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Posts posted by elevengames
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Sorry 'bout that. I have been working non-stop on the mega sg since earlier this year. I am doing 12 hour days, 7 days a week. There's only one of me so unfortunately so I haven't had a chance to go back and do anything on the those yet. I still want to port the intv core to the nt mini and do some other fixes as well but it will be awhile yet.
Glad to know theres still interest. No need to apologize. Take care of yourself!
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Just noticed that Analogue dropped the price of the Black Nt mini by $50 (still sold out, of course) to match the price of the newly labeled Classic silver version.
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I mean, what kinda updates do they need?
The Intellivison core for the Nt mini for one
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From a few of the articles Ive read, it sounds like Sega CD support is built into the FPGA. So, with a jailbreak, wouldnt that mean you shouldnt need the Sega CD attached to play the ISOs? Also, its been suggested that the goal is to have 32X support eventually implemented into the FPGA. This seems unrealistic given that the Super Nt doesnt support any of the more complicated expansion chips.
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If Mega Nt is real I'll be buying a mega everdrive as well

I would wait to see what the inevitable jailbreak offers if such a product is released.
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Doesnt look like NT Minis are getting another production run anytime soon.
https://twitter.com/analogue_co/status/978983514145153025?s=21
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Yes, this appears to be the case as my Star Fox 2 cart loaded without having to unplug the controller.More important, is this version based on the official 4.1?
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Can we still play Super Turrican DX from the system menu?
Yes you can, they still show up on the main screen.
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My Star Fox 2 cart now works like a charm without having to fiddle with the controller. Thanks, Kevtris!
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I will test this as soon as I get home from work* Controller reading- this fixes street racer's "cannot be used with superscope" message, game genie blowing through the title screen without stopping, and I hope star fox 2's "use original controller" message. I do not had this cartridge, so I hope someone can test this for me that does and verify the fix works for it, too.
Edit: Ill be testing using a Stunt Race FX cart that has the SNES Classic ROM of Star Fox 2 flashed on it. It worked on the older firmware as long as I didnt have a controller plugged in upon boot
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I heard about it, but I would have to get ahold of the repro to test it out.
Im having the same issue with mine. I would happily loan it to you if youre interested.
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Kevtris, I just remembered my 8bitdo wireless reciever lights remain lit up and flashing when the NT mini is powered off. Because of this I used stock controllers most of the time. Does this occur on the Super NT also? On an original NES or SNES they turn off when the system turns off. I hate having to unplug them after each use. My NT mini also buzzes if they are plugged in when the power is off.
Thanks
If you contact Analogue about this, they will send you a new power supply. Mine originally did the same thing, and the new power supply completely resolved the buzzing/hissing sound.
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This is not true. Units are just arriving (and still arriving).
These are not preproduction units with preproduction software.
My Life In Gaming: So yes, a Super Nt episode is indeed in the works! This is final hardware, but we can now say that we've been testing out a prototype since December!
https://twitter.com/mylifeingaming/status/957000091398746113
Perhaps this is where the confusion stems from? Seems like some have had access to prototypes since December, but are just now receiving final units for review.
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Sounds like it may just be a bad angle/lighting issue. According to John: It looks really good in person. Better than the website shots.Wow, I was regretting not purchasing the clear one. Not so much anymore. I went with a black one and a gray one (with purple) to match the Nt Minis I have.
https://twitter.com/dark1x/status/956915330500169728
Of course, what better means is subjective. Ive asked him to share more pictures.
Edit - More pictures here (still looks cloudy): https://twitter.com/dark1x/status/956963979636731907
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Wow. Looking at that and Joe's picture I'm so glad I got the Super Famicom version of this console. The translucent doesn't look bad though. The Super Famicom is going to do better together with all my SFC games and accessories. Now I'm curious about the black version. That could look pretty nice.
Heres a pic of the black one: https://twitter.com/pcbrown/status/956617901598912512
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John Linneman from Digital Foundry posted a picture of the transparent version of the Super Nt. It looks less translucent than the images Analogue has posted on their site:
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Looks like reviewers are starting to get their Super Nts
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I think they mean the state where you've loaded a core (or you're in the NES core by default) but haven't yet loaded a ROM. IIRC once you load a ROM, you can access the menu to choose a different ROM, or go all the way back to the main menu to change cores? I may be wrong but i think the loaded ROM keeps running while you are in the menus. So i think what elevengames is asking if there is a way to just terminate the currently running ROM and go back to the state where no ROM has been loaded. I'm not sure if this is currently possible but I also don't really see the case where it would bother me, personally.
Yes, this is the state I was referring to.
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Regarding the Analogue NT Mini - is there a way to quit/exit/unload a game without switching games, resetting the system, or changing cores? I've had the system since February and haven't figured out if there's a way to do this.
kevtris - You are a living legend. Thank you for doing what you do.

FPGA Based Videogame System
in Classic Console Discussion
Posted
Not sure if this has been posted (didnt remember seeing it). Great blog post from Nerdy Pleasures about the Mega Sg with some interesting details about its development.
http://nerdlypleasures.blogspot.com/2018/10/the-analogue-mega-sg-preview-of-next.html