I liked to play.
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I think Pac-Man on the 5200 was the first one that really blew me away. The 2600 had some good games up until that point, but I can't really say any of them had jaw-dropping graphics. It's a matter of comparision: It's kind of hard to break the mold when you're still in the middle of making it. When I saw a 5200 for the first time, I was surprised by Pac-Man. I remember thinking, "Whoa, they really can make it look like the arcade game!" Shortly afterward, I was impressed by Centipede on the 2600. With a title screen, a demo mode, and even floating scores, I was amazed by just how much the 2600 was really capable of, and how under-utilized it had been up until that point (you could say it had undiscovered potential, to be fair). 5200 Pac-Man was still the first, though.
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The Official "Thrift finds" Thread
FujiSkunk replied to Happy_Dude's topic in Classic Console Discussion
Yeah, but I've been to Spain and seen the women there, especially in Barcelona. You have nothing to complain about!!! Well, I've never been to Spain, but I kind of like the music. I've heard the ladies are insane there, and they sure know how to use it. -
Heeeyy!!!! Oh well, I love mine anyway. Seriously, for anybody still on the fence, stop hesitating and start buying. You won't be disappointed. /CC2 Satisfied Customer
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"Don't Stop Believin'" is an awesome song.
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Hmm. The 32x offers mixed 32x/Genesis output, while the SegaCD in the usual SegaCD/Genesis set-up offers mixed SegaCD/Genesis output. To get the audio from all three machines, I would guess that you need to take the audio output from the 32x and feed it to the SegaCD, then connect the SegaCD's output to your TV/stereo/whatever. Not having a 32x at the moment, however, I can't test this.
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Got it. My binary was corrupted. I must've done an FTP ASCII transfer at some point. Good ol' DOS FTP. Thanks for the reply. This is a really cool hack, by the way.
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I saw the same thing, on level 1 board 4. I had just gotten killed by Coily and was starting my next life. I didn't jump off the board, but suddenly I was flying off on a disk, and that same black square appeared.
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I have to ask a stupid question. What is the bank-switching routine to use on the Cuttle Cart 2? I've tried all the obvious ones and most of the others, and so far the game hasn't loaded. Thanks.
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Both versions are cool, and the 2600 version gets bonus points for producing excellent graphics. The problem with the 2600 verison is, the environment is too predictable. It's extremely easy to figure out which things need to be shot and which can be ignored. Plus, the evil eye is supposed to be a distracting opportunity for extra points, but in the 2600 version, it actually offers a break from the action. On some screens, the longer you let it stay, the longer you don't have to shoot anything at all. My money's on the 7800 version.
