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youxia

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About youxia

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    Dragonstomper
  1. Two very clever games. WoW: 21,400 Scramble: 25,530
  2. Elevator Action, Bionic Commando, Defender + anything obscure and interesting.
  3. Thanks for seeing it through Leto27. I have no illusions as to how the final standings would look like if some of you played every round. Even so, for somebody like me, with interest mostly in turn-based gaming and whose experience of arcade gaming up to this point was very casual it's quite an encouragement. Not sure if I'll have time to go the whole hog again next round but still looking forward to some arcade action and motivation.
  4. Well, you've been warned. It is a rabbit hole Especially if you have more than one source. You're right about giving up, just first reset it to defaults, then use the suite to sort the colours and few games to whip the rest into some sort of reasonable shape and then quickly forget about service menus. There is no perfect CRT look, it differes between games and platforms and slight hardware imperfections are the part of the package. And once you stop fiddling and start actually playing and enjoying the games all these things fade away, because the OCD is in the mind. I have some decent RGB-capable Trinitrons in my other place but for the last several months could only use a no-name composite-fed NTSC set. It's far from perfect but I still prefer it over my modern IPS panel with 1:1 ideal, shader sporting emus.
  5. This is the thing which puzzles me, because Retroarch is big and is everywhere. It's probably "bigger" than Retropie, and Retropie has these things covered (several Amiga emulators - one dedicated -, Apple, and multum of obscure platforms). I thought one reason could be because Retropie devs are from Europe and it's generally more popular there - but I don't think it really is the case. Plus for example, while Amiga wasn't so popular in the US, Apple definitely was. There was no - and won't be any - apologies for responses to intentionally thread-shitting posts, most likely made because the author is incapable of letting go of a grudge from some other thread. I'm no saint and can give as good as I get. If my initial post is in any way unclear then it's possible to either avoid it or ask for clarification, instead of launching a slew of condescending and immature replies, then being surprised when I respond in kind. Telling me to go and discuss it elsewhere* (ok, but let's also delete half of other OPs on this forum while we are a at it) or posting a completely irrelevant (did somebody ask about PC Engine core?) link kinda qualifies here too. *by the way, I did that already some time ago. One of the devs mentioned that more people registering interest could help - obviously. Well, I tried
  6. https://www.forbes.com/sites/mattperez/2019/05/01/exclusive-the-saga-of-star-citizen-a-video-game-that-raised-300-millionbut-may-never-be-ready-to-play/ Forbes pulling no punches here. It's not exactly anything new but all these figures coming from a respectable source are quite sobering. Nearly 300 million dollars spent. 7 years of dev time. Just about one star system and lot of ship models (some as jpegs) to show for it. Latest 45 mil private capital injection to be spent on marketing. Phew...nice job if you can get it. Somewhere in a parallel universe not far away Derek Smart is cackling with glee.
  7. I was recently connecting a new monitor and discovered there are about 4 or 5 different versions of the DVI socket. The hell's that all about?
  8. I was just looking at retro PCs and it's true that the pre-Pentium models sport ridiculous price tags now, ditto some components. What I wonder is it really necessary to buy a period-accurate PC just for games? I had my first one in the late 90s, starting with P60 then Celeron 333. I remember playing heaps of old DOS games on them anyway, mostly with no problems and using Mo'Slo in some cases. And old Pentium units seem relatively cheap compared to the other ones nowadays.
  9. Sorry, but going down this whining/ungenerous route here is ridiculous. Read the OP please. I'm actually praising Retroarch (if it's not clear enough: it's AWESOME and I've been using it for years on RPi, now appreciate the shaders on PC, and usually defend it when people bitch about how terribly complex and unfriendly it is). Sure, it is disappointing that some of the important platforms are missing. Yet still, I'm not demanding for them to be implemented, merely being curious why this is the case. And hoping we could talk about it like adults, not bunch of teens jumping on a poor excuse to start a condescending/pointless argument. To further reiterate: this is about Retroarch on PC, not RetroPie. I brought up RetroPie in comparison, to point out that it actually has all these platforms. RetroPie also is not at all just oriented toward arcades or has limited controls schemes, to the contrary. Retropie uses Retroarch for a bulk of its emus and in Retroarch emulators are called cores, so... There are other standalone emus in RetroPie, true, but people often port them to the lr- side anyway, because of the added features the libretro environ/retroarch gui offers. Again, the controls for even the problematic platforms have been mostly ironed out over the years. But now we're talking about RPi again, not sure why... I have no need to use other front ends or individual emus because Retroarch is the only one to offer extensive shader support in unified package. Again, it's not even about that, more about being curious why there are gaps in such important platforms given how popular and distributed Retroarch is and given how many different and varied cores its console side has in comparison. If anybody's interested in discussing that then you're welcome, otherwise feel free to ride your high horse and tell me more about entitlement, whining etc - it'll be ignored though.
  10. It kinda makes sense since those games were tested on CRTs back in the day and that grid is a modern invention. I also prefer to use games for quick checks, only use the suite for some basic colour calibration. There are some games which are really good for that, eg Addams Family Values (SNES) because you can scroll in all directions, it has clean, well defined sprites and backgrounds, corner menus and also you don't die instantly. Aerofighters (SNES) for vertical scroll checks. Alex Kidd on Megadrive. 180 from Mastertronic on microcomputers because that big dartboard is good for aspect ratios.
  11. I actually had a secret bet with myself on how long will it take before somebody pops in with this DIY trope. Much shorter than I expected. Thanks for, ahem, contributing. And missing the point by a country mile too.
  12. What does it mean, "not needed"? Are they "needed' in Retropie, which covers nearly everything and is similarly a volunteer project? The point is that Retroarch is trying to be a universal platform, not just 50 shades of Nintendo and friends.There is no reason why old computers shouldn't be included and indeed a lot of them are. I'd like to use it is because of extensive shader support, unavailable in most individual emus, and convenience of using one frontend for everything, instead of having countless dedicated setups. You have a good point about MAME though, I did completely forget that they are MESS now. Still, I haven't touched it for more than a decade and am a bit scared.
  13. I made a remark on this subject in the Status updates but these things move fast so I thought I'd try again here. Basically I got a desktop PC again but it's for work and most of my gaming is on Raspberry. I did fire up Retroarch recently just for kicks but then I was impressed by the shaders and had a closer look. Turns out that while most platforms are covered there are serious gaps such as Apple II or proper Amiga (the one included is poorly documented and requires some esoteric steps). There's also a few of the less popular machines such as TRS, Oric, TI-99 or BBC missing. So, I wonder what's the reason for that? None of the explanations proposed in the SU seem feasible to me: there are already cores which use keyboards and obviously it's not about performance since Retroarch does support demanding cores such as Dreamcast, latest MAME or N64. Is it all about popularity and total Nintendo/consoles dominance of the retro scene then? Even so, people added these other platforms to RetroPie which is perhaps less or equally popular as RA...
  14. What timebomb? I never go online so should I worry about something anyway? MY DS Lite actually kinda died last year (faulty buttons) but it was still working with the card. I have CycloDS and back in the day it was considered the best one. But then the support died and I think they shut down shop. No idea what the modern scene is like anymore.
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