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vintagemoose

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Posts posted by vintagemoose


  1. 12 minutes ago, Hastor said:

    I mean in order to play the games you should keep it. If I had one, 'storage' would be 6 inches away and getting swapped with my jagsd as needed.

    Plus it's always nice to play the 'will the Jaguar CD work' coin toss when you reconnect it 😉


  2. I think it's a valid concern for some people, the CD is a (relatively) rare item and, as such, would be a prime reason to buy it. I think the posters question is more is this something that can be patched in and is it definitely going to happen. Two valid concerns which i'm guessing are nearly impossible for SainT to answer at the moment (given the nature of the problem).

    • Like 2

  3.  

    Unfortunately there's nothing out of the ordinary in there. :(

     

    I think it's something to do with interrupts and exactly when they are generated. Although I'm not sure how or why yet.... I can certainly vary the behavior of the GPU fetch unit accessing local GPU RAM from the CPU by changing when and for how long the interrupt line is held high.

     

    Very odd.... :?

     

    Yeah the docs seem to suggest that the address might be a little odd if the GPU Interrupt code hasn't run. But I think that's fairly well known


  4. I've got no problem with a 3D printed case, it's what's inside that counts. The worse problem you get with a well printed 3D object is layer lines, and if they're genuinely a huge issue you can just get some epoxy and scrape it over to make the case smoother.

     

    I'd certainly rather a 3D printed case than an extra £20 - £30 on top for an injection molded one.

    • Like 2

  5. No, it won't fit in a standard case.

     

    I have the new boards back now, though, and they fit in the case I have designed perfectly! I've decided to increase my 3D printing capacity after pricing injection molds and outsourcing 3D printing. Sadly they are just too expensive. However, the quality of the 3D prints I produce has never been an issue, just the speed I can do them. So I'm addressing the speed issue - it's nearly there now. This will let me produce all my carts more quickly.

    Have you looked into Cold Casting? It can be quite good for mass producing, especially if you produce a good initial model


  6. Good point, it's (relatively simple). In terms of how the consoles are arranged there's a couple of overarching rules, but there's no ordering based on manufacturer, age, era or anything like that.

     

    A slightly old picture of the shelving units

     

    Any systems that work best on old fashioned CRT screens (including the Atari 2600) are on the left hand side, any machines that need some weird screen modes or refresh frequencies are on the right, with my OSSC unit.

     

    Other than that, There are 9 units, each with 3 shelves. The units are named A to I and the the shelves 1, 2 and 3. Obviously, I only have a couple of screens (ignoring the CRT). So each unit is connected via a video switcher, and then three of those switchers are connected together.

     

    AV Connectors

     

    Breakdown of the units

     

    Unit 1

    • Atari 7800
    • Casio Loopy
    • Sega Pico

    Unit 2

    • Atari Jaguar w/ CD
    • Microsoft XBox
    • Panasonic FZ-1 3DO

    Unit 3

    • Mattel Intellivison
    • Sega SG1000 Mk2
    • Amstrad GX4000

    Unit 4

    • Sega Mastersystem
    • NEC Supergrafx w/ Super CD
    • Fujitsu FM Towns Marty 2

    Unit 5

    • Nintendo Entertainment System
    • Sony Playstation 2
    • Super Nintendo Entertainment System

    Unit 6

    • Sharp Twin Famicom
    • NEC TurboDuo
    • SNK Neo Geo CD

    Unit 7

    • Sony Playstation
    • Sega Dreamcast
    • Nintendo Gamecube

    Unit 8

    • Apple/Bandai Pippin
    • Sega Saturn
    • Bandai Playdia

    Unit 9

    • Philips CDI-450
    • Commodore Amiga CD32
    • SNK Neo Geo AES

    Unnofficial Unit 10

    • MB Vectrex
    • Atari 2600 w/ Romscanner
    • NEC PC-FX
    • Nintendo 64 w/ N64DD
    • NEC CoreGrafx
    • Sega Megadrive 1 w/ Mega CD 1 and 32X
    • Sharp X68000 Super HD
    • Sharp X68000 Compact XVI
    • Sammy Atomiswave
    • SNK Neo Geo MVS 1-Slot
    • Fujitsu FM Towns Marty 1
    • Atari 2600 Jr
    • NEC Turbografx
    • Fujitsu Ten Car Marty
    • Sony PSX
    • Mist FPGA

    Handhelds

    • NEC PC-Engine GT
    • Bandai Wonderswan
    • Bandai Wonderswan Color
    • Sega GameGear
    • Sega Nomad
    • Sony PSP
    • Sega CDX
    • Tiger game.com
    • Nintendo Gameboy
    • Nintendo Gameboy Color
    • Nintendo 3DS
    • Nintendo DSi
    • Nintendo VirtualBoy
    • Nintendo Gameboy Advance SP
    • Atari Lynx 2
    • SNK Neo Geo Pocket Color
    • Like 1
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