Jump to content

deepthaw

Members
  • Content Count

    287
  • Joined

  • Last visited

Everything posted by deepthaw

  1. I dont know enough of the history of the acquisitions, but what would it take for an acquired company to still be viewed as alive? For example: Apples acquisition of NeXT was widely viewed as Apple paying NeXT and Steve Jobs to take over the company. Was NeXT truly dead, despite bringing their CEO and even more crucially (for this discussion) their software becoming the backbone of all of Apples future products? Is post NeXT Apple the same company as pre NeXT Apple? (None of the acquisitions or mergers above may have been similar enough for this to be relevant, I concede.)
  2. FYI AtariAge's apparent fascination with accusing people of being sock puppets has done more to keep me from coming back than any of the "divisive" posts these sock puppets have been making.
  3. This video seems particularly timely especially after some discussion in another thread about how difficult it was or wasnt to develop for the Saturn.
  4. Hate selling limited edition stuff that I can't find a transaction history for on eBay... Am I getting what it's worth? Is this auction going to be how the world determines what it's worth?

    1. deepthaw

      deepthaw

      The non-limited edition has sold consistently at one price, so I said a buy it now of double that and I'll see what happens.

    2. Flojomojo

      Flojomojo

      The market will decide what it's worth. Sometimes it's surprising, often in a good way.

    3. deepthaw

      deepthaw

      Well, the market has decided it's worth $79.99 with 9 days to go, so it's looking good.

    4. Show next comments  21 more
  5. How difficult would it be to have a d-pad that always functions in digital mode in addition to the stick similar to how modern controllers have both analog and a d-pad? Or would that run contrary to the planned ergonomics? *edit* Now that I look at the Super CV I see why you'd opt for a switch - that's an actual beast of a joystick!
  6. I work at a college with an automotive department. Why did I never think of taking my car there before?

    1. x=usr(1536)

      x=usr(1536)

      Depending on the work involved, be prepared to bring it back. Perhaps several times.

       

      And if anyone involved in the repair process thinks that pulling codes related to a check engine light can tell them everything they need to know in order to fix the problem... Run, do not walk, away.

    2. Swami

      Swami

      The weird thing about most auto repair places is that they are like GP doctors. They start with the most common cause of an ailment and work their way down, charging you for each repair whether it is the actual cause or not. If what they do does not fix anything, will they still charge you for it?

    3. deepthaw

      deepthaw

      It’s a brake problem. Stuck caliper. I figured it out myself and the instructor verified it. They’re charging $50 + parts at cost. If it was something like a transmission rebuild, I would definitely take it to a professional shop.

    4. Show next comments  21 more
  7. I paid something like... $32 for a Razer Abyssus six years ago and it's held up well and worked fantastically in games.
  8. PlayStation 2 was probably one of the most successful consoles of all time, with one of the best game libraries. It showed that the PS1 wasn't just a fluke and Sony was here to stay. It's close though; PS1 was almost as important and I can see why people would rank it higher.
  9. deepthaw

    Mega NT

    Thanks for the fix. This is not my week for copy and paste.
  10. deepthaw

    Mega NT

    https://www.polygon.com/a/street-fighter-2-oral-history/chapter-2
  11. wat people you have rastrax in this universe? that’s what the landfills were for don’t tell me you filled them with e.t. brb going back in time again to fix this all *edit* there, timeline is all fixed. again. but e.t. sucks now. hope you guys are happy. and i might have given steve jobs cancer. sorry.
  12. One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUs most can only get about one-and-a-half times the speed you can get from one SH-2. I think that only 1 in 100 programmers are good enough to get this kind of speed [nearly double] out of the Saturn." Yu Suzuki reflecting upon Saturn Virtua Fighter development.
  13. deepthaw

    Mega NT

    Stretching 4:3 to 16:9 rather than pillarboxing is the difference between Chun-Li being thicc and thick.
  14. I don't understand why we don't have a stock Tetris game for Switch. Puyo Puyo Tetris just doesn't feel like a suitable substitute.
  15. the universe i come from also had good atari 5200 controllers when the rastrax drove atari out of business they snatched up all the unsold joysticks from the 5200 failing and used them to precisely pilot their hunter killer drones until the ai was perfected they still lost the overlays and the operators would forget which button was the flamethrower though so it wasn't as bad as it sounds
  16. guys i come from a world where vectrex *did* have a raster display we ended up with skynet and i was sent back in time to make sure they had a vector display you are all crazy to want that i'll admit donkey kong on rastrax was good though just not worth having rasterminators killing my family good
  17. I think hes saying metaljesusrocks did that. I have no idea what anybody is talking about other than I like 8bit guy.
  18. I guess what strikes me as weird (and what I suspect the original poster was thinking) is how home consoles just kind of skipped right past the "super scaler" hardware. We had hardware that couldn't handle sprite scaling and rotation, then we had hardware that could do stuff better than sprite scaling and rotation. I think the Saturn was going to be a "super scaler" powerhouse when they realized that nope, 3D is what you have to have, and you have to have it yesterday and we ended up with 3D hardware that didn't use triangles and couldn't do transparencies. That entire timeframe was really a *massive* explosion in computing power and technology, so I'm not surprised we'd leapfrog an entire technology. When the Genesis was released, PCs were still getting pretty crummy versions of arcade games and just starting to move from EGA to VGA. By the time the Saturn came out, Doom was already well established on PCs. The entire leap from the 16-bit to 32-bit era is an interesting discussion on its own, IMHO.
  19. My issue is that Streets of Rage 1 and 2 just felt so intertwined with the entire late 80's/early 90's aesthetic of a Lamborghini Countach driving past neon street signs in a city where it's always night and steam emerges from every manhole cover. Yuzo's club music wrapped it all up with a perfect bow. Blaze wears a red leather jacket and headband in SoR1, for crying out loud. The artwork and everything else feels like a weird modern ... thing. If they're going to go for an animated rather than realistic look, it should feel more Akira or Bubblegum Crisis.
  20. What little I know about the Neo*Geo hardware is that it could shrink but not enlarge sprites. I guess that's part of the reason their games were so big, because all sprites had to be stored at the largest size you'd ever need them to be?
  21. It always seemed weird to me that home consoles basically skipped 2D scaling and rotation and jumped straight to 3D graphics. I'm assuming the arcade machines had dedicated video hardware that could handle those functions, but was it so expensive that it was unfeasible to bring to 16-bit systems (that weren't Neo*Geo) short of Mode-7?
  22. TLDR; new emulator that tracks backgrounds in NES games to build a map of where you've already been. https://arstechnica.com/gaming/2018/08/widenes-emulation-expands-nes-scenes-past-the-usual-sd-screen-borders/ http://prilik.com/blog/wideNES Neat.
  23. In retrospect, Duke 3D really feels like a fluke for 3D realms. Even when you strip the crude humor away, there's a damned fine game in there. They weren't really able to deliver on that kind of quality before (even in their Apogee days) or after. It seriously holds up to Doom, and despite being technologically inferior to Quake, I still feel it had superior gameplay. It's too bad they really doubled down on the crudeness by the time DNF finally got released (how much of it was actually done by 3D Realms before Gearbox finished it?). Duke 3D felt like an homage to and parody of ridiculous over the top machismo action heroes. DNF felt like they lost their self-awareness and thought Duke and the stuff he does was actually cool and it all came off as childish.
  24. It's been my experience that the only who actually say "millennial" are: A) Old people who want to complain about young people like different things than they do. B) Young people who want to blame old people for their lack of success in life. Of course, I'm technically a Gen-Xer so you know, whatever. Or not. Imma listen to Nirvana and go skateboarding. Down with the man. Oops, now I'm the man.
  25. And through the glory of estate sales, a new collector shall be born - on the cheap no less! (the ciiiiiircle of life!)
×
×
  • Create New...