-
Content Count
362 -
Joined
-
Last visited
Posts posted by Leto27
-
-
New round coming?
Hello.
I am sorry for the delay, give me a couple hours, I have been really busy lately.
-
Thanks Leto. Can we get a ROM for Mario Bros as well?
Edit: I'm going to root around in my old computer for a ROM I had. It seems to have completely disappeared and I don't recall ever deleting it. Does Nintendo have so much power they can actually reach into your hard drive and pull their product out of it?

Ready, the ROM is available, enjoy
-
1
-
-
Arcade/MAME HSC 2018
Round 1: Time Pilot '84
Round 2: Toki / Moon Patrol
Round 3: Sunset Riders ( 2 player version)
Round 4: Golden Axe/Hippodrome
Round 5: Gravitar/Xybots
Round 6: Time Tunnel / Super Pac- Man
Round 7: Ghould’n Ghosts / Mystic Riders
Round 8: Into the sea
Round 9: Prehistoric Isle in 1930 / Cadillacs and Dinosaurs
Round 10 Tetris Plus / Puyo Puyo
Round 11: X-Men / Captain Commando
Round 12: UN squadron / Galaga 88
Round 13: Bad Dudes vs Dragonninja / Mario Bros
Round 14:
Round 15: Moderator favorite
Round 16: Taito Arcade Round
Round 17: SHMUPS 2
Round 18: Polish your armor 2
Standings after: : UN squadron / Galaga 88
Round 13
Bad Dudes vs Dragonninja (US)
Bad Dudes vs Dragonnija by Data East, 1988
MAME ROMset: baddudes
Dip Switches: Default: (3 lives / Difficulty: Normal )Number of credits: 1 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends February 10th @ midnight MDT
Bad Dudes vs Dragonnija
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
Round 13
Mario Bros (US, Revision F)
Mario Bros by Nintendo, 1983
MAME ROMset: mario
Dip Switches: 3 lives / Difficulty: Medium / Bonus life 20k onlyNumber of credits: 1 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends February 10th @ midnight MDT
Mario Bros
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
-
1
-
-
-
crap, looks like I missed this round
There is one more week left, this round ends January 27th
-
1
-
-
-
Leto, dude, can you give us any pointers, tricks of the trade, general life advice, Cliff's Notes or something on how to succeed even nominally at this game? It still won't necessarily mean we'll use them to win, but at the very least save some of us complete embarrassment.
In Galaga 88 I always choose to start with the dual ship and when the first ship with the attraction beam approach I get into the beam, so after I recover the dual ship it becomes a large ship with 3 beam arrays, this helps a lot in the bonus stages.
Now for U.N. squadron, there 3 options of pilots: Shin has more energy but lesser effective power, Mick has the most powerful shot but has less energy than the others, Gregg is in the middle but has a two direction shot that becomes very handy in the 3rd and 4th stages.
Eliminate as many enemies as you can, because you will need the money that you get from them.
If you get hit to avoid a second hit in the first seconds because you will die even if you have full energy.
The first enemy is pretty easy, so always avoid to buy anything in the first stage.
for the second enemy, I recommend the large homing missile.
Always try to buy the most expensive weapon and if you can extra energy
-
1
-
-
-
-
-
-
Arcade/MAME HSC 2018
Round 1: Time Pilot '84
Round 2: Toki / Moon Patrol
Round 3: Sunset Riders ( 2 player version)
Round 4: Golden Axe/Hippodrome
Round 5: Gravitar/Xybots
Round 6: Time Tunnel / Super Pac- Man
Round 7: Ghould’n Ghosts / Mystic Riders
Round 8: Into the sea
Round 9: Prehistoric Isle in 1930 / Cadillacs and Dinosaurs
Round 10 Tetris Plus / Puyo Puyo
Round 11: X-Men / Captain Commando
Round 12: UN squadron / Galaga 88
Round 13: Request round
Round 14:
Round 15: Moderator favorite
Round 16: Taito Arcade Round
Round 17: SHMUPS 2
Round 18: Polish your armor 2
Standings after: X-Men / Captain Commando
- Youxia 156
- Ramses 154
- Cynicaster 146
- Leto 138
- SBAZ 136
- Atari Warlord 98
- Hero2billions 73
- jblenkle 49
- asponge 21
- Zoyous 19
- NIKON 19
- roadrunner 16
Round 12
U.N. squadron(USA)
U.N. Squadron by Capcom, 1989
MAME ROMset: unsquad
Dip Switches: Default: (Damage: Normal / Difficulty: 3 Normal )Number of credits: 1 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends January 27th @ midnight MDT
U.N. Squadron
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
Round 12
Galaga ‘88
Galaga by Namco, 1987
MAME ROMset: galaga 88
Dip Switches: Default:Number of credits: 1 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends January 27th @ midnight MDT
Galaga ‘ 88
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
-
Strictly speaking, it's not the ability to spam unlimited virtual credits into a home MAME machine that is my complaint; it's the ability to continue a game indefinitely by doing so. I realize you can artificially limit yourself to strictly 1-credit plays, and that helps my enjoyment factor of a lot of such games, but it doesn't completely fix the problem for me. Reason being, single credit or not, the fact remains that at some point the paradigm shifted and game designers started to take it for granted that players would gladly pay more money to continue a game, so the design of the games started to reflect that assumption by ensuring your death at regular intervals with ridiculously cheap hits, hopelessly unfair boss fights, etc.
Besides that, the ability to "continue" was not a thing, at least not a common thing, until the mid-late 80s. That means there are tons of games to play from before that time where you couldn't activate a continue function even if you wanted to; and, perhaps more importantly, the gameplay is designed with that in mind. DK, Robotron, and Pac-Man are some high profile examples that come to mind immediately and there are lots of obscure, lesser-known titles as well that are great. Even though I was too young to appreciate those games as a kid, being too busy with the likes of TMNT and Simpsons, those older ones are the games I gravitate toward now because, despite their primitive graphics, I just find them so much more rich and nuanced than the multi-player, post-Final-Fight button-mashers that took over in the 90s.
But there's no accounting for taste... people like what they like, and that's cool.
As a Kid I was limited to play just two credits at the arcades per day, because my parents says that I already have an Atari 2600 and a Colecovision, so I have to maximixed every credit, thats what helps me to vastly improve in various arcades games and what put me away of games like gauntlet where your energy is depleted as the time pass
-
1
-
-
Remember that this time is 2 credits play!!
-
-
Arcade/MAME HSC 2018
Round 1: Time Pilot '84
Round 2: Toki / Moon Patrol
Round 3: Sunset Riders ( 2 player version)
Round 4: Golden Axe/Hippodrome
Round 5: Gravitar/Xybots
Round 6: Time Tunnel / Super Pac- Man
Round 7: Ghould’n Ghosts / Mystic Riders
Round 8: Into the sea
Round 9: Prehistoric Isle in 1930 / Cadillacs and Dinosaurs
Round 10 Tetris Plus / Puyo Puyo
Round 11: X-Men / Captain Commando
Round 12: SHMUPS
Round 13: Request round
Round 14:
Round 15: Moderator favorite
Round 16: Taito Arcade Round
Round 17: SHMUPS 2
Round 18: Polish your armor 2
Standings after: tetris plus / Puyo Puyo
- Youxia 142
- Ramses 136
- Cynicaster 136
- SBAZ 128
- Leto 119
- Atari Warlord 84
- Hero2billions 63
- jblenkle 41
- asponge 21
- Zoyous 19
- NIKON 19
- roadrunner 10
Round 11
Captain commando (World 911202)
Captain commando by Capcom, 1991
MAME ROMset: captcomm
Dip Switches: Default: (2 lives / Difficulty: 4 Normal )Number of credits: 2 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round January 13th @ midnight MDT
Captain Commando
Ramses 29091 (+10)
leto27 28832 (+9)
yuoxia 26741 (+

atari warlord 21131 (+7)
S.Baz 16380 (+6)
hero2billions 15940 (+5)
jblenkle 15630 (+4)
roadrunner 14330 (+3)
cynicaster 12240 (+2)
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
Bonus points: If you defeat the first three enemies harmless (perfect round) you will get double points
Round 11
X-Men
X-Men by Konami, 1992
MAME ROMset: xmen
Dip Switches: Default: ( Difficulty: Medium / 2 lives / Maximum mutant power 9 )Number of credits: 2 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round January 13th @ midnight MDT
X-Men
Leto27 185 ( +10)
Ramses 113 (+9)
cynicaster 109 (+

atari warlord 91 (+7)
yuoxia 90 (+6)
hero2billions 56 (+5)
jblenkle 47 (+4)
roadrunner 36 (+3)
S.Baz 35 (+2)
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
-
-
-
Crap, for some reason I thought this round runs till the end of this week. Here are my scoores from last week, hope you can still count'em in...
CaD: 469,800
Prehistoric: 70,900


Sorry, these scores will not be counted
-
-
Arcade/MAME HSC 2018
Round 1: Time Pilot '84
Round 2: Toki / Moon Patrol
Round 3: Sunset Riders ( 2 player version)
Round 4: Golden Axe/Hippodrome
Round 5: Gravitar/Xybots
Round 6: Time Tunnel / Super Pac- Man
Round 7: Ghould’n Ghosts / Mystic Riders
Round 8: Into the sea
Round 9: Prehistoric Isle in 1930 / Cadillacs and Dinosaurs
Round 10 Tetris Plus / Puyo Puyo
Round 11: Street brawler
Round 12: SHMUPS
Round 13: Request round
Round 14:
Round 15: Moderator favorite
Round 16: Taito Arcade Round
Round 17: SHMUPS 2
Round 18: Polish your armor 2
Round 10 Tetris Plus ( Normal Mode, Regular Tetris )
Play in normal mode, Bonus; get an extra point for each tetris you get ( four line )
Tetris plus, released by BPS / Jaleco 1996
MAME ROMset: tetrisp
Dip Switches: Default ( Dificulty; Normal )Number of credits: one
remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends December 30th @ midnight MDT
Tetris Plus
- S.BAZ 22
- Cynicaster 11
- youxia 10
- Leto 9
- Ramses 7
- Atari warlord 5
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
Puyo Puyo ( World ) In game dificulty: Normal
Puyo Puyo, released by Sega 1992
MAME ROMset: puyo
Dip Switches: Default ( 1p mode dificulty medium )Number of credits: one
remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends December 30th @ midnight MDT
Puyo Puyo
- youxia 10
- Atari warlord 9
- Ramses 8
- S.BAZ 7
- Cynicaster 6
- Leto 5
- roadrunner 4
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
Standings after Cadillacs and dinosaurs & Prehistoric Isle in 1930
- Youxia 122
- Ramses 121
- Cynicaster 119
- Leto 105
- SBAZ 99
- Atari Warlord 70
- Hero2billions 63
- jblenkle 41
- asponge 21
- Zoyous 19
- NIKON 19
- roadrunner 6
-
-
-


















Arcade/MAME HSC 2018 Round 14: Nibbler / Ninja Baseball Bat Man
in Arcade/MAME High Score Club
Posted
Arcade/MAME HSC 2018
Round 1: Time Pilot '84
Round 2: Toki / Moon Patrol
Round 3: Sunset Riders ( 2 player version)
Round 4: Golden Axe/Hippodrome
Round 5: Gravitar/Xybots
Round 6: Time Tunnel / Super Pac- Man
Round 7: Ghould’n Ghosts / Mystic Riders
Round 8: Into the sea
Round 9: Prehistoric Isle in 1930 / Cadillacs and Dinosaurs
Round 10 Tetris Plus / Puyo Puyo
Round 11: X-Men / Captain Commando
Round 12: UN squadron / Galaga 88
Round 13: Bad Dudes vs Dragonninja / Mario Bros
Round 14: Nibbler / Ninja Baseball Bat Man
Round 15: Moderator favorite
Round 16: Taito Arcade Round
Round 17: SHMUPS 2
Round 18: Polish your armor 2
Standings after: : UN squadron / Galaga 88
Round 14
Nibbler (Rev 9)
nibbler.zip
Nibbler by Rock-Ola MFG CORP, 1982
MAME ROMset: nibbler
Dip Switches: Default: (3 lives / Difficulty: Easy )
Number of credits: 1 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends February 24th @ midnight MDT
Nibbler
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth
Round 14
Ninja Baseball Bat Man (World)
nbbatman.zip
Ninja Baseball Bat Man by Irem, 1993
MAME ROMset: nbbatman
Dip Switches: 2 lives / Difficulty: Normal )
Number of credits: 1 credits
Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage
Round ends February 24th @ midnight MDT
Ninja Baseball Bat Man
Scoring will be as follows:
10 Points for 1st
9 for 2nd
8 for 3rd and so forth