Jump to content

CharonPDX

Members
  • Posts

    242
  • Joined

  • Last visited

Everything posted by CharonPDX

  1. Got one, thanks! I heard that, yay! (I was about four people behind you when he asked that.) With all the jokes about the look in the thread about the console itself, having a retro version will be nice.
  2. Its amazing how few Inty games have full-color backgrounds. This looks like it belongs in the NES era for sure! At this point, I think the only thing good programmers CANT do to the Inty is add more resolution!
  3. Tommy confirmed to me in the autograph area that the new console WILL play original Intellivision cartridges with an add-on carrridge reader!
  4. Supposed to be good weather this weekend (rare for October!) so if you're looking for other things to do, the zoo, International Rose Test Garden, Japanese Garden, Lan Su Chinese Garden are all good close-in, outdoorsey things to visit. All accessible by light rail or bus. If you're unlike me and like to stay in shape, plenty of good walking trails around town. Back when I worked downtown, I'd do a loop of the waterfront at lunch. (The "Waterfront park" downtown side, cross the Hawthorne Bridge, take "Vera Katz Esplanade" North along/on the water on the East side to the Steel Bridge (the one closest to the Convention Center,) then back.)
  5. Hah. I drive right by the convention center every morning, dropping my kid off at school. I have extra time after dropping him off, before I have to be at work, if anyone wants to meet for breakfast in that area a little past 8 AM tomorrow. (Didn't even think about it today, sorry.)
  6. One - Mattel System Changer for Intellivision. The only games I have area M-Network releases, the only joystick I have is an M-Network "Tron" joystick.
  7. And my axe! CharonPDX INTV Brotherhood Portland, Oregon, Cascadia
  8. Might want to ask in http://atariage.com/forums/forum/10-site-and-forum-feedback/
  9. Looking forward to it. Hoping to pick up a couple games missing from my collection before the big Extra Life 24-hour-game-a-thon a few weeks later. (Yes, I'll be playing Inty. At a big gathering of people called "Cascadian Gamers" made up of fans of Portland, Seattle, and Vancouver soccer fans. I just bought Desert Bus today and I figure I'll spend 1/3 of the time playing it.) Even bought a second copy to add to the Cascadian Gamers raffle (donate to anyone on the team, and you get a raffle ticket. There will be many, many prizes, some ridiculously impressive things like Xbox One X - last year the winner got their Xbox One X the day before the public release due to a Microsoft connection donating it!). I have an Inty II I'm planning on throwing in with the Desert Bus for the raffle, but will be looking for a "properly fully boxed" one at PGRE. I have a box, but none of the inner packaging.
  10. Payment sent, thanks! Wanted this version, but the full cart was a bit too much for me, and I use my LTO Flash as the "always plugged in" cart, so this is perfect!
  11. Could it be Dragonfire's first screen you're remembering?
  12. I forget, did one of the versions come with some extra games over others? I have my GameCube version I've owned since it was new, and have thought about getting the Xbox version because that's the "early '00s vintage game console" I have set up right now in my den, but might want the PS2 version, too... Also, seconding the "no combined shipping?!"
  13. Thanks for checking. I'm not *THAT* much of a completist.
  14. I have only USA-printed G3s (three of 'em.) I don't have a blue G1 though! Is there any interior difference between that one and the just-plain 00073350 blue catalog?
  15. Gotta be honest, I'm willing to pay more for auctions coming from you guys than rando eBay sellers.
  16. Well, attached is my hand-made spreadsheet. Columns for count of the various 'bits' of each game, a column for a description of them (to note different variation boxes/manuals,) etc. At the bottom, a couple auto-calculated that shows how many physical games, how many duplicates, etc, etc. Note that the system won't let me upload an .xlsx file - it is actually an Excel spreadsheet, not a plain text file. Rename it to put .xlsx on the end, not .txt. Intellivision Games.txt
  17. Yup, have a 48SX, too. Wish I had the 41CV Emulator card!
  18. C64 is no comparison - the C64 just has so insanely much more memory to make the Inty essentially a pocket calculator in comparison. (Literally, I have a late '70s pocket calculator that has more RAM than the base Intellivision. HP 41C with memory expansion - gives it about the same amount of memory as an Intellivision plus ECS.) That was the biggest problem with the Intellivision - while the CPU was "decent" (2 MHz, 16-bit CPU,) that should have been almost on par with the CPU in the original IBM PC. But it was severely hobbled in RAM. The graphics unit was also very limited, being much lower resolution than the Coleco and C64, as well as having fewer available colors. 159x96 resolution with 16 colors. That's it. In theory, the Intellivision can address 64 KB, though (combined RAM+ROM.) If someone were to make a game that *NEEDED* more memory, they could put RAM on the cartridge. (UCSF Chess did this! Adding 2 KB of RAM to add enough RAM for the 'vs. computer' mode to be possible.) So if you were to program a game that fit in a tiny amount of ROM (8 KB, say,) but needed a large amount of RAM, you could add ~48 KB of RAM to the cartridge, That would allow for games nearly as complex as a C64 - as long as your code+resources fit in a small area (or you implement bank-switching to allow more code to be loaded.) But you can't get around the resolution and color issue. You can "hack" the color by changing between two colors very fast to "emulate" another color (flash between red and blue really fast to make it look purple,) and there are games that have done this (Tower of Doom, for one.) But it is CPU intensive, so to my knowledge, has only been used on fairly static "intro" or "transition" scenes, not in-game to add more colors. And the resolution is a hard limit. ColecoVision had higher 256×192 resolution, but fewer sprites, and while it could display the same number of colors, the way it could apply them was more limited. In the end, programmers for Coleco were able to make use of the much higher resolution to better effect, in spite of its other limits.
  19. Goodwill Auction for a lot of Intellivision stuff, including a Sears Tele-Games Super Video Arcade: https://www.shopgoodwill.com/Item/55876546 Note, some of you know I've been looking for a reasonably priced, good-condition Tele-Games branded console storage bin (with that sweet, sweet Tele-Games burl woodgrain,) and this has one - so I'll be bidding on it if it stays a reasonable price. If someone else here is bidding on it and wins, and doesn't want that particular part of the auction, I'd be happy to buy it off you. (At PGRE if you're coming, or by mail if not.)
  20. Nice! Just bought a Super Pro Hockey, and I'll be bidding on the Jetsons'. It's now the only "original Mattel release" that I don't have a copy of in one media or another. (Actual cart, or purchased-from-Intellivision-Productions ROM such as Inty Lives/Rocks or the Flashback.)
  21. Humorously, you were the one who posted it to this very thread when it last appeared two months ago: http://atariage.com/forums/topic/174007-intellivision-ebay-roundup/page-423?do=findComment&comment=4023010
  22. What DRM? The only "DRM-like" feature I know of on the Intellivision is the Intellivision 2 console's check for a valid-looking copyright date in the copyright field in the cartridge ROM. (Because at the time, only Mattel was using that field, so it blocked out third-party cartridges. Third parties super-quickly figured it out, though.) There's no security chip like the NES' "10NES/CIC" chip.
  23. Well, it's the only *PROPER* way to play M-Network games, of course. (And the Tron games with the M-Network Tron controller, if you can find one.)
  24. Hmmm... I wonder if an old serial port X10 controller would work through the ECS' printer port?
×
×
  • Create New...