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Love Cowboy

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About Love Cowboy

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    Space Invader

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  1. Wow. You deliberately mistreat the product and then blame the manufacturer for it breaking? Is this really the world we're living in? BTW third party has little to do with it. First-party 2600 controllers aren't exactly known to be tanks lol Sent from my SM-G930P using Tapatalk
  2. Tac-Scan Encounter at L-5 Sent from my SM-G930P using Tapatalk
  3. I did a thing... Sent from my SM-G930P using Tapatalk
  4. I'm with you on it never being the game's fault. The thing that trips me up is when one of the launchers launches me into a dead area and I realize too late that my only hope was to wrap around the screen Sent from my SM-G930P using Tapatalk
  5. I was really hoping you'd say it went to 999,999 lol. I really need a game he's not going to roll to stay in this thing for the long haul. Oh well. Sent from my SM-G930P using Tapatalk
  6. Don't be shocked if that score doesn't hold up either... we've been pushing each other to ridiculous scores this year. Btw... how many digits does the score display hold? Sent from my SM-G930P using Tapatalk
  7. Ok no problem. I did eventually figure that out. Sent from my SM-G930P using Tapatalk
  8. Not sure if you're still making updates to this game, but instead of putting a 21 second limit on how long people have to take a pic of their high score, maybe just add the score to the attract mode?
  9. Draconian and Lady Bug are fantastic. I also really enjoy Lead, but that one is extremely difficult so it may not be for you if you're not looking for a challenge Sent from my SM-G930P using Tapatalk
  10. Love Cowboy


    This. My parents were still using one of those old RF-jack-less TV's as their main TV as late as the early '90s. Hooking my SNES up to it required some pretty wacky adapters too lol
  11. the 2600 just isn't particularly suited to serious sports gaming... that fact sold a bunch of Intellivisions all by itself back in the day. Now, the 2600 CAN do arcade-y games that bear passing resemblance to sports... but the existing titles pretty much cover that niche
  12. For what it's worth, we recently played Gorf in the High Score Showdown taking place over in the AtariAge Facebook group. I won with a score of 63,400
  13. Nothing ironic about it... the game was produced during the 7800 era
  14. This. Part of the reason the pre-crash Activision titles looked so phenomenal are because none of them were licensed properties... each game was designed specifically for the 2600, keeping in mind what the system did well, and what it didn't. Licensed games had to do certain things, regardless of how well the system could actually do them... and so that's what we ended up with in the later, licensed Activision games.
  15. Yes this is true. In some games it works well as a feature, like the right switch changing weapons in Star Voyager Sent from my SM-G930P using Tapatalk
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