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Azathoth

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Posts posted by Azathoth


  1. Today I had a replacement 3DO laser lens arrive that I was hoping to fix my console with. Either the lens was dead out of the box (most likely) or needed the pot tweaked on it to work, which is something I didn't even want to fool with. Frustrated with the whole thing I decided to check on an IDE CD-ROM I had salvaged from a decades old 486. I had completely ignored it before, since everything I had read online said you needed to use a specific model number (CR-563-B), but figured it would be worth a last ditch effort.

     

    Turns out this thing is a complete drop in solution. All the connectors match up 1:1, all you have to do is pull the old PCB off your original 3DO drive and mount it on this one. This drive number is CR-572-B. The drive motor, gears, lens, everything is exactly the same as the original 3DO drive. I figured I'd post this model number since I've never seen anyone mention it anywhere.

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  2. 13 hours ago, Loafer said:

    Since there is no place to slide your feet, doesn’t that make you more hunched over than you should to play Star Wars while sitting on the bench?  Oh my poor back.

    This never even dawned on me until you mentioned it. 

     

    Sitting while holding my hands out past my kneecaps is not an enjoyable position, nor do I fancy the idea of straddling with my legs out like I'm riding a horse. 


  3. There's a few games for Wii that I played (HotD and Ghost Squad off the top of my head) that allow you to remove the crosshair and calibrate the aiming more to a real line of sight rather than the systems universal calibration. While not as accurate as a Guncon or Stunner it still works fairly well as long as you stay seated in the same position you were when you calibrated it.


  4. 12 hours ago, Daj said:

    Well I regrettably picked up Night Slashers on sale can at least confirm that the "Johnny Turbo's Arcade" line is basically trash

    I wholeheartedly agree. Not even having a barebones basic option like remapping buttons is pathetic, especially when their choices are stupid to start with. Fighter's History exemplifies everything wrong with their releases; the button mapping is atrocious and the difficulty is set to wipe the floor with you. Their release of Bad Dudes doesn't even let you do the power punch, which is a pretty large game breaking glitch.

     

    I really like the Arcade Archives series. I've never been a fan of score attack games until the past few years, and the addition of the two simple online leaderboards to every release really go a long way. I also like how they're a bit more comprehensive in that they include all versions of a game (which blows the pitiful Konami arcade collection out of the water).

     

    The only complaint I have would be that I have some real love/hate relationships with their price structure. Having a flat price across the board is nice in some instances, a heavy hitter like Donkey Kong isn't inflated. Flipside is there's a lot of stinkers that I don't see anyone in their right mind paying more than $1-2 for, and these same ones are never on sale. 

     

    I paid $8 for City Connection, and I really like it, but even as a big fan of it I can see why people would scoff at that price. $8 for some of these really old, really obscure, totally not-fun games just isn't going to fly in a marketplace with lots of newer, cheaper alternatives.

    • Like 1

  5. On 1/4/2020 at 9:20 AM, digdugnate said:

    I tried adding ya, but it didnt like your Switch code 😞 It said it couldnt find that one. 

    I'm glad you mentioned this, I made a one digit typo in my post. Unfortunately I can't go back and edit my mistake, but it's

     

    SW-4621-5929-3497

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  6. Both of the original Xbox Battlefront games are backwards compatible with both the 360 and Xbox One, so there's that...

     

    I can't speak for the 2nd one, but I bought the first one a year or two ago on sale along with all the DLC for like $5 USD. For that, it's worth it. Not many people play it online anymore, and the way the DLC maps are splintered from the base game you'll likely never use them.

     

    I didn't enjoy it nearly as much as the original games, but for a fiver I couldn't argue against it. Too many game types that nobody plays, gameplay is too grindy, vehicles are few and far between compared to the originals.


  7. 3 hours ago, TheCoolDave said:

    Didn't I read something that the ORIGINAL Genesis adapter for master system games does fit on the retron 5...???

    You are correct. Also the Tototek SMS/Mark III converter works as well.

     

    I had a pre-order launch model that eventually died within a year or two and it didn't have very many hours on it at all. The rechargeable controller battery also leaked out all over the unit while sitting in its cradle which might have caused the issue. Found a cheap used one and still have it plugged up but don't use it much at all.

     

    I like having an automatic per cartridge save state, which is a big deal for high score games, and I also like the simple and easy any controller/any system setup. If being able to use the original controllers (and freely swap setups with ease) isn't an issue there's little reason to pick this versus any other Android or Linux device with a small footprint. 

     


  8. It's hard to get excited about this thing when Sega themselves have devalued their own properties so often. Having 3/4 of the included games being the same old stuff is one thing, shoving a 3 button controller on Westerners that nobody wants is another.

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  9. 2-3 weeks ago I noticed my local Walmart had these reduced to $199.99, had 5 units in stock but only 2 different titles (Tempest and Galaga). I decided to keep an eye on them to see how deep of a price cut they would eventually have.

     

    Walmart in the next town over had them priced at $200 even and had the same units along with a SFII cabinet.

     

    I noticed today both stores have more units in stock, and have raised the price on all of them back to the full $299.99.


  10. I really like the way they implimented the control scheme for the rotary stick shooters, especially on the DLC games (which has one slight tweak).

     

    Beast Busters' light gun cursor though? Yeech. Having the recticule Auto center and relying on hair sensitive analog controls makes me not want to play it at all.


  11. The Namco Blast packaging similarly has arcade screenshots on the packaging, and the small print says: images are for reference only, specifications may vary. Is that enough?

    Being that the box screenshots have still feature the arcade version, and many people give At Games a pass due to the flimsy disclaimer; so what exactly should be considered unacceptable? Is there a line? Would it be alright to show the arcade shots but include 2600 or Tiger LCD handheld versions?

     

    Is the fact that the unit powers on, doesn't burn your house down, and plays some form of Galaga make it acceptable?


  12. So it would be like an arcade experience; you couldn't flip dip switches or use save states in the arcade.

    Again, you're stuck with the negatives of an arcade cab without the positives of a real one. If this was truly "bringing the arcades home" then you'd be able to set difficulty, extra lives, blood, timers, and everything else until your heart was content, because that's how a real cab would be in your home.

     

    Saying "well it was set on hard back in '92 at the pizza parlor, git gud" isn't an excuse. I also paid 25 cents a game and wasn't required to assemble the cabinet.

    • Like 1

  13. [...] and just finding the "best" way to play these games. Since the VERY best would be an authentic cabinet [...]

    That point there is my biggest bone of contention with these things. As a gamer, not a collector, hoarder, packrat, or shelf queen, but as a genuine fan of certain games the concept of these is fantastic. I look at SFII like NE146 does Space Invaders. The best way to experience it is the same way you originally did, the same way the original creators designed it to be played: a proper 6 button setup with commercial grade controls and a vivid monitor in your face along with stereo speakers blasting in your ears. This purports to finally be able to not only bring the true arcade experience home, but even improve it by making it more affordable with a smaller footprint.

     

    Instead it's almost like you're getting all the negatives of a dedicated cabinet (or emulation) with very few of the positives. You've got weird, offset control layout using cheap components with poor audio and a small, cheap LCD screen. You've got all the (potential) hiccups of emulation like sound glitches, lag, and dropped frames, but none of advantages like savestates, rendering options, or region selections. Hell, you don't even have access to the bare minimum dipswitches you would on a real board.

     

    I've seen a lot of people shitting their pants over a potential Mortal Kombat cabinet. Have you ever really sat down and played arcade MK solo for more than the first 3 rounds? It's absolutely infuriating even on the default difficulty. A casual person buying it just for nostalgia would be ready to pull their hair out within 15 minutes, and that goes for US version of Super SFII Turbo as well. It would have added pennies to the overhead to add a small button to access the dips settings on these machines and there is no logical reason not to. The excuse that they don't want to confuse or inundate customers obviously doesn't hold water. If you expect your buyers to assemble a friggin' arcade cabinet then they can handle the concept of an options menu button.

     

    For me the trackball, spinner, and to an extent SFII cabs at least had the authentic controls thing going on with them, the one thing you couldn't get on console. But if the trackball or spinner is wonky, and the stick and buttons are in a weird position plus need to be replaced, then you're right back where you started with a sub-par experience only at a premium price.

    • Like 1

  14.  

    Interesting, but if I was going to go that route I'd rather use an actual arcade cab and make it my own.

    Hunched over a tiny cabinet, playing with Chinese knockoff controls on a tiny 17 inch LCD? Shoving a Raspberry Pi in these is like a snake swallowing its own tail. You've basically paid $300 for a repro side art sticker.

     

    That setup is almost as redundant as these geniuses with a Pandora's Box run through a Supergun and Framemeister.

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