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Posts posted by youxia
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I'm a fan of old 3D gfx - it still looks great to me in general, apart from games which were ugly even back then. With these 2 it's bit mixed bag because of prerendered backgrounds. I still love AitD, It was that magical time when Infogrames was still releasing innovative, quality games. The art style and 3D techniques used were top notch, so was the gameplay. I'd still rather play the original 1-2-3 than any of the turdistical new ones.
PSX RE, I can agree is not very pretty, mostly because of these poor backgrounds. That's why I've never played any original ones and was blown aways by the GC remake - probably one of the most beautiful games ever. But that's all about the renders, not so much the 3D polygons itself.
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I can download the 1-140 issue (I collect mags anyway) set but you'd have to give me a hint to at least in what year it was supposed to appear.
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I swear those popular Youtubers have done more damage to gaming history than...Maybe so, but so but when I read some anti-N posts in this thread - yours included - I do not really feel that this is the real history. I'm sorry, but it just sounds like bunch of sour grapes, for whatever reason: be it longing for good old days when Atari was king or some perceived "Western gaming" (whatever that is) superiority complex. It's supported by a bunch of vague unsourced quotes, which remind me of anti-Sony or other x-ruined-x type arguments, or claims about strongarming, forceful marketing and so on - but do you guys really think that Atari (and other corps) always played fair or did not exploit chances when they got them? Lazy writing, something as old as the hills is nintendo's fault now? Jaysis
Sorry, but Big Bad Nintendo just does not add up.For the record, I do not have a horse in this race since I'm a microcomputer/PC fanboi, Sony on a console front. Even so, I don't see any grand conspiracy or significant foul play here, definitely not ruination of my favourite pastime.
The one big reason Nintendo is as big and respected as it is today is because they consistently release top quality games and solid or innovative hardware. They did it for decades. I don't even particularly like Mario (and platformers in general) but I can recognize why other people love it (hint: something to do with stellar gameplay) I thought Wii was ridiculous when I first saw it and yet it sold bazillions for a reason: it was fun to play. I say good luck to them. Videogaming has (or had) much bigger problems than the Big N.
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I had a Timex 2048 which had similar layout to the Rubber One and still used that QWS-IOP anywhere possible, it's not really WASD where all the directions are bunched together . Guess it may have to do with finger size, maybe some people prefer the one-key gap between binds. Or it has to do with some other psychomotoric preference.
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UHJN? IJKM? I don't get it, though it clearly works for some people, similarly to vi keys in roguelikes, something I will never get used to.
QAOP is the most logical, though I usually went with Q-jump WSIO- movement and P-fire. In some cases 67890 from Sinclair 2 was not bad either. And every time I saw the magical Redefine Keys option my respect for the devs went up a notch.
Then recently I found some games which control methods I simply could not figure out despite trying every single key.
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Mission impossible, if you ask me - there's simply too many variations and so many games. At least for ZX Spectrum - I'm playing through entire library now and it's amazing how many different, quite often totally unintuitive layouts devs managed to came up with (QAOP is a bit of a myth
. With C64 the dreaded joystick port lottery is also a pain...but again, there are so many games.I'm also not sure what a database would achieve, unless you could harness it somehow into a a script adjusting config files for emulators.
EDIT: I think Gamebase C64 has the joypad thing already preconfigured for each game so perhaps it's possible to extract this info somehow.
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Oh, right, I forgot about F2. Yep, it all checks now.
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Some scores. I'm pretty sure I can beat those so no scr$ for now.
Threshold - 44900
Inter Galleon - 13200
Jawbreaker - 8430
Lunar Leeper - 16900
Marauder - 89400
Malpass - 25640
Malpass Pro - 40020Choplifter - 29
I can't get over the genius of Threshold, if it was a modern indie it'd be winning design awards left, right and centre. The interplay between heat, fuel and clever enemy patterns is incredible. Inter Galleon and LL are also interesting though a bit BASIC, code - wise. Or maybe it's my emulation showing up? Well, Galleon I think is coded start-stop way but LL has some gfx glitches. Also Malpass feels a bit jerky, is it like that on original machines or maybe something to do with PAL/NTSC? Great game btw... turn-based Defender?
Not sure how I got bigger score on pro, it's somewhat more intense and...easier 
Marauder is another hit, timeless gameplay on single-screen design.
Overall, some superb games here. As usual, that makes me feel sorry for the folk who never go out of their SNES/MD/NES/etc comfort zone and lose out

How long is this round anyway? Whole month?
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Hell, now I am confused. First of all, I can not access the Dip Switch menu for some reason like I normally do (I'm using Retropie/Retroarch/Mame 2003). I get the Tab menu with all the usual options but no Dip Switches. So I can't even check my difficulty and the game feels sort of easy. On teh other hand I use correct rom (ssrdrubc) witout any changes so the difficulty should be "default" anyway?
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This thread sure turned surreal really fast.
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76,690...3rd level is so much fun

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Starflight is a kind of a game where graphics don't really matter, it has the power to ignite one's imagination with just some pixels. I was actually just about to play it again and might now try the MD version - it apparently has a lot of sensible gameplay changes.
There's an awesome roguelike called Prospector which captures the spirit of Starflight perfectly.
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It is a "victimless crime" as long as we also try to give something back and keep the balance. I know quite a few assholes who basically never buy anything and just freeload all the way, then gloat about it. That's just wrong and it feeds into the other side's narrative about killing the industry.
I believe that if everybody who "steals" also contributes appropiately to their means, both sides can keep the status quo. I think most of my pirating peers do just that, after all piracy has been around as long as the media itself and yet the latter is hardly dying - to the contrary.
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YEEHAW! Awesome game

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Toki - 44,200
Moon Patrol - 71,850
Not sure why, but I can't stand Toki, maybe blame the Amiga port or the general style & gameplay. Played Moon Patrol for the first time in +30 years
It's so cute'n funky.

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Ah, ok. So it's the first option:
It's quite simple. If you have even one illegally downloaded rom in your collection, then you belong to that peculiar breed of have-the-cake-and-eat-it retrogamer: folk who are thirsting to get on that moralizing high horse and yet are too poor or weak to resist the lure of the warez.And like I said, "the fun bit comes from delusional rationalizations". I'm still trying to wrap my mind around how it is okay for you to download roms and at the same time slate those who provide them. And let's drop the tedious "for profit" angle since by your own admission "You take stuff and profit off it or not and give it away for free without permission, it's theft, and you're asking for it".
So you "take the stuff", then attack the providers - and by proxy yourself and all the others who partake. That's hypocrisy, plain and simple.
And you do it in an extra malicious fashion, which is an additional reason to put you on the spot. And as always in similar cases, there's the fake surprise at being called out and hiding behind the usual tropes: trolling (my own thread, lol), stalking (tha's a delusion of grandeur, for a change), triggers - and even Albert's banhammer, when it's you who started with the politics in the first place. Sorry bud, but if you can't take the heat, don't book into a sauna.
I'm done here but it might serve as good reference for the future, in case you feel like crusading again.
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You can huff'n puff all you like, and try to pretend this is about some low-level he said-she-said isozone gossip, when it should be rather obvious that I'm simply calling out your insufferable hypocrisy regarding the subject of piracy. Opinion that's based on your valuable input in this and the other thread.
It's quite simple. If you have even one illegally downloaded rom in your collection, then you belong to that peculiar breed of have-the-cake-and-eat-it retrogamer: folk who are thirsting to get on that moralizing high horse and yet are too poor or weak to resist the lure of the warez. Now, I don't have a problem arguing with other anti-pirates, the genuine articles who actually buy all their stuff. I may not agree with them but do have some respect. But the ridiculous stance you and your ilk present deserves nothing but scorn (the fun bit comes from delusional rationalizations. Top notch stuff)
And If you actually don't steal, like the rest of us thieves - an unlikely case since your own posts say you do, plus there are other members mentioning this crazy pattern - then you can accept my sincere apologies. That would make you "just" a true zealot, albeit one with a nasty, alt-right tinged streak, who likes to launch into unprovoked rants about "commies, idiots & onepercenters". But, at least not a total hypocrite, which is a step-up I suppose.
And for the record, you can put your cute conspiracy theory about me being some nemesis from an olden time to rest - unlike you I'm not a seasoned forum warrior with many campaigns under his belt. This is a first overground one I have made more than a handful of posts on. But as long as you continue insulting people for no reason and support it with some insane "logic", be prepared to be occasionally called out on your BS.
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see we do need a better title for this round 
No, it's perfect. After all, I'm originally from the ZX Spectrum camp - INTRUDER ALERT - and can turn it into a little gloating exercise

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So Tanooki, you're a pirate, who likes to rage about other people being pirates, then tops it up with raging about a pirate who tried to rip off other pirates?
You just couldn't make it up
Plz do carry on with your good work across all these retrosites, it's really hilarious.(and if you somehow find a spare moment from all this shillin'n busybodyin', look up what "mutiny" really means)
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it's been a pleasure joining the community and being able to socialize and learn a thing or two from you guys.I think your ideas as to what "learning" and "socializing" is are highly skewed.
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Well centipede. You basically created this thread to trash the Saturn. You failed! I'm a Saturn fan. Was it because the Sega Saturn did not have blast processing? Is it because the Sega Saturn forgot to put the blood in games like Mortal Kombat? Do World of Warcraft tournaments age well at long as you don't get killed in a stampede? Do John Madden 2019 age well as long as you aren't shot and killed? I like Metal slug better than Gunstar heroes. But I am not a twitch gamer. Genesis. Umm..The Genesis had Castlevania symphony of the night? And the Genesis had Suikoden. I'm not like some video game ecologist. I just call it like I see it. Games themselves are inanimate objects. When you say aged, I believe you mean how well the gamers are into the games still? Can you name one Sega Genesis game that gamers are still into? That they couldn't get on like a million different consoles now? I am learning Lamonz. Buy some piranha wall paper remover, says Glenn the Handyman. Unfortunately I am not in any hard fan corps for any video game system. I was too much in the Farmer Labor party. Because they either pull the plug before they start to get interesting or flood the system with a lot of wimpy games. Or Nintendogs..yeesh ruff. Well in my opinion aged isn't aged if it is a game that you want to play. "I am Error!"
I don't see what you guys see in some of these games. Like Landstalker. I am playing that now. And I hate it! I hate using diagonal on the control pad to control your character. Throughout the whole game! And I feel like I should be good at a game like this. But it's like we are back to the whole, my games have blood discussion. By the time we got to the Saturn the whole our games have blood discussion was already worked out of our system. To me a good name for the Sega Genesis should have been Cabin Fever. I am not a Nintendo Fan boy. I am not a Sega Saturn Fan boy (well sort of I am .) I am a I wish there were less games (memes) for Cabin fever boy. No, though a man be wise, it is no shame for him to learn many things and to bend in season. Well too many genesis games make you bend too much! Did the Sega Genesis have Demon's crest? Well the Sega Saturn didn't either. So. Hard Corps. Check for the Genesis. Guardian Heroes. Check for the Saturn.
But the Sega Genesis had a lot of good Cabin Fever games. Games you play when you are waiting for pictures to develop at walgreens. And the Genesis definitely made more games than the Saturn. I think that has Nil to do with the quality. (or the aging.) But then you had games like Pit Fighter for the genesis. Oh lord help us. "There's something wrong," says Governor Rick Scott.
Centipede are you sure that you are not the guy known as Ferostie in another forum?
This is why I love internet forums

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So what's the deal with "hi res" here? Are those games really in higher resolution than normal Atari ones?
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Hard Hat Mack - 4400
Threshold - 30500
If the rest is as good as these two this is going to be a FUN round. HHM is an insta classic, I love this Chuckie Egg/Miner 2049er design style. And Threshold, just wow - so simple and yet so clever.
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https://gematsu.com/2018/08/streets-of-rage-4-announced
Publisher Dotemu (Wonder Boy, Windjammers 1/2) and developers Lizardcube (Wonder Boy) and Guard Crush Games today revealed Streets of Rage 4, an all-new continuation of Sega’s iconic arcade brawler series known for its radical fights, jammin’ ‘90s beats and dashing sparring gloves and bandanas. [...]
Featuring hand-drawn visuals from the team behind 2017’s gorgeous Wonder Boy: The Dragon’s Trap remake, Streets of Rage 4 builds upon the classic trilogy’s gameplay with new mechanics, a fresh story and a gauntlet of dangerous stages with a serious crime problem.
Big news, since this is one of the most respected brawler series out there. From what I remember Dotemu has rather chequered history plus I do not really dig the gfx (pixels or bust), on the other hand the devs seem capable - teh Wonderboy remake got good scores - and the gameplay itself looks solid. We'll see...
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How have early 3D games aged in your opinion?
in Classic Console Discussion
Posted · Edited by youxia
Pretty refined taste then, seeing as the 3D competition to AitD in 1992 consisted of...well...umm...not sure what. Wolfenstein 3D? Even that had sprites
Comparing it to RE, game released 4 years later - an entire era at those times - is a bit unfair too. Besides, for me AitD still wins, seeing as their environs were much more organic and blended better with the 3D characters whereas RE's raw renders look totally disconnected.
I started paying attention to RE when it moved into real 3D. Code Veronica looked amazing.