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MrFish

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Posts posted by MrFish


  1. Do you have other new Atari computers?

    Could you take the same picture?

     

     

    Thanks guys, that was just a quick pic. Philsan, I have the following machines, new in the box:

     

    Atari 400

    Atari 600XL

    Atari 800XL

    Atari 65XE

    Atari 130XE

    Atari 1200XL

    Atari XE Game System

    Atari 2600

    Atari 5200

     

    Well, break out your camera and get to work. :D


  2. Interesting that someone dug this up, as i just started researching a little bit, in part due to the talk about scrolling shooters on the C64. I have played most of the popular ones that people mention, but I wanted to see if there were any other hidden gems that I was unaware of.

     

    One that I had seen before, but never played it enough to know how decent it was, is "Hawkquest". In my opinion this is the best Xevious clone for the Atari. I like this better than Flak, because it actually has moving enemies, not just stationary enemies... more like the actual Xevious. Also, the graphics are done quite well. The main ship only uses a single color, but at least you get moving enemies to compensate. They did a nice job with scenery/buildings graphical part.

     

    Another older style side scroller that I've found, coincidentally made by the same programmer, is "Laser Hawk". Decent side scroller and nice use of colors and "sprites". Uses mostly simple movement (horizontal/vertical), but not bad for looks and action.

     

    Still researching... ;)


  3. BTW, i'm unfamiliar with the extra LED's (L1, L2). What are these for?

     

    They are for status leds.

    Led1 is for keyboard disable on (Ctl F1) and the 2nd is for international charactor set on (Ctl F4).

     

    The same code is used in the XL/XE but atari didn't add the keys or the leds.

    The 2 Leds are controlled from PortB.

     

    Thanks. I actually downloaded the manual to find out, since no one responded very quickly. They actually added some nice extra features to this machine. I particularly like the ability to turn off Antic via keystroke. Was this possible on the other machines by any means using key combinations? The only way I knew of was poking "559" with "0" directly in a program.


  4. Now I have to add my little graphics modifications into the new version. :)

     

    post-4682-1229132685_thumb.png

     

    (rounder PacMan, 5200 style ghosts, no round corners)

     

    I still agree with the 5200 ghosts. As much as putting more details likens it more to the original's form, there just aren't enough pixels and colors available to finish the deed. No discredit to those who were involved in trying to make this part emulate the arcade (i think it was zylonbane), but these little guys end up looking more like raccoons than ghosts. ;)


  5. Woohoo! Time to HACK IT TO PIECES!

     

    Hahaha :D Exactly!

     

    If I remember correctly (something about, stuffing it with a 130xe board that's been socketed), you're just the guy to give him lessons on doing it.

     

    That's a nice thing to get ahold of in this world of aging Ataris. How much did you pay, if you don't mind talking about it?


  6. 20 - CROSSBOW

     

    post-6191-1228869431_thumb.png post-6191-1228869442_thumb.png post-6191-1228869453_thumb.png

    post-6191-1228869462_thumb.png post-6191-1228869470_thumb.png

    Atari screenshots

     

    A simple game for Atari, is a lot of fun for the XEGS users o whenever have the gunlight controls. Instead the C64 version has a bad gfx look, and bored loading times to get the next level or menu. Really this game is not fun with joysticks.

     

    post-6191-1228869843_thumb.png post-6191-1228869853_thumb.png post-6191-1228869859_thumb.png

    C64 screenshots

     

    Allas, it seems a little unfair to use more screenshots for the Atari version. If the Atari version is truly better (at least by simple visuals), then a screen-for-screen comparison should be given. ;)


  7. What game is that C64 screenshot from? I did a look up and can't find a C64 Break-it.

     

    Since you mentioned Break-It! is simmilar to Arkanoid, here is C64's Arkanoid (which is also face paced and has lots of bonuses and power-ups)

     

    I'm comparing same title productions only, according to the request of this topic. Arkanoid Atari version is inferior to C64 version. Other side, I think Atari have better developed breakout style games than Arkanoid. Break it! is one of them for example.

     

    Yes, but you use some other c64 game than Arkanoid in your comparison pictures. What is this game, and how is it relevant to your comparison between Arkanoid (c64) and Break-It (Atari)?

     

    Here the first post from this topic:

     

    Does anybody have any views on where any titles were launched on both Atari and Commodore - and the Atari version is the better of the two?

     

    Steve

     

    So, what "title" are you comparing where the Atari version is better here?


  8. What game is that C64 screenshot from? I did a look up and can't find a C64 Break-it.

     

    Since you mentioned Break-It! is simmilar to Arkanoid, here is C64's Arkanoid (which is also face paced and has lots of bonuses and power-ups)

     

    I'm comparing same title productions only, according to the request of this topic. Arkanoid Atari version is inferior to C64 version. Other side, I think Atari have better developed breakout style games than Arkanoid. Break it! is one of them for example.

     

    Yes, but you use some other c64 game than Arkanoid in your comparison pictures. What is this game, and how is it relevant to your comparison between Arkanoid (c64) and Break-It (Atari)?


  9. 18 - BREAK IT

     

    post-6191-1228791304_thumb.png post-6191-1228791309_thumb.png post-6191-1228791314_thumb.png

    Atari screenshots

     

    This game is similar to Arkanoid levels. Ohhh....The C64 it's a pity, I can't see anymore. Atari have fast action and it's repleted of bonuses. I'd prefer playing Atari Break it! instead Arkanoid.

     

    post-6191-1228791406_thumb.png

    C64 screenshot

     

    This is a ridiculous comparison... are you even comparing the same games here??


  10. I've got one word:

     

    ZAXXON

     

    No amount of Atari bias in the world can make that better then the C64 version. :P

     

    Pink and yellow spaceships are for fairies...

    You might want to check what colors the spaceships are in the Arcade version. :ponder:

     

    I already knew that. Doesn't change my opinion. :)


  11. And perhaps they spent a lot of money for the soundtrack. The C64 one's beats the Arcade by far.

     

    Bah! The arcade version is better. c64 tune is good, but the chosen instruments sound too harsh. Also, music leaves game without sound effects (limited). What good is a shoot-'em-up without sound effects??

     

    See 7800 Commando for a good pokey version, ;) and best version of the game out of the three systems.


  12. new update:

    - changed some parameters, I hope it's now more A8 like

    - added ships width, this can be seen if you run into the border on the sides,

    - corrected the view, this can be seen if you run into the border in front of you. The ship continues moving 1/2 tile after you have crossed the last tile

    - added some energy loss on bounce.

     

    Any comments/critics are welcome.

     

    looks nice. now all you need is the horizon color changes.


  13. It's on the XDOS 2.42N release disk.

    Is there a link to that somewhere? A whole bunch of looking in search engines hasn't turned up anything useful.

     

    Atari Online is possibly the most up-to-date site when it comes to covering the "Atari Scene". Although it is in Polish, many things can be viewed/understood without translation. Additionally, they have recently provided a translation link which aides in understanding some of the texts.

     

    (This has been an Atari public service announcement)


  14. 9 - FLAK

     

    post-6191-1228070298_thumb.png

     

    I'd forgotten about Flak - it totally blew Xevious out of the water ( on the 8bit/5200 at least )

     

    "Blew Xevious out of the water"? Yea, I guess so. Although, that wasn't very hard to do. What happened to the flying enemies in Flak though?

     

    Xevious should have been done a lot better. Shame on you Atari.


  15. And as far as I know this has nothing to do with NTSC or PAL. Everything is 100% equal between these two versions. It's just the color of the cherry (and strawberry)

     

    It has something to do with PAL/NTSC at least in emulation. It will change colors on-the-fly when I switch modes (not using forced reset).


  16. I recently purchased a "monitor output" to "s-video" cable for my 65xe on eBay from atarimorestore. I am getting vertical lines across the entire image, and wondered if anyone knows why this is? I am running the s-video into my computer's tv card (DVICO FusionHDTV II, with latest drivers).

     

    I have tried all possible adjustments through software. The only adjustment that removes the lines is turning the saturation all the way down. Of course, this results in a black & white tv look (nice, if you like true retro ;))

     

    What is the most likely cause (65xe, s-video cable, tv tuner card)?

     

    Any help would be most appreciated.

     

    Hi...this is David, "Atari'nMoreSTORE". ....have you tried the cable on a TV? ..and, have you tried any other s-vid input on you cpu card? Drop me an e-mail...maybe we can figure this out..."I know, Commodore's have vertical lines, and I tried everything to get rid of em! But, my 130xe, and 65xe's ...all look SMOOTH, and CLEAR on my LCD. (32", and 47")

    "We are NOW AtarinvintageComputers" I have 100's of boxes of Atari Items....and have been working with Atari's for 28 years! ...anyone has needs, or questions..mail me, [email protected] David

     

    I haven't had time to do any other tests yet unfortunately. Trying it on a TV or LCD was my next step (have to take it to work to do this). Thanks for replying here David, and welcome to Atariage, as it looks like you're a new member. ;)


  17. The cherries are green instead of red, is this a known problem?

     

    My set up

    PAL Atari 800XL

    32-in-1 OS (Using XL OS rev C reverse basic)

    s-video upgrade

     

    PAL LCD television using s-video input (pin sharp picture :D )

     

    tried in an emulator and the cherries are red :?:

     

    Yes - as far as I know, this is a known issue with this game on PAL machines.

     

    Stephen Anderson

    Thanks, wierd that it plays correctly on an emulator with PAL settings

     

    What emulator are you using? It shows up green in Atari800Win PLus in PAL mode for me...


  18. Anyone know if or where MMG Compiler docs are available?

     

    Also the two MMG images on Holmes CDs both report "Remove Cartridge" when I try to run them on the emulator (with no carts present). Any ideas?

     

    Only other reason would be that you have "built-in" BASIC enabled.


  19. Does anybody have any views on where any titles were launched on both Atari and Commodore - and the Atari version is the better of the two?

     

    Karateka. The graphics were nearly identical. However, the audio was done much better on the Atari. The music sounded better, and the sound effects sounded much more believable. Everything sounded more powerful on the Atari. I was unimpressed playing the c64 version after playing the Atari version. The c64 version seems "wimpy" because of how the msx/sfx were done.

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