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DoctorSpuds

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About DoctorSpuds

Profile Information

  • Custom Status
    This body is under new management
  • Gender
    Not Telling
  • Location
    The Funny Farm, Oregon
  • Interests
    Moonlighting as an amature Sci-Fi writer and 'artist'
  • Currently Playing
    All sorts of things...
  • Playing Next
    I don't know. I'm not a psychic, you tell me...

Recent Profile Visitors

13,996 profile views
  1. Ah crap! Stretched my neck wrong and now I can't turn my head to the left. I have a good feeling about today.

    1. Show previous comments  9 more
    2. DoctorSpuds

      DoctorSpuds

      Just got back from work and nah, she ain't feelin' better. What a time to realize I ain't got any Tylenol at my apartment.

    3. GoldLeader

      GoldLeader

      Go buy some Ibuprofen!    (It's $1 at the Dollar store.)

    4. DoctorSpuds

      DoctorSpuds

      You think I got Ibuprofen money?

  2. DoctorSpuds

    Digital Illustrations

    A collection of illustrations I've done. Nothing too special, this is just a good place to lodge them.
  3. So it is true. Portland does just shut down when even a bit of snow falls. Looks like I'm not going in to work today.

    1. Show previous comments  3 more
    2. GoldLeader

      GoldLeader

      We've only got an inch but it's very frigid (-1 realfeel -11) and due to a COVID Test (already negative; Yay!), I'm gonna let one of the other drivers get some extra hours, so I'm Off Tonight Too!  YAY!!!!    Off yesterday, and now a 3 day Weekend!! WOOHOOOOOOOOOOOOooooooo!

    3. Cebus Capucinis

      Cebus Capucinis

      In their defense, PGE is reporting 200k people without power.

    4. GoldLeader

      GoldLeader

      I didn't know that Portland game show had no power!

  4. First migraine of the year! I am so very blessed. Time to go dunk my head in molten lead because that would be more comfortable.

    1. atari2600land

      atari2600land

      I get mine in my right eye. That's always lovely.

    2. Cobra Kai

      Cobra Kai

      I have some pretty good drugs for my migraines. One is called  Relpax but it's kind of expensive so I use that sparingly, and the other is Sumatriptan which is really cheap, but I have to cut the pill in half because while it removes the migraine it also gives me anxiety in too high a dose. The Relpax makes me very tired also, but both of them work wonders on severe headaches.

    3. GoldLeader

      GoldLeader

      Late to this but thought I'd mention:  Bananas help some people out.  Something about a perfect mix of Potassium and Magnesium.    Also, a lady I worked with suffered migraines almost every day, then one day drank a Gatorade, and NO MIGRAINE!  So she drank one Every day and they went away!

  5. Did anybody else just not use Dolby when listening to cassettes?

    1. joeatari1

      joeatari1

      I used to buy the better "metal" cassettes back then so I didn't need it.  They reduced hiss to almost nothing.  If I did use Dolby with them it seriously impaired the high frequency output in the music.  Cymbals would sound very attenuated.

    2. DoctorSpuds

      DoctorSpuds

      It makes the music sound squashed.

    3. Rick Dangerous

      Rick Dangerous

      Yep; NEVER Use B or C, i think they make the tape sound worse.  I typically stick to 70eq as well and rarely use 120.  The only Dolby NR i like the sound of is HX/HX-Pro and it's not really traditional NR like B and C and S are; it's only applied while recording.  Sounds great on Sony Decks but i mostly use my two Nak's. 

  6. Hey! Riddle me this!

    Why is Lego so goddamn expensive!?

    1. Show previous comments  2 more
    2. simbalion

      simbalion

      It seems Legos have always been expensive. Part of it might be the limited production, but the other might be because they are not made as a throw-away toy. Legos are actually meant to last a long time with the newest bricks supposedly able to work with the earliest. While I had the occasional issue with a bad brick over the years, I have to admit the things are durable.

    3. DoctorSpuds

      DoctorSpuds

      I have noticed a gradual drop in brick count as compared to prices over the years. It also does heavily depend on what you're getting, the licensed sets always have a higher price to brick ratio but even some of Lego's own brand sets have been ridiculous, especially the new Lego Police sets. Their new 4+ range is also a downright scam. In exchange for getting simpler sets to build you have to pay a wild premium. Some sets with sub 200 pieces cost as much as 40 dollars. It just annoys me, when I was a kid I couldn't buy Lego because I didn't have any money, now that I'm older I still can't buy Lego because it's prohibitively expensive and the value for money simply isn't there.

       

      Oh well, I probably have bigger things to get annoyed over.

    4. GoldLeader

      GoldLeader

      You can join me in being extremely mad that nutari calls its abomination a "vcs"!    🤣🤬🤬🤣

  7. Wow

    Percussive maintenance for the win I guess. Entex Tele-Pong with some serious battery corrosion and interior problems (stuffed with newspapers to keep the board steady, handmade solder-free battery springs) and it would only display the center line of the field but not the paddles or ball. I knew they were registering because there was a beep when the ball left the field. Give the board a few 'gentle' whacks and voila! I can now play the most barebones game of Pong ever seen by humans!  

     Tele-Pong.thumb.png.4366c9e7acd3932af6b55aade92030d8.png

    Tele-Pong.png

  8. I can't believe I have to say this in 2021, but folks, don't copy that floppy.

    1. DragonGrafx-16
    2. DragonGrafx-16

      DragonGrafx-16

      Funnily enough it was actually recommended back in the day to copy the floppies of your software. It was just that you weren't supposed to distribute it. lol

    3. GoldLeader

      GoldLeader

      I don't have the resources left to copy a floppy...I'm too busy downloading a car...

  9. There is nothing more cathartic than re-arranging/re-sorting your collection.

    1. Rick Dangerous

      Rick Dangerous

      And then alphabetizing each console's library :) 

  10. As a general rule: If the reward for completing a game is a cosmetic, outfit, weapon skin, etc. then it should carry over to your other saves so you can play through a new game with those cosmetic unlocks.

     

    If you're gonna drop 100+ hours into a game and be rewarded at the very end with some costumes you should be able to start your next playthrough with those costumes.

     

    It just seems like common sense

    1. SlidellMan

      SlidellMan

      I agree completely. A little logic goes a long way.

  11. Ooh! Shading is fun!

    Eve_4.thumb.png.442882eb7a989484b0fbf9bf130380aa.png

    1. DoctorSpuds

      DoctorSpuds

      I drew this whilst listening exclusively to the music from this video...

      My mental state is in tatters as a result.

    2. GoldLeader

      GoldLeader

      ^That is Crazy!  

       

      Here's the one that I find...Insane!   (Warning ...Will stick in your head for Days!!)

       

       

  12. At a guess I'd say a lot of these obscure publishers were affected heavily by region. And due to their dubious legality I'd say they were also limited to very few stores. Some of them may be akin to own-brand toys and things found in dollar/pound stores, a bit like the Zellers releases, and others were likely only advertised in magazines as mail-order only. Some of the bootleggy brands were actually fairly prolific, especially in Germany with Quelle and its design subsidiaries, you can't find a single game lot on ebay.de that doesn't have one or two Quelle games in it. The possible creator of most of the games I listed, Homevision, only seemed to have a presence in France and Italy, and a pretty small one too despite how many stores they have listed in their ads. (Fun fact, according to their mailing address in their advertisements they were a Belgian company based in Brussels.) The same holds true in North America for the more established publishers, I'm sure a few folks on the forum can confirm that they never saw at least one or two well established publishers until after the fact because the stores around them just didn't carry them. As far as I can tell you exposure to certain pockets of the library is based entirely on luck and where you live.
  13. Just popping back in at the mention of terrible PAL Games. After a brief rummage through Atarimania I have these gems to taint your emulators/harmony carts with. (With Links!) To be honest I got all of these from a single publisher, Suntek. Admittedly Suntek lifted a good chunk of their games from Homevision, but due to Homevision's games being impossible to acquire I have to defer to these guys as the more common option. Dragon Defender: Astroblast on its side with terrible collision, sounds, and difficulty. Farmyard Fun: Half the name is a lie, guess which one. A mixture of Challenge from Zellers and Pac-Man with no walls. The sounds are atrocious and is an overall painful game to play. Mole Hunter: Whack-a-mole, except you're slow as a brick and can barely hit the moles. Eventually the moles escape the holes and run around the screen, unfortunately you are the aforementioned. Parachute: The first round is alright bar the awful sounds but the second round makes the game unplayable. The obstacles shift diagonally upward across the screen, which means they will emerge from beneath you when you're on the edge of the screen and kill you. They also maintain their positions across the screens so if you exit the bottom of the screen directly beneath where an obstacle is on the top of the screen then you're guaranteed to lose a life upon entering the next screen. Good concept, crap execution. Treasure Island: A unique dodg'em game where you control a pirate ship and blow away obstacles with a player controlled cannon. The controls for aiming the cannon are a bit unintuitive but you can get the hang of them, too bad actually hitting anything is near impossible. A hit will only register if the cannonball hits an obstacle at the point of landing which is nearly impossible to do as everything is moving at wildly varying speeds. Luckily for you the enemy shots operate on the same logic so you can just blow past them without firing and collect the end of level reward. UFO Patrol: Just dismal. The idea is solid, it could actually be a decent game with some serious polish. Unfortunately everything moves too fast, the collision is dreadful, and the difficulty spike on level two, where half the playfield is obscured, makes the game impossible. The game is a friggin' precision shooter, make sure the shooting is fine-tuned and that the second level doesn't make the things you're shooting invisible! Firebug: The controls kill this game completely and utterly. Even if you can figure them out the game you wind up getting was not worth the hassle. As far as I can tell none of these games were released in any capacity in North America, heck it seems even the South American publishers ignored these. None of them are good, the few that have decent concepts are destroyed by their terrible executions of said concepts. I will give these games credit for having, at times, very impressive graphics, not quite Xonox levels but still quite colorful and complex... at times. All of these games feel like they were programmed over a weekend by somebody who should've known better.
  14. I think it was usually a case of biting off more than they could chew. If you look at their game library they probably have one of the most ambitious lineups on the system with a huge amount of arcade conversions and licensed IP's. We all know that the 2600 is spotty at best when it comes to quality arcade conversions and that spottiness hits Parker Bros pretty hard. I'd say the simple fact that they managed to get those games working on the system is impressive enough even if a good chunk of them are subpar.
  15. Anyone know how much Red Label 2600 games cost back in the day? My Google-Fu is weak today.

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