-
Content Count
321 -
Joined
-
Last visited
Posts posted by MayDay
-
-
Yeah, we know a lot about promos here in KC... at least 12 every month for the Royals, which ends up being a lot of sponsored products. In fact, the Royals give away their best players in a giant promotion every year about June-July. First you have the Johnny Damon, Jermaine Dye, and Mike Sweeney bobbleheads, then you give away the real player to one special grand prize winner. *mutters incoherently*.
If the Pirates c1980 were anything like the Royals c2000, then there was probably a limit to the first 20,000 fans or so. Of course, not even all of the 20,000 are probably given away. I'm sure most of them were played with by kids and no longer exist in any recognizable condition. You could always check with the team itself, I'm guessing the marketing department may have a history of long-past promotions.
I'm so glad I grew up a Cardinals fan... I caught a lot of smack in my 1985 Kindergarten class, but I'm the one laughting now! Okay, not really, as the Royals are (were) my second favorite team when I finally forgave them for cheating us about 10 years later... n/m, I still haven't forgiven them. Salary cap, anyone?
Oh, and one last off-topic note. My boss at work had an ingenius idea for a game, when he heard I was working on Atari stuff. "All-Steroid Baseball League". I might work on a Pete Rose hack when I get some more time!

-JD
-
I was about to tell you they could be ordered from the AA store... but I guess they can't!
I'm positive hey were still available last week, and I had planned to buy one after I got paid at the end of the month. I guess I would now like to be added to that pre-order list as well. -Jason
-
Where's the double ender Nathan? If enough cases could be found/made, that would have to be the way to go (IMHO)!!
-
Spud, here did you get that pic from? Just curious.
Also, to the people who are saying "even if this is an April Fools joke"... stop. It's not. We don't need to wait until midnight, everything that has been posted has checked out, and there is plenty of evidence available to you with mimimal effort on your part. The only way this could be "fake" is if Atari had the gumption to "pretend" to dump a billion games in a pit. Add that to the fact that kids were then walking around the town with games... impossible. Anyone posting that it could still be fake shall be added to my previously unused ignore list.
-JD
-
Wow... this thread really scares me. I'm currently working on a 2600 version of dodgeball, and didn't realize so many people had such disdain for the entire sports genre.
I think the key to sports games is to keep them fresh, not just rehashes of polygons like all the new games. The classic games for most people were the first ones to capture the spirit of their sport (Tecmo Super Bowl), or newer ones that brought a fresh take to old ideas (Mutant Football, NFL Blitz). There are also a few titles that made amazing jumps in realism from what previously existed. Compare say "Madden 95" for Genesis to something like "Game Day 97" for PS1! Talk about a difference!
With that said, I thought I would list some of my favorites.
Football- Super Tecmo Bowl (NES), NFL Blitz (PS1)
Basketball- still waiting... NBA Jam is okay.
Baseball- RBI baseball, Base Wars, SNK Baseball (NES), SlugFest Series (PS2)
Hockey- Blades of Steel, Ice Hockey(? [one with fat/skinny guys]) (NES)
Soccer- Red Card 2003. I have no idea why this game wasn't on full release, I played soccer in college, but still can't believe I would play it on a video game. I am American, after all! Well worth whatever you have to pay for it!
(PS2, btw)Boxing- all realistic titles suck. Mike Tyson's punch-out is awesome. (NES)
Racing- Pole Position (not PP2), RC Pro Am (NES), F1 Racing (PS1 or 2, can't remember).
Wrestling- is this a sport? I say none, but play them occasionally with my brother. Only "fun" thing about them is he knows the secret combinations to make them say dirty words. Veeeeeeeeery mature. Oh, Pro Wrestling for NES is kinda cool. I'll give it a shout-out!
I think the reason I like sports games is for the head to head challenge features. Playing against the computer isn't really fun at all for me. However using my favorite teams against my friends is a total blast. I like a lot of other games too, RPGs for example. I'm a big fan of the original Dragon Warrior. It took me about 15 years to find the Cursed Necklace! I also like action games like Shinobi or Tenchu, and fighting games like Tekken. I play chess online almost daily, but "puzzle" games like Tetris bore me to tears. Give me a Zelda or Mario any day!
For those of you who don't care much about sports games, would you still be willing to support a homebrew in the genre? Not that I'm creating it to be rich, just curious. I'd hate to spend a year creating something that very few people would enjoy anyway.
-JD
-
vdub_bobby:
Well, mostly what I had in mind was this: if you can connect two 2600s together directly via the joystick port, the obvious next step is connecting them via a modem.
Only obvious to people with a functioning brain. Unfortunetely, I think this eliminates me! (especially when you eluded to this in your first post) It all makes sense to me now...
batari:
I don't think that the 2600 is powerful enough to handle long internet streams, analyze them and keep them synchronized at a high frame rate as would be required for action games like Combat, much less something like Warlords...I agree... but an emulator/computer would be. Why not just provide a network for (legally permissable) games people could play on? We did this in college, allowing us to play Tecmo Super Bowl (among other non-legal NES stuff) across campus. It should be just as easy to do with the 2600 games. I figured they already had this somewhere, and I'm sure they probably do. While it's not the nostalgic console, it does allow you to link up.
And if no such network does exist, I may have to recruit some people to help me get one running!
Of course high-speed internet would be desirable/mandatory to avoid lag, but something is better than nothing, no?! Would also make a good marketing tool for homebrew games, maybe bringing outside people back into the world of Atari. With all the rankings and cool stuff they do now on these sites, wouldn't it be awesome to say "I've got the best Combat ranking out of 35,000 on the internet!" Would bring new life and interest to the console, as online games have done for Xbox and PS2. Of course we would need to license the classics somehow to get the broadest appeal, something which may be difficult/impossible to do. Anyone have further ideas/feedback on this?-JD
-
Sorry, didn't specify better. It makes more sense to have one cable connect the two consoles than having controllers with two cables. I'm just curious if this is the kind of game/reasoning you had in mind.
Thanks,
Jason
-
I'm not sure about the possibility itself (why not though?) but I can't see any reasoning for this. If you hooked two machines together, you would still only have two players (only advantage would be avoiding splitscreen, if you had a game designed for this). To add more players, you could use four machines, one player per machine. However, there are already 4 player game(s?) out there (Warlords being the only one I can think of off the top of my head) that don't need all the extra machines and titles of the same name.
If you had 8-16 machines, I think you're getting beyond the capability of each individual machine to display what is happening. I may be totally off on this though, with my lack of hardware/programming knowledge.
Just curious what you had in mind. The reason I've dug this up is because of a discussion about the possibility of Spy vs. Spy for the VCS. Something I had thought of was having a specialized controller (here we go again, right?) that had two plugin cables. One would go to each machine, player 1 in the first, and player 2 in the second. The computer could display the screen for the correct player, but also track the other user with the second controller line. Then each player could have his own screen, could be in whatever room, and avoid screenlooking to find each other (if TVs were back to back). Thoughts?
-
nudicle:
I wasn't sure from the article if the 300-500 figure included the costs of actually acquiring the trucks, loading them, and transporting the carts or if it just referred to what Atari paid to have the carts crushed and buried once they arrived in Alamogordo. Rereading the article, I'm still not sure what to think. Did Browning Ferris Industries manage the dump and therefore charged 300 -500 for crushing and burying only, or did they manage the project itself for Atari and those numbers reflect the true costs? I kind of suspect the former, but that article isn't clear (to me). Either way, it's not a big deal .. just wondering.It's hard to say, but I would guess they were managing the dump, so this figure would only reflect the cost of the back end of the dumping. Atari probably owned the trucks for distribution purposes anyway, so you'd only be paying for the diesel from Texas to NM... which would have been a lot less in 1983. Maybe in total they spent up to $30,000 or $35,000 to get rid of the stuff, but the important thing is that it's still a finite number, and nothing too spectacular for a multi-million dollar business. If they thought the bootlegging would cost them more, then it would have been a good decision to get them all crushed/destroyed.
And for the record, I have only contacted the newspaper...if you have any contact information for McQuiddy, I say go for it! I found the information for the new dump site there, but haven't done anything with it (searches for maps and old dump site information have so far came up negative).
-JD
-
The ROM for Space Invaders can be found here:
www.atariage.com/2600/roms/SpaceInvaders.zip
As for #4, I'm not familiar with them. I would guess they are simple graphic hack programs. If that is the case, here's the link to two others that I've used: http://www.atariage.com/forums/viewtopic.p...light=bithacker
The second message in the thread has a link for Bithacker and the third message has a link to HackoMatic 2.0.
xian106:
I just write % number by myself for my map,that is very hard.I'm not sure exactly what you mean here, but if you have a scientific calculator handy or on your computer it's not really hard... just time consuming.

-Jason
-
Dolt:
Being that we're talking about a dump, I'd posit that DPS is actually Dept. of Public Sanitation.I considered that as well, and it is possible. That particular section though is in reference to no security guard being present and DPS recieving calls that kids were walking around town with games. That's my point here, which is that this is poor journalism, because without tracking (or knowing) that name we can't actually tell what department (or company for that matter) it is. To me, dept. of public safety is most likely, but anything is possible here.
-
RichG1972:
What possessed you to post pictures that were rightfully mine anyway?...Also what possessed you to LIE about the license plate being an original??*gulp* That's uh... uh... er... terrible. Especially when everything else in this thread checks out, it's people like that who make the whole thing seem suspect. I can only assume you're being serious here, so I can only offer two small pieces of advice: watermark anything you post, and since it obviously can't be unposted, just be honored that someone would be interested enough to use your stuff. I'm sure he wasn't trying to take credit for anything and meant nothing by it.
Albert:
Interesting, looks like he's borrowed some code from the Atari 8-bit version of Pole Position. I wonder if he's found someone to publish this title yet? I'll have to inquire about that--looks like it's nearing completion!My first impression as well... but did anyone notice he's going 145 in LO gear? I'm not positive, but don't think that's possible on PP8.
Nukey Shay:
Looks like he's got a bit of GTA in there too...THAT would present an even bigger copyright problemI'm not 100%, but I *believe* I overheard them say something about a Knight Rider arcade game. It looks something like this: http://www.counterfrag.com/screenshots/kni...t%20rider/1.jpg
NovaXpress
Damn, what are the odds of stealing someone's pics on an obscure message board then having the original photographer turn out to be a member of said board? Gotta be at least 3 to 1.I'd buy that for a dollar!
*looks for corner to hide in*
-JD
-
I've been spying on hardwork, and he's way too busy to bother posting. 2006 is right around the corner you know. I waited until his team fell asleep, and then used my secret ninja skills from the government to get a screenshot for you guys. Unfortunetely, I think the cart I picked up was the PAL version.
Anyway, this is KITT from behind in a car chase. I can't wait for the release!
-JD
-
i was typing distella -a bowling.bin > bowling.s instead of what you had. When I switched the -a to -pafs and the .s to .asm it seems to work fine for Vball and Bowling. I don't think the .s/.asm should make much diff, but what does the -pafs vs. -a do?
Both games also play fine in z26, btw.
-
I've tried it on a few different games including Bowling, Battlezone, and Real Sports Volleyball (all of which original ROMs work fine).
Volleyball and Battlezone won't recompile at all. For bowling, the text file ends up showing:
Comparing files Bowling.bin and SOURCE3.BIN
FC: Bowling.bin longer than SOURCE3.BIN
Interestingly, the newly created source3.bin shows at 0K, and the original is 2K.
When I try to run source3.bin through z26 I get what I like to call the "Atari musical bitch-slap scale". Basically the blue bars go to the middle, the scale is played, and z26 exits.
If I can't figure it out that's okay, I'm trying to create a game, not hack one anyway. I just thought it would be nice to see some (working) code to play around with.
Thanks for the help- Nukey seems to respond to newbies more than anyone else here, although vdub_bobby, Thomas Jentschz (spelling?) and several others have already helped me numerous times too. I think it's really cool you guys take the time to help us out. Maybe someday I'll be able to repay your patience with something cool!

-JD
-
That's a neat little trick, thanks. I also saw in the Distella help files where you can "config" the output to include things such as ROM, code, graphics, etc. so they are displayed in comments. Know the commands to make any/all of these happen?
As for the disassembly, I don't have WinZip and already have cluttered the forum in the newbie section. If I have further problems, I'll look it up so I can post stuff for you.
-J.D.
-
I've downloaded Distella and it works fine, my problem is just user error.
I've put processor 6502 and include vcs (and actually also tried putting the variables directly into the code). Any idea why I can't recompile it correctly? (it does compile, but only displays black in z26).Also, does anyone have the binary (or better yet the .asm) for Ice Hockey? I noticed none (or at least very few) of the Activision games have ROMs, is there a reason for this? C&D perhaps? I know they are still an active company and thought this may have something to do with it.
Thanks,
J.D.
-
rasty:
Well, that would be pretty much the same graphically since split screen would let you reuse player graphics vertically which is flicker free anyway!Yeah, I thought that at first too, but the problem is when both people show up in the same room. It would be hard to draw them fighting each other wouldn't it?
rasty:
I've never finished the game, was there a sequence like that?Every time you beat a level, the one with all the items, would fly down the runway in the plane, narrowly avoid the other player, who would then explode. Actually I think the Barnstorming plane is probably as good or even better than the NES version, but that was a long, long time ago, and I was like 10-12 when I played it. If I recall, there were 6 levels in the game, and the same sequence played after the final level as well. I could be mistaken on that though.
-
If people really doubt that it happened, let's find 3 people who currently live in or near New Mexico and are willing to drive to Alamogordo to meet up there and dig. It would be good if we knew who currently owned the landfill, could get permission to dig, and maybe even track down Ed Moore and see if he would be willing to meet you at the dump and point out the spot they are buried. If M.E. McQuiddy was tracked down, they may also be of some help in locating the exact spot within the dump.
If you couldn't get permission, you could always just trespass... it's not like they would have dogs or rabid monkeys or anything. And if a few smashed up games actually were able to be recovered, say 1 for each of the people who met there, they may help pay for the gas money on ebay. I'm sure they would at least bring more than a working E.T. game...
As for how much it costs to "bury them in the desert"? You just have to read the article... $300 to $500 per truckload, 8 truckloads at least. At least their initial dump cost around $2400-$4000 I would say. It also mentioned maybe as many as 24 coming in, which would make the estimate between $2400 and $12,000. A decent chunk (warehouse worker's yearly salary) by 1983 standards.
If you read the article closely, there are also a few more points to be made. 1.) it clearly explains why they wanted to get rid of the games and why that particular dump was chosen. 2.) it talks about kids walking around town with (apparently intact) games, so likely some of the stuff initially escaped being crushed, 3.) Who is DPS? I'm assuming this is short for Dept. of Public Safety, but this is poor journalism, as it never gives the initial name before using the acronym, and if DPS is the name, then it doesn't label them. 4.) I'm guessing the picture (2nd item posted) is from the same issue as the article itself, as it references itself back to page 1 (where the story actually ran). 5.) I really wish we could see, or have the text of the article "City Cementing Ban on Dumping". Since this is obviously from a later issue, it might have more of the "back story". Any chance you (spud) could transcribe this for us? Finally, 6.) It mentions that they were buried in the "new pit". If you could find where the new pit was in 1983, I'd say that would be a good place to start digging.
That's all for now... I'm off maphunting to aid anyone crazy enough to go out there.

-JD
-
I would go with B, but both look good. B seems slightly less cluttered, and gives the game's name the full width (the smaller name isn't as easy to read, me thinks).
-
lol... 3 replies in the time it took me to type mine!
nukey shay:
What I was saying is that even if you are holding an actual newspaper from the actual date that contains the actual story that was printed by them in your actual hands...it's still just an actual newspaper story icon_wink.gifThis is true, but I think he/they are attacking the integrity of the reporter, not suggesting that it was massive conspiracy by Atari/Nintendo/the mafia. However since the other arguement holds little logic, maybe this explanation is just as likely and what he was implying.

nukey shay:
People doubt the Moon landings too.I'm among them. Unlike this story, not everything (specifically the lighting of pictures) checks out. There's a specific link that I'll post in the general forum (probably the best place for a topic as such?) if I can find it. It's the one that had the Apollo 17 pictures which are...suspect at best.
nukey shay:
In that sense, even if you held up a chunk of concrete with smashed-up ruins inside...there would still be no proof that you didn't just do it yourself.Using this logic, how do we know World War 1 and 2 happened? All the video, artifacts, etc. could be faked by millions of elderly people who just want to be recognized as the greatest generation. The sad thing though, is that you're right, there will always be doubters no matter how apparent the evidence. Even if Atari wrote a press release stating as such, people would say they were coerced or trying to add to their mystique. Psychologists study this phenomenon, don't recall the exact name, but basically people make an initial decision on a topic, and instead of admitting they are wrong will continue to make more and more far-fetched claims to try and back up their position. Something that dates back to the "smash a rock over the head of the alpha male so we can pass on our genetic information" days I'm sure.
nukey shay:
Then again, who's to say that Atari didn't have mob ties? icon_lol.giflol... that's the funniest thing I've read all night. Not quite as good as http://www.atariage.com/forums/viewtopic.p...2372&highlight= but I still got a pretty good chuckle out of it.
-
Artlover:
Rather, newspapers and magazines and tv all have been known to not check facts, and run fake stories all the time. There is no doubt that this is a real article that appeared in a real newspaper. That doesn't automaticly prove that the content of the article is true.Well, it's the daily news, not the Alamogordo Daily Enquirer. Offhand, I can think of about four instances in the last 10 years or so, all well documented. While it's true that something may have slipped through that wasn't true, what possible motivation could someone have had to fake an article of this nature? And what are the odds that two different newspapers owned by two different companies would have published the same information if it wasn't true?
I can understand the arguement that the article was faked. If you acknowledge that it wasn't, then why question the validity of the information? Even if the accuracy wasn't perfect (ie- 7 trucks instead of
then it would have still happened. While I don't take in everything from the media as gospel, I think it's safe to say the newspaper didn't fabricate this story. There's less evidence available to people that Jose Canseco took steroids, and it's pretty widely accepted.You have... 3-4 newspaper articles, from 2 different newspapers, complete with pictures, numbers, quotes. There is more if you care to track down those other two sources. You have no denial from Atari. This guy/gal (and no, I'm not sure Marian is a dude, btw) obviously cared enough about their journalism career to continue it later at another publication... why would they endanger that by making stuff up that could be easily checked out? Wouldn't co-workers of McQuiddy know something wasn't up to par? Wouldn't the townspeople and people quoted in the articles complain? It's hard to say what is/was out there, but I think it's safe to say they dumped something in the way of games/consoles there!
I'm sorry... at this point that's a weak and unfounded arguement. It reminds me of the time my Grandpa told me two different atlases were both wrong. Either that, or it must have been the Mexicans trying to cover their tracks for all the bootlegs they were planning to make.

-JD [/b]
-
Seems somewhat pointless and time consuming, but for the record:
AT860982927- Jr. model purchased two years ago from ebay. Seller was from New York state.
82491484- 4 switch woody. purchased 20 years ago at garage sale in small town near Kansas City, MO.
I now live in KC. This kind of reminds me of Where's George, only everyone would always be the first to have registered their atari!

-JD
-
That might work... you could even make the Tron Guy some kind of hidden easter egg or something. In fact, I think TronGuy should either be an element or hidden easter egg in all new homebrews from now on! For example, instead of a referee in the dodgeball game I'm working on, I could just have Tron-Guy! Instead of being a balloon or little fish, you could at some point in the game turn into...who else?! Tron Guy, of course!
-JD
*just got a nasty image in head of Tron Guy as a mermaid... err... merman. I no longer think this is a good idea!*


Not mine (newspaper want ad worth a laugh)
in Buy, Sell, and Trade
Posted
pmpddytim
Ask and you shall recieve...
-JD
*beep* Hey Alex *last name?*..how you doin man?
This is uh, this is sam with *inaudible*
I'm calling with the uh..the ad for the..uh.. for the
..uh.. the videos here.
I got the.. uh.. I got some Cartridges for the COLECO!
These uh, I got... uh... i got four pancake boys.uh..
That's the game that was a..uh hard, hard game to find.
I think they only did it back on the East Coast.
Which is ..uh..what, I think most of my players.
Uh, I got uh, the pancake boy, I got the..uh..Snapperoo..I got
a couple copies of Snapperoo.
And uh.. I also got uh Sunshine Lady, the one for the kids.
Uh and I'm trying to unload these things really, really quickly.
Cause uh, especially the pancake boy uh my kids are driving me
crazy playing it, I've I've got several ColecoVisions of my own.
So uh, you can get back to me down here,
I'm down uh, I'm at the Marriott, I live down here.
So uh just call up the desk, they know the *inaudilbe*
I'll be down here.
Uh, I'm eating mostly melons these days. And you know, that's
uh, that's been a big difference in the way I feel, I'm up early.
You know, usually you couldn't get me before noon, but now
I'm uh strictly honeydews, cantelope.
I'm regualar for the, the first time in about 25 fucking years.
So uh, anyway, give me a call.
I hope you guys are doing just having a great day doing
whatever the fuck you're doing ever there.
So uh, we'll be good like that with the uh pancake boy.
Uh.. I'm asking about 400 a cartridge for those things.
Uh, I hope we're good like that, and uh, okay, I'll see you,
probably on the Hike and Bike trail.
Alright, bye.