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tane

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Everything posted by tane

  1. Updated: asm6502.uew UEStudio Theme dark.ue-theme
  2. What about "Yargos Dilemma", "Yogi Bear and Friends ...", "Yogi's Great Escape", so the letter "Y" of the PDF won't be alone:
  3. I'm interested in the project, how many it will depend on the cost, whether or not it includes the components or the chance to find a full list of materials (to see what components I have available), and/or eventually the chance to be "factory" assembled and tested.
  4. ? Sea Dragon Here is a small collection with good titles: Collection.7z (some of them are atr, the xex should be in fandal, atarimania, atarionline, homesoft).
  5. This website has a ton of compressors to have fun during a spare time: https://www.sac.sk/files.php?d=7&l= A conclusion would be that, being that 7zip is very well qualified everywhere, everything near LZMA is a good achievement, so a second factor would be the speed and buffer size.
  6. Thinking in the first boy: And also thinking in that display list filled with almost every depacker listed in the first post.
  7. If I had something to say about to improve functionality of Super Packer, it would be to split the depacker and the compressed data in 2 different segments. So that, the depacker could be used several times as a function. It would save space. I think the only parameters required would be the memory addresses of the compressed data and the target to be decompressed. Such 4 bytes should be inside of the segment of the depacker, being possible to be modified with the program as required. At this moment, for every compressed segment the depacker is duplicated.
  8. Another useful thing is to have several ground points distributed in the PCB, for custom installations, as well as +5v points, linked as directly as possible to the source plug to avoid noise.
  9. Ok, the idea was to replace several chips with a modern one but with higher capacity, if possibly, in order to reduce space and to make an easier installation.
  10. What about space for 'Peterson like' upgrades / or am29f040b 512kb chips instead of 4164/4264 chips?
  11. Nothing to worry about. The answer was the default config:
  12. Making a comparison with v1.30, it seems that the speed runs 1 step slower, ie: (speed v1.30)=05 is similar but not equal to (speed v1.30 patched v9)=04.
  13. Why does game 'A' work with atari800 but not with Altirra?: D8.ROM
  14. BTW, is there an RMT file of the intro of 'Alternate Reality: the City'?
  15. Regarding patching RMT, are these files the best version available?: rmtplayr.a65 rmtinclude.asm rmt_feat.a65 Raster Music Tracker.7z
  16. Thanks, I'll try. The target is to compare the values of 2 or more addresses thru the time, whatever their values are. An example of what I'm thinking is the following, with a G2F code exported and running a RMT in the background. Adding custom code under the section ';this area is for yours routines' of the G2F with: Let's say there is a counter at $2000 running from 00 to ff, with infinite loops. Then I add a beq ($2000==10), then do something (with several lda & sta), if not continue. If I started to add too many beq with different values ($2000==20, $2000==30, ..., etc.), then there is a point that the system collapses, I mean there are glitches (something bad painted on the screen for example, like skipping part of the code). If I reduce the quantity of beq, then back to normal. Also, if at the collapse point, if I change the counter from $2000 to $90 (zero page, 1 cycle instead of 2), then all is back to what is expected, with no glitches. So I'm interested in to know how far I'm from the collapsing point of the system in order to reduce or increase operations.
  17. https://www.youtube.com/watch?v=_TloaTjLY60
  18. Feature request: Memory windows 1, 2, 3, 4 are updated every time F8 is pressed, but I'd like a window to watch an address in real time (e.g. $4000), and not have to do it manually. If the above is possible: be able to export to a txt the values of some addresses from a time 'start' to a time 'stop'. E.g.: in rows the time or cycle, and in the columns the value of the selected memory addresses. CPU: there is a Performance Analyzer. Not sure how to use it, but I'd like a window/time graph with a percentage easy to understand (0%, 100%) in real time of the resources used. I'd like to know where the system reaches it maximum in order to relax loads, and the value of some addresses in that moment.
  19. For some reason, I feel like the jump doesn't respect the law of gravity 1:1.
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