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Mike Harris

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Everything posted by Mike Harris

  1. Could you provide a link. I have searched far and wide for this and others but it seems all the familiar spots have dead links or the tools just do not work including this website. If you have a copy could you post it. That's the thing about 30 year old system is that the modern tools of today are meant for modern programing. Until I get something it's all by hand like tradition.
  2. I use your editor all the time and I like the 3 tab that you have a screen layout. However, in my opinion, being able to draw within those squares then expand each square for finer details. After that then send all the patterns to the pattern list so it can be output to ASM or C. The way you have it now is too exhausting going back and forth between tabs, no docks for the colors. I am in no way criticizing or ungrateful, I wish I had your abilities and I would make a version that fits my needs.
  3. Bit of a quandary here...So now it comes to THE BRIDGE! I changed the title because it doesn't attract the right attention. In my Adventure clone I am stuck on one of the most ordinary objects in the game namely the Bridge. Mind you it's not the moving through objects, that was the easiest things to solve just by turning off the boundary check. My issue is with the size of the bridge. I have two choices, a) is to leave the bridge thin and just say hey, it's Coleco's limitation or b) make one using the pattern system. I understand they are slower and what not but I wanted to at least try but using the movable object system is almost non existent in the programing documentation outside of the description. I know I used it in SmartBasic with Shape Tables if my memory is correct, hell I don't even know if they were Shape Tables or that was just a feature of SB, no idea what was actually under the hood at a programing level. All that said can anyone give an example of setup and execute even if it is very brief. This would be a tremendous help otherwise I am going to do a third option that I cringe which is chain sprites together. This will work but limits to what I can do on screen being 4 sprites per line. TIA... A few more things and then it is bugs and polishing then release.
  4. For some reason I can't wrap my head around the 90's and 2000's as being RETRO or Nostalgia. Coleco, Intellivision, Atari 2600, Odysee and maybe the Vectrex but the 90's was garbage glut of Nintendo LJN and the hardest and most unfulfilling games on the Sega Genesis. Maybe I am biased because I was at the birth of it all. I still rock my Merlin and still play my I took a lickin from a chicken.
  5. Thanks, I think I have it now or a basic understanding. When I really take a close look it seems to just be a register that handles one extra step that I can already do with DE or HL. I am really finding out that my only limitations on the Coleco are speed and the tools to create stuff. It would be nice if we had a modern paint program that breaks your image into 8x8 tiles then converts it to assembly language. I looked in MSX forums and around but nothing that will do the job. The game was challenging but in it's final stretch but the title screen and maybe a tune??? Is the most time consuming. Thanks brother....be back sometime next week
  6. Don't feel bad... I have one follower of the game I am making and one that keeps an eye on me looking for me to screw up. Do like I do... Program for yourself and the fun of it. I am over 50, retired, been all over the world and have to deal with infants who think they are all that. Do it for yourself because your not going to make a ton of money or an ounce of respect and power for all your hard work.
  7. This is a basic programing in Z80 question that I hope someone will answer by the time I return on the 15th. All I really know about the IY and IX registers is that they take more cycles but them being index registers exactly why would I need to use them outside of an array or some similar deal. Why even use them unless you run out of other registers... I've seen them used for moving sprites, I've seen them in Joystick routines but I only see them being used just like every other register. Do they hold some special power, can someone elaborate because on the flip side, I can look it up in a Z80 manual but then I have to decipher the jargon.
  8. I see how you set that up but I still have to figure out some timing issues such as when opening my gate animation pauses everything else.  Slowing down the bat flapping causes pauses.

     

    Either way, I'll fix all those issues when I'm almost at game completion.

     

    At present I am adding the finer details, title screen, game select screen, audio...  Basically polishing and working on the Super Game level.

    At this point when I look at my comment section it seems that I am the only one that cares about my project so I am in no hurry and I am not under any contract.


    Originally I was contacted from the Coleco License holders about my hardware project.  I think they were just looking for a payout.
    Another back burner deal which is why I asked if you were for hire because I have no time to write the operating system.

    Of course that is another project for another day having to deal with real life.

     

    It would have been nice if you gave me pointers on my game but we all have priorities.

     

    Other than that, you are all caught up.

     

    1. Tony Cruise

      Tony Cruise

      Yeah I got contacted by the Coleco License Holders at some stage too, asking about pricing for me to develop something.  I basically asked them a question about proposed distribution size and they never answered me.

       

      May have been poking around due to Berzerk, but we have arranged an official license for that now, so I can proceed.

       

      Sorry I haven't had much time to look at things, family life is still hectic, and I still have some more to finish off on the NES Sydney Hunter game.  Once that is done I will be completely focused back on all things Coleco and MSX :)

       

      Regards

      Tony

  9. I dig this and would like to get one. I have two VDD's from MicroFox and although they do the job there are shortcomings. Personally to do what I want it's just a hassle with the MF VDD's and my emails just to put it frankly is there will be no updates or improvements. So, I have no issue buying at least one of these and use the MF for backups or sell them. If I had a wish list it would be one that you can literally place it in a DDP drive space and plug it in to the DDP connectors. Powered by ADAM and a direct connect to ADAMNET. I really wish I took electronic engineering in school instead of puzzle and game theory. Someone PM me who is selling these things. I seen it a picture on FB but no address or links by someone named John Lundy but I deleted my FB account a long time ago because of their security issues.
  10. How is Minecraft these days. I always avoided it because it ran off Java which I don't believe in that extra layer just to run stuff on a PC that doesn't need it. I know Microsoft bought it and that's the last time I paid any attention to it.
  11. Looking for a decent priced ADAM Disk drive to recover my 80's work to use with my VDD. The unfortunate problem is everyone on EBAY truly believes that this is a one of a kind collectors item made of gold. I recently debated with a guy that even said there were broken pieces, for parts or repair, no refunds, could not prove it worked and wanted $300. This guy won't return my emails to clarify content... https://www.ebay.com/itm/Coleco-ADAM-5-1-4-Disk-Drive-In-Box-Colecovision-Family-Computer-5-25-Floppy/333252940591?hash=item4d976c532f:g:bEEAAOSwBcVctOyn:sc:FedExHomeDelivery!33584!US!-1 He wants collector $$, advertises in Box yet only shows half a Styrofoam container nor CIB Another wants Collector $$ but has no power supply. You see what I am facing. Does anyone out there have a working drive for sale at a reasonable price.
  12. Speaking of issues. Here I am thinking I have tons of visitors reading my blogs just to find out each time I check my stats I to the views. Why is it that the system can't distinguish from the author. Sometimes it's encouraging to see that people are actually interested in your work and I adding to my own stats is misleading.
  13. Unless I had Trump Money there is no way in hell I would have a collection like this or better. At one point I had most of this but the same old story, ripped the box and threw it away. Sold or threw pretty much everything else over time. If I hit the lottery I will buy and preserve your collection.
  14. I only bring it up so if I can be authentic when I finalize my Super Games. I really would like to use the ADAM logo and if they are going to have a fit over the Colecovision then it's a no brainer.
  15. I like the new labeling but I have one question. River West bought the Coleco license but was ADAM included in that? After initial release I plan on buying the ADAM plated. I just think it looks cooler.
  16. Thanks. I've followed Tony's entire series. He's the one who got me started. Helped me out of a few jams but unfortunately my thirst for knowledge has outgrown what his series has to offer. What I really would like is Coleco Z80 source code. I can find games for all kinds of z80 based systems but not a whole lot for Colecovision so it's a crawl but I have found that if I work really hard at it then I really retain that knowledge. Take a break and rethink it, sit on the toilet and have a breakthrough. I started last year around Thanksgiving then stopped the project for about a month and when I started up again double my code because I took a break.
  17. So now that I have an animated bat running around. The wings flap so fast as they are a blur but if I put in a resting routine it slows down the whole game. Anyone else figure this one out with sprite animation within a game? I am reminded of Montezuma's revenge with rolling skulls and what not but is there a way to animate sprites in Z80 like after a scan line? All input is welcome. Like I've said from the beginning, this game is my learning curve.
  18. Quote "Mike, I do not advertise my own stuff like that, even in support threads." Quote "ColEm Deluxe for Android is currently on the $1.99 sale at Google Play:" Lets not play, you are defending your business and attack those who comment negatively instead of just fixing your product. Just the simple fact that you refuse to inform me about true Coleco Palette and giving me the runaround tells all. As far as I was concerned I wasn't going to engage you at all ever again until you had to start today. I have my own issues developing Coleco software than to deal with you anymore so MARAT, you stay on your side of the planet and I will stay on mine. Have a nice day.
  19. Thank you...I already am, one that is not for sale and actually works. How about learn "Modern" programing because being stuck in the DOS era is not doing you justice. As I mentioned in my last post. I got your emulator working by using Admin privileges. Why you need admin for a nothing emulator is beyond my comprehension but you might want to address that the next time you compile it with your Windows 98, 286 based PC.
  20. I like the new board but it would make sense to have a list view and not just giant squares taking up the whole screen.

    1. Albert
    2. NE146

      NE146

      I realize most know this.. but just in case 😛   https://www.youtube.com/watch?v=BRWvfMLl4ho

       

    3. GoldLeader

      GoldLeader

      ^I wonder why that's Not Intended for residents of Texas or Massachusetts?  👿

    4. Show next comments  24 more
  21. No longer works again and I changed nothing. Alt page up or down does nothing. No sound going out to the sound mixer at all. I used the menu to turn off sound then back to 22khz default. One loud beep then nothing. Fixed it. Apparently he set this up to HAVE TO run as administrator. Why something this rinky dink would need high level and secure access is beyond my pay grade.
  22. All fixed, just deleted the key and started from scratch. Thanks once more.
  23. So the setting are set in the register? WTF??? I guess...I didn't write the thing. I'll delete the key and start over here in the "21st" century. Thanks for your help.
  24. Not my cup of tea but maybe one of you guys would want this. If it's real then it's unique for the Coleco ADAM. I am in no way vouching for this dude but it's an IDE card if you want to take a chance. https://www.ebay.com/itm/Coleco-ADAM-Sparq-Drive/173928393040?hash=item287ef0a950:g:c38AAOSwXyNc~ZGv
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