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Posts posted by deepthaw
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No. It moves a full 360 but only registers the 8 primary directions.
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Nice work. I seriously need to clean my IIe someday...
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21 hours ago, Aunty Entity said:No its not some kind of sex toy. If it is, you're in the wrong place.
She's a side scrolling shooter. Reminds me of a cross between
the old arcade job scramble and I'm still having a mental blank
of the A2 game that has "Attack the Tank" in it...
Fly through a series of caverns, avoiding missiles, blowing said
missiles and radar stations up. With laser or bombs.
I've popped it up on TLP. You'll find it in the http pages, ftp or
the BBS itself if you can download from there.
or get it from the horses mouth
A
I need to log into the bbs and download it purely via my Apple IIe just to see if I can manage it.
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I'd never heard of this guy before all this, but he's causing all this drama over ... what appears to be 8 and 16-bit computer game reviews?
WTF man?
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Doing reading, it sounds like Seimitsu LS40 or LS38 is a common pick for shooters and the like...
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Recently converted a Fight stick with Sanwa parts to work on my Sega Genesis. I know these parts are geared towards fighter with respect to the gate, throw, etc.
Is there a particular stick I could drop in that’s be better suited to shooters like Thunderforce and action games like Shinobi and Golden Axe?
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10 hours ago, ZenicReverie said:If anyone can help identify the three lose boards I found (first nine pictures), I'd appreciate it. Also, any comments on usefulness of the software and particular books? I can't imagine anyone wanting these.
Of those loose cards, only the disk drive controller in box is for Apple II. And they're actually fairly valuable on eBay, IIRC. Rest of the boards look like assorted PC components (one's definitely a modem.) *edit* Looks like you have a Trident video card and two internal modems. Assuming they're all ISA going by their age, but I can no longer recognize those by sight. Trident card is the only one I'd imagine might have value. That one might be VESA local bus.
The official Apple manuals can fetch around $10-20 on eBay, so they're worth selling. Heck, I'd offer to buy them if I hadn't already spent way more than I should have so far this year getting my Apple II kitted out. None of the software looks remarkable, but I'm not a good judge of that.
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Logged in last night - nice place ya got there. I'm actually somewhat active in the BBSing scene and CQ looks to be one of the few "active" boards out there.
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On 1/24/2020 at 4:56 AM, Keatah said:Proterm is going to want MouseText, isn't it?
I just got my enhancement kit installed last night and can verify that ProTerm appears to use at least some of the characters from MouseText. If the pins on the ROMs I received weren't in such poor shape, I'd swap back the originals to see if it'll run with only a 65C02 upgrade.
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17 minutes ago, Tempest said:Yeah I always thought that was strange. Maybe they should have called an enhanced IIe a IIe+?
Then they’d think it an enhanced Apple II+. Can’t win.
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On 1/18/2020 at 8:39 AM, Tanooki said:Since this was brought back I knew of this thread, but don't like to necro stuff unless necessary, so I didn't ask. But, have any of you tried this out? https://www.gog.com/game/wizardry_labyrinth_of_lost_souls
I tried a few minutes with it, and the anime feel immediately put me off. The dungeon graphics seem clunky and bad as well, in a distracting way. I'm no graphics snob, hell, I'm replaying Wizardry 1 on an actual Apple IIe presently.
When I have more time I'll try to give it a fair shake. Cutesy elf-girls with annoying voices may be the cost of Japanese die-hards keeping Wizardry alive.
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40 minutes ago, Tempest said:No game I know of requires and enhanced IIe. The most complex ones require 128K, DHRG, and 80 columns, but you can get all of that on a regular IIe.
Huh - I was thinking King's Bounty required a IIe enhanced or IIc. I'm going to have to give it a try tonight.
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9 hours ago, bluejay said:I was browsing through the Apple Disk Server a few weeks ago, and found out that their version of ProDOS only works with Apple IIe Enhanced or later Apple II models. I found Apple IIcs to be too expensive to buy just to have a spare, but then I found an alternative solution... The Apple IIe enhancement kit! They seem to range anywhere between $20 to $100+, which the lower end of the price spectrum seems reasonable. Is the enhancement worth the money? Are there any variation differences of the kit/computer that may keep something from functioning correctly? Thanks!
You don't need a IIe enhanced to run 2.4.2. https://prodos8.com/
I have a IIe enhanced kit on order, but I suspect it'll be quite a while before it shows up. I'm going for it because there are a few games that require an enhanced, and ProTerm requires enhanced as well.
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No.
Saturn was a super-scalar system that they panicked and tried to turn into a 3D system way too late, never even released a Sonic game on it, cost too much... While Sony came out of the gate firing on all cylinders. Even Nintendo struggled against the PS1, what could Sega have hoped to do?
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I'm just impressed with all the timing that must have been involved in setting up the audio. A stock Apple II doesn't have enough memory to hold an entire floppy, so it has to have delays built-in to give it time to write chunks to disk - all without being able to talk back to the disk server and tell it to wait on sending more data.
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On 1/3/2020 at 3:56 PM, Aunty Entity said:Hit J for joystick?
If that's not working, make sure caps lock is on.
I'm just learning how to use an Apple IIe myself, and a stupid number of older programs won't accept lower-case versions of single-character responses.
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Have you gotten ADTPro setup? There’s diagnostic software to test your cards. Both apples, control, reset. Should show KERNEL OK if it sees no errors.
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If you've ever soldered, the power mod for 4-ports isn't difficult. I'm terrible at soldering and pulled it off.
Every time I want to play my 5200, I just get angry at the controllers. And I don't feel like spending the money to have Best fix them up. To be honest, my 5200 is more of an accent piece in my retro-cave than something I actually play at the present.
(Okay, Missile Command actually plays really well with the stock controllers, to be honest. And I think I'm alone in enjoying Pole Position. And Pac-Man's good.)
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24 minutes ago, Punisher5.0 said:What do you mean by this exactly? There were several consoles with a 32 bit CPU.
I think he means people consider it the first 32-bit CD-ROM based system (at least according to Wikipedia.) Apparently it had a 386sx, and I'm wondering how I'd never heard of it before.
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9 hours ago, enoofu said:Also don't forget Dreamcast was also somewhat success as both a Arcade (NAOMI) and console system, though it had far better success with NAOMI. Even Nintendo launched Nintendo VS. System as a multi-board arcade system based on NES.
Namco's System 11 was based on the PlayStation as well.
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12 hours ago, Zap! said:The key words here are "in its day." I am not asking which is the most powerful system ever, because that would be the Xbox One X (as of December 2019 at least). I'm asking what system was so powerful when it was released that it was light years ahead of everything else at the time. A couple of rules first:
It must have been released. No prototypes or systems with less than 10 units sold (Halcyon). Finally, it must be on the market for at least a year. Reason being is because someone will say "XBox 360 on November 22, 2005!" while a far better rival in its generation came out shorty after.
Anyway, here's my two picks:
1) SNK Neo-Geo, 1990. This system absolutely demolished the completion. I got this for my 18th birthday in November of '90, and it was literally worlds ahead of my Genesis and Turbo Grafx. A true legend, it lasted into the 2000's!
2) Sony PlayStation 3, 2006. An absolute beast of a system. It's Cell processor was so powerful that it still beats out many traditional processors today. A Blu-Ray drive way back in 2006 that worked as a great player as well, and fully 1080p! It was made to compete for 10 years, and it did!
I don't see any way the PS3 was "light years" ahead of the Xbox 360, and I'm unaware of any traditional processors of today that the Cell beats out.
The Neo*Geo *was* light years ahead, but feels a bit like cheating since it wasn't really aimed at the same market. But it was unique in the overpriced console family ($699 3DO?) in that it wasn't immediately overshadowed by another system (RIP 3DO, 9/9/95. Long live PS1.)
If you look at the portable space, Nintendo's offerings regularly got trounced specs-wise by handhelds that *were* light years ahead. Yet all of them fell before the juggernaut that is Big N when it came to market share.
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Is it the best? No. But Eternal Darkness deserves a place in the top tier.
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On 11/22/2019 at 9:18 AM, Flojomojo said:I guess that's emulation/cheating, but seriously, as the British kids say, it pisses on all the others from a great height. It's THE old-person machine, bar none, as far as I'm concerned.
In the spirit of your question, if I had to have a single retro machine that replicated old arcade games from the golden era, I would pick Colecovision, because of the weird quirky stuff they chose or managed to license. There are some Colecovision games I've never actually played in an arcade, and I used to live for arcade games.
Sega Ages + ACA Neo*Geo + assorted other ports has truly made the Switch fantastic for the old-man gamer. Do PS4 and XBone get as much love in that area?
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Wish the fire buttons on the left-stick version weren't so close to the two start/reset/pause buttons. Still, one of these will probably be a gift to myself this Christmas.

Penetrator
in Apple II Computers
Posted
I've not had a chance yet (been too busy with housework to tinker with the A2E) but I was able to transfer several files off Captain's Quarters with both Y-Modem and X-Modem. I'm using a WiModem232 and I think he uses TCPser on a Raspberry Pi.