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John Stamos Mullet

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About John Stamos Mullet

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  1. do it. Coin Doors are cheap. The X-Arcade ones are solidly made. But I would suggest you get a pre-cut kick-plate with the thicker backer piece to replace the original one.
  2. yeah - that's the problem. people are gouging the market now.
  3. This. take the plunger out of an existing button leaving behind the button bezel. wire the volcano button to the appropriate port, and then superglue the button seated inside the hollowed out button bezel.
  4. The only two types of Arcade games where CRT makes a functional difference over LCD are Vector and Light Gun Games. Vector emulation on LCD is more than playable, just not as nice looking (variable beam intensity/brightness). Sinden light guns already supplant conventional ones for those kinds of games on LCD. The real problem with original arcade games is the size/weight/portability. When you add in the maintenance headaches of 40+ yeara old CRTS, system boards, and power supplies - it's just not worth it for the average classic gamer. then put on top of that most 40 year old cabinets are flat out disgusting to work on, and really need the exterior panels to be completely rebuilt due to wood rot/staining/mold/pests - yuck. no thanks. Which is why the hardcore cabinet collector scene often trends towards the ultra-obsessive, snobby, exclusion-types.
  5. There's still a lot of original 80's arcade games that are more accurately emulated in MAME/FBNeo than they are through MiST/FPGA. MiSTer has some 80s/90s consoles down pretty well, but Arcade games support are lacking in quality control/well written FPGA drivers. Donkey Kong alone on MiSTer is abysmal.
  6. To add some much needed positivity to the thread, here's mine: RPi 3b+ modded, Lighted Marquees, Custom control panels from DIYRetroarcade.com, working X-Arcade coinslots. Pac-Man is limited to 25 games, all dedicated 4-way stick/1 action button games. Galaga has an 8-way Sanwa, GRS spinner, and LED trackball, and has 135 games that are a mix of the controls. They are set up with coin-only play, and everyting in the cab, Pi, amp & speakers, Lighted marquee, etc. are controlled by a smart power strip, so one power button turns on the whole she-bang. (lighted mini-button top center of Control Panel)
  7. At least the cabinets all match the decor in the Kitchen. Original 80's cabinetry and appliances, for the win?
  8. No disagreement on Tramiel, for sure. As much as I love the 7800, both nostaligia-wise, and for the homebrew resurgence of it, I still have deep seated trauma from all the games we were promised that never showed up. This one, Skyfox, etc. Hell - by the time One on One arrived in a store anywhere near me, I was already playing other consoles.
  9. I mean - most of the graphics are just being displayed in random or cycling order. They aren't tied to any interactive game logic. Someone with enough time on their hands could look into how to write text and graphics to the display for a 7800 and put something similar together. There's a chasm of difference between repeated cycling of the same graphics and text, and actually tying that to working game logic that functions smoothly. I'm not trying to say what was produced here was "easy" by any means. But looking at what was done with games like f-18 hornet, and Super Huey, its' not like it was some "wow" technological achievement for the platform either. Just a bummer that it's another abandoned project on an underutilized console.
  10. I didn't say the subject wasn't a worthwhile topic to discuss. I was not trying to dissuade people from discussing it, at all. I just noted that what does exist is a very incomplete proto, and was never a game that was released; so asking "how it was done" is a bit of a misnomer, since it wasn't ever really "done", in the literal sense. While it might be neat to investigate how certain functions were performed in the code (if the code exists, I don't know), I would think this might fall under examples of what not to do, since they never really got far enough to make a working beta.
  11. It's migraine triggering. I play tested all my roms and made a spreadsheet I posted here a while back. I'm not touching my concerto again until that thing is removed.
  12. It's not piracy if the platforms you're using the roms from are dead. technically it's grave-robbing.
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