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Posts posted by Duranik
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there is also a PC version available from Sage
... which I can put for public if you agree. This converted also includes the player for quick testing on the lynx. Loader Cart and serial converter cable requiered.
Of course, no problem.
BTW. What happend to your Lynx game "Push around the world" ?
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It´s still available, visit the Alpine Games Website to get more details
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Here are some more facts about LynxMod, the MOD-Player
has a replay frequency of 6khz, during development we experimented
also with 8khz which sounds of course better but needs more memory and
cpu time. Biggest Problem on the lynx is the small main memory.
During the development of Alpine Games we toyed also with the idea to write a YM-Replay
Routine (to replay ST Chipsounds) but we went with the mod route instead.
The Effects supported are:
11 Position Jump
12 Set Volume (only supported on Lynx 2)
13 Pattern Break
Mods must be converted with a special program, it is available for the Atari ST computers,
there is also a PC version available from Sage
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Hello
You should set the Reloadable depth in SPRCTL1, in your example
titleSCB
dc.b %11000001
dc.b %00010000 ; <=== Set Hsize, Vsize
dc.b %00000000
dc.w 0
dc.w title_sprite
dc.w 0
dc.w 0
dc.w $100 ; <==
dc.w $100 ; <==
dc.b $01,$23,$45,$67,$89,$AB,$EF,$00
Regards
Roland / Duranik
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There was a small supply problem but this should be fixed now, all US customers
should be able to get this from Songird or Video61.
The Alpine Games Bonus card is not a real game, it is a collection
of small demos.
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The "Alpine Games Bonus Card" is now available for everyone. Visit our
Homepage to get more information.
Johannes / Duranik
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The lynx is not the beutiful hardware you make it out to be, had it been so it would have been not just outrageously more expensive than it was, but the games wouldn't have run on the hardware as they do. Even Alpine Games, which you constantly toss around as the lynx's defense as superior hardware had a crappy frame rate and no in game music (except in the figure skating event) due to limited execution time.
It is obvious that no one who is so devoted to the false superiority of the lynx hardware as some of the people in this topic would break down and believe these facts. However, I will say it again. The lynx is NOT and NEVER will be as powerful as a Genesis, SNES, TG-16 and ESPECIALLY GBA.
What you are saying is totally wrong.
Almost every event in Alpine Games has transparency effects, which
requires a constant Framerate and redrawing with 60 or 75 Frames per
second otherwise you would see a strong flickering.
The Figure Skating for example has transparency effects and plays a 4 Channel MOD
and is loading and decrunching data in realtime during the game.
The main problem with not having music during the events is the lack of main
memory and the lynx not beeing able to nicely access data from the cartridge
(like all the other consoles do). Playing chipsound music would be no problem
at all, but the lack of time and a good editor to create chipmusic was a problem.
Therefore we wrote a Modplayer which is a well known format for music creators.
We never claimed AG is the pinnacle of all Lynx Games, and to stop this discussion
the lynx is a very nice machine, but of course it is no SNES or Megadrive, compare
it to GameGear and GB/GBC, thats what it was made for.
Johannes / Duranik
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Seriously, i can´t read all those jaguar is full of bugs things any more. What particular
bugs did you stumble across you had to change your whole design due to limitations or
bugs of the hardware ?
In my opinion most of the hardware bugs people are complaining about today are
not hardware related and just buggy source code. Jaguar is a complex machine, most
the things should be done in assembler which makes it even more difficult.
We had no problems with bugs when we developed Native a couple of years ago and
it is using quite a bit of the hardware in the machine.
Of course there are some limitations and the most obvious error seems to be the
famous network bug.
There are some bugs in every system, Lynx, Falcon, Dreamcast, all the newer systems,
I don´t see jaguar to be a lot more buggy then those.
Johannes / Duranik
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Of course, all scores have the same chance to win. It doesn´t matter
if you have 1 or 5 scores online. Winners will be published within the next days.
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Hi,
the last day ! send your scores in NOW if you want
to win one of the carts.
Ciao,
Johannes / Duranik
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Due to some requests we will extend the date for the Alpine Games cartridge contest till 15.06.2005. This is the last and final date.
Regards
Johannes / Duranik
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sorry, our fault, your score is online now, thanks.
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There will be no Native on Dreamcast, but we are in the planning stage
of a Dreamcast game.
Johannes / Duranik
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the cartridge is not a complete game, nothing we want people to
spend 20 or 30 bucks, just stuff that is lurking around on our hard
drives.
Perhaps you overestimate the lynx market, apart from
the roms for the emulators, i guess there is no piracy at all.
Most likely it would be much more expensive to build a cartridge
like alpine games instead of just buying it. I have never seen
any of the new releases like Sokomania or Championship Rally
on any romsites.
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Yes, all scores displayed on the homepage have a chance to win,
it doesn´t matter how old they are.
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We have started a little Alpine Games "contest".
You can win a very rare lynx cartridge.
Take a look at www.duranik.com to find out more.
Johannes / Duranik
Some interesting bits about Ataris Panther and Jaguar
in Atari Jaguar
Posted
Here you can find a very nice interview with Martin Brennan, one of the Flare developers
Martin Brennan Interview
there are also lots of other interesting things on this page like movies of unreleased Konix Games.