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SegaSnatcher

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Posts posted by SegaSnatcher


  1. 1 hour ago, TPR said:

    The cord is not pinched on my AVS.  I'm not even sure why this is a thing being discussed. Maybe I don't understand what you mean, but from what I'm looking at, and in the photo I posted above, my cord is not pinched. 

     

    Here's my take on the whole AVS thing....

     

    While I obviously use my Nt Mini as my "daily use" NES device, especially when making videos, etc, and I have it hooked up to my main consoles that I use regularly, I actually DO have an AVS currently hooked up to my other TV that is more for "casual use" when friends come over and I don't want to swap out the Nt Mini to use on my bigger TV.  And the AVS works PERFECTLY FINE in that situation.  Would I recommend the AVS over the Nt Mini?  No of course not.  But is the Nt Mini currently available to purchase?  No.  But the AVS is and if someone were to be looking for a solid NES HDMI replacement console that is affordable and available, that's what I would recommend. Especially to the more casual fan.

     

    I would love nothing else to see Analogue re-release the Nt Mini.  And I do hope that happens at some point soon!

    No doubt, if you are in the market for a quality HD NES system that plays original carts then AVS is a really good option.  Hi-Def NES is another good option that is still availble to purchase as well if you already own an original NES system.  

     


  2. 8 minutes ago, GarrettCRW said:

    THE CORD IS PINCHED. Period. That's not perfect. And that's without even considering that you can't fully close the large door when playing Famicom games, or how this all fails to take the short cord length of the RAM adapter into account.

     

    And come to think of it, wasn't there some issue with the cart slots that required replacement parts to be sent out? Complain as you will about the Nt Mini's cart doors scuffing games, having to send replacement parts to buyers is generally a sign that something got messed up.

    Exactly, yes we can agree it does work, but its not ideal to be pinching your ram modules cable like that.  Objectively speaking the lid design was a bad choice from a user standpoint and was only chosen because it was cheaper than dust flaps, this is from Brians own words.  I asked why he didn't go with that prototype design and he literally said because of the extra cost of the dust flaps.  

    I know it adds up, but how much would dust flaps really cost?  Was it really worth it to sacrifice better design to save maybe $1 per unit sold.  


  3. 20 minutes ago, spoonman said:

    No thanks. That looks like the awful NEX Generation FOAC system. As if someone force fed it through the front and the system gave up part way through. 

    messiah-generation-nex-20051220054829657

     

    It's supposed to be a throwback to both the Nintendo AVS prototype, as well as the '85 NES design. The visual design is likely better appreciated by those who owned the front loading NES in the mid 80's, so that is all opinion, but it's a fact that it's a far more stable system than the Nt Mini, who's design is prone to "cart wobble", which often leads to the game glitching out. Many owners also throw an Everdrive N8 in it and call it a day so it's a non-issue.

    Well you can see the prototype design for the AVS wasn't going to have nearly as much of the NES cart hanging out as that Nex clone.


  4. 1 minute ago, GarrettCRW said:

    It can't even properly fit the system's major add-on, so between that and the lack of a microphone input, the AVS is a travesty of good design in light of how the prototype got it right. Who cares if it resembles a long-forgotten NOAC?

     

    Also, is there any word of a Mega SG jailbreak firmware update to match the official update that just came out?

    No word on it, but the delay is likely because Smokemonster is out of town.


  5. 1 minute ago, TPR said:

    HUH????

     

    IMG_E9318.thumb.JPG.0a1ae20e2f433aa8a0e36d0f4fe37628.JPGIMG_9319.thumb.jpg.56f82128e0d96d4e929c0e4b1cd2c8ca.jpg

     

    I get that it's not as easy to install as on my Nt Mini or an original Famicom, but it works just fine with no real issues at all. 

     

    Yes it works once you seat it, but I just didn't like the cable being pinched.  I wished Brian went with his initial design where Famicom carts loaded on the top and NES carts slotted in the front.  

     

    DYSgKmlW4AAE12w.jpg


  6. 12 hours ago, spoonman said:

    ^ I agree.

    I grew up with the original '85 NES and can appreciate the style of the AVS. Brian did an excellent job with it, and for much less cost than the Nt. I like having the cartridge inside of the console. It keeps them free of dust. It also keeps the carts from wobbling and causing the game to glitch out. Just a thought.

     

    The AVS and an N8 toghether were cheaper than the Nt.

    He also only charged $12 for USPS 2 day Priority shipping to NY. ;)

     

     

    I do recommend stickers though. It gives it some personality. :)

     

     

    The Famicom Disk System module also fits nicely, and works like a charm on the AVS.

    That, along with the FDS Stick is a nice way to experience FDS games IMO.

     

    Gonna have to disagree on the FDS ram module fitting nicely.  It was super inconvenient in the way you had to make sure the cable wouldn't get pinched because of the stupid lid design and also even when you seat the FDS ram module it sits on a slight angle.  It is not ideal at all.  Well, thankfully I sold my AVS and got back most of what I payed for it.  Hoping that 8 materializes at some point, until then I have plenty of other options to play NES.


  7. On 10/23/2019 at 5:15 AM, seastalker said:

    About the chip tune functions of the Pocket: I am not really aware of the DJ scene other than hearing about it, but I'm told an original gameboy is a popular device, hence the inspiration for this pocket feature.  Is anyone imagining the possibility that this will support other sound chip support? I don't know about the differences between the GB and GBA, but GG, Lynx and NGP sound chips would be great just to add to the possibilities and music options.  I'm sure people on the development side would love to add the much loved Commodore SID chip if a handshake between the two FPGAs can be made. A simple SID music player would be amazing too.

     

    I do agree that the naming of the Analogue 8 sounds like a wide net for 8 bit consoles that Kevtris already has cores for from the NT mini. TG16/PCE/SGX would be a wonderful surprise as would 5200/7800 and Intellivision.

     

    I had an imaginative vision of Analogue's future... wanting to be the modern end all be all covering all grounds. This is purely speculation of course, but maybe one day Kevtris will make a CD based system to rival Polymega and Seedi [status? cancelled?]. Even without Saturn and Dreamcast, maybe some amount of CD cores up to Playstation 1 (PCE-CD/TG16-CD, Sega CD, Amiga CD32, CDTV, 3DO/CD-I/Jaguar CD)? An FPGA PS1 alone would be amazing - for real hardware, the current options are:

    - real discs/burned copies on a PS1,

    - the hassles, limitations and price of a PSIO,

    - original/burned discs on the models of PS2 that still have PS1 hardware.

     

    I could be wrong, but read that a fat PS2 with hdd loading or from USB on early slims skip the PS1 hardware and only uses emulation on the PS2.  So, in a few years, I'd hope for a jailbroken "Analogue PS" that might support extra cd cores. :)  

    We are hoping Kevtris adds his chiptune synth so we can play some awesome chiptune music ourselves.  We'll just have to wait and see what happens.  Having a portable chiptune player is something I've wanted ever since Kevtris showed off his Synth players, especially his orange one.
     

     


  8. 53 minutes ago, PearlJammzz said:

    The extra thing is that the docked experience outputs 4k. The Cyclone 10, to my knowledge, supports HDMI 2.0. This coupled with a good CRT filter on an OLED would be a pretty amazing experience. 4k and some of the filters you can use on PC emulators make the games look very, very close to an actual PVM when used on an OLED.

    The Dock does not output 4K.   I believe you are misinformed.  


  9. 9 minutes ago, Guspaz said:

    Essentially all open source code runs on closed-source hardware, the vast majority of them relying on closed-source firmware blobs. I don't see how the DE-10 Nano is any different in that regard than the Analogue Pocket.

    Thats the thing, it isn't different.   Analogue just gets singled out for some reason.  


  10. 3 minutes ago, Kaide said:

    It came up in that Twitter thread too. But in a more understandable sense: Analogue is being a bit protectionist if you can bring your OSS to them, but they aren't bringing their work to OSS. I find that sentiment understandable at least. It's also a bit hard to truly preserve this stuff going forward if the preservation effort is a closed product. But I've never been in the "OSS or else" camp either. I'm not against what Analogue is doing here, but I can see why folks are wary of Analogue and Taber's particular sales pitch.

     

    But yeah, it is a little weird when a lot of their work is viable for hobbyists because of Intel effectively dumping cheap dev hardware on the market. They aren't exactly free from the whims of corporations either.

    Which Twitter thread?


  11. 1 minute ago, jamon1567 said:

    That was basically what I saw one of them was saying (I think it was Rysha....I'm not really up on the scene) said on Discord the other day. Which is funny to me because the hardware that that project runs on is manufactured and subsidized by some doubleplusungood corporation, who no doubt does it for the nefarious means of making a profit.

    Rysha is very talented and I respect all she has done with the MiSTer project, but I think she's being a bit too stubborn and closed minded about the Pocket. I think her opinions about Analogue as a company is preventing her from seeing the positive side of what Pocket can do for those open source cores, i.e. get those cores out to even more people to enjoy. How is this a bad thing?  MiSTer will always remain niche of niche platforms.  

    • Like 1

  12. It seems some of the MiSTer crowd feels a bit threatened by the Pocket's more open nature to bring in open source cores.  Too many doom and gloomers.  If people really cared about open source then they would want these cores to be on every platform possible.  For every MiSTer sold there will be like 4+ Pockets sold.  There will be a hell of a lot more people playing games on Pocket and how awesome would it be to take some of those great open source cores with you on a handheld?  

    Well, at least one FPGA core author seems semi interested in the concept.  
     


     

    • Like 1

  13. 3 hours ago, spoonman said:

    I agree. The horizontally oriented form factor would have been perfect. It also would have better matched more of the included system cores (Atari Lynx, Game Gear, Neo-Geo Pocket/NGPC, GBA). 
    GBPocketVsGBA.jpg
    Playing a game which requires L/R buttons on the SP would cause the dreaded "claw hands" after a short amount of time, unfortunately. I sort of had expected it based on the quote from Chris Taber:

    I wonder if there is any possibility of them doing a second run with the horizontal style. If so I might get that. 

    To sum up:
    Pros
    Best possible audio / video from portable games
    Music composing/sequencing included
    HDMI output*

    Cons
    Vertical form factor not ideal
    No TurboGrafX-16 / PCEngine HuCard support (The Turbo Express was an awesome portable!)**

    No WonderSwan support
    Cart adapters may never come out
    $200 Price + shipping will likely be very high
    Playing Neo-Geo Pocket Color games without the micro-switched D-Pad would seem off. 
    * HDMI Requires dock (NOT INCLUDED)
    **I'm sure it'll be sold as a separate stand alone console.
     

    It doesn't seem like a product for me, but I'm sure others will love it.
     

    Last time I checked Chiptune artists don't use those original GBA consoles.  They use Gameboys or Gameboy Advance SPs.  I think they would be turned off by a OG GBA like design.


  14. 3 hours ago, Jagasian said:

    If implemented right, USB can be implemented in a way that it introduces under 1 millisecond of lag.  So not exactly zero lag, but still great.  Even the lowest lag HDTVs add 10 milliseconds of lag, which is a big reason why people like CRTs for classic gaming.

    That 10ms rating is measured from the middle of the screen.  CRT would measure at 8ms at the middle.  Nobody would be able to tell the difference of 2ms.


  15. 1 minute ago, Intense.Mark said:

    1> I would like to have both famicom and nes cartridge ports like the nt mini. I'm just basing it on what they did on the previous 2 releases to lower the price of the system

     

    2>I originally thought about GB and GBC core only at first but since Kevtris already have these already, I imagine that he'll challenge himself and try to do a GBA core. The other thing is the price. I don't think it will come cheap but having a GBA core should justify the price tag. 

     

    The AVS has both cart connectors, so I can't see Analogue coming out with a new NES system that removes the famicom slot.   I mean you could be right, but I still think the FDS justifies it.


  16. 21 minutes ago, Intense.Mark said:

    I would like to predict what Analogue is going to be releasing soon (October 16, 2019). I'm not employed by them nor in contact with their employees. This is just a speculation as a fan of the company and their products. FPGA is Analogue's way of the future. Trademarkia shows that they trademarked for 2 products in 2019 (Analogue 8 and Analogue pocket). I think it's hard for Kevtris to work on 2 products in a such a short time. He's the only engineer working these new products for the company and fixing bugs to the current released products. I believe he's working hard on one of them which is the rumored handheld device.

     

    My first prediction is that Analogue 8 is a re-release of Analogue NT Mini with all 8 bit cores and a lower price tag. It will probably retail for the same price as the Super NT and Mega SG. It will have the same FPGA chip, a plastic shell, a single NES 72 pin cartridge slot, 2 controller ports, an HDMI port, SD card slot and usb port for power. It may include a Famicom 60 pin cartridge adapter. They would probably now offer cartridge adapters for other 8 bit systems and it will also be backward compatible with the NT mini. This adapters are originally teased by Kevtris when the NT mini was initially released. It should also work with the upcoming Analogue DAC. If this is true then this product should be very competitive in the current market against other FPGA systems like Mister and RetroUSB AVS.

     

    My other prediction is that the Analogue Pocket is a handhed FPGA version of the Gameboy Advance. I believe the form factor is similar to the first GBA version which is popular to everyone. Cartridge port should work on GB, GBP, GBA, and GBC just like the original did. I think it will have an SD card slot, IPS display, HDMI out (probably mini HDMI), built in battery, built in bluetooth connection for 8bitdo controllers, additional face and trigger buttons. It will be the ultimate GBA clone.

     

    Again these are all speculation and these are all cool stuff if it turns out to be true. More power to Kevtris and Analogue. :) 

    1. 8 will include both 60 pin and 72 pin cart connectors.  The reason being is for the FDS.  You do not want to plug an FDS into a 60 to 72 pin adapter.  You want the FDS sitting flush with the top of the console, so this is why 8 will have both.

    2. I doubt Pocket will have a GBA core.  

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