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TIX

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Everything posted by TIX

  1. TIX

    Space Venture

    ..and a slimy alien creature running around !
  2. Hey guys, I'm between project right now, so I decided to try hacking a colecovision game ! I will turn good ol' Winky into a robot trying to clean an infestation on the mother-ship 'Venture' I have given him individual frames for each direction, and since we don't have animation frames for walking, I gave him a wheel It seems I can use yellow from the arrow to brighten him up a little, will see. Also I tried to keep him centered, because Winky's movement was erratic especially in tight spaces ! Later I will change all monsters into various aliens, and maybe change the names of the rooms.. new robot comparison with Winky, check him out (he doesn't have a name yet)
  3. I'm searching too for a similar program that can handle c64 games, it seems Hack-O-Matic have a size limit (I'm getting a file too large message in most games I tried) On the other hand c64 games seems to have sprites heavily compressed (for the most part) so there is not much I can edit anyway I recently found about infiltrator disassembler https://www.c64brain.com/tools/infiltrator-disassembler/ a great tool that can extract and display all information from a game, including sprites.. unfortunately at the moment I can't comprehend if and how to edit them I'm sure someone more experienced can find a use for it !
  4. Help needed.. I further enhanced the bonus items icons (and made them 1 pixel taller), I know the colors are not color correct, the green color changes every level.. So does anyone know the exact color rotation of the levels ? it will help me color them much better Also they are 10 levels right ? so why we have 12 bonus items ? Thanks
  5. Thanks guys, I appreciate the kind words
  6. Hey guys, This is a milestone for this hack !! I don't want to see another bitmap rock for a year.. I never expected that the blasted rock would give me so much trouble, if I new from the start I would certainly live it alone.. Never the less, all the rock frames/masks/sequences are complete. and I'm happy with it all !! done: Taizo complete normal Pookas complete phantom Pookas complete letter Pooka complete Fygars complete Rocks complete Rubies complete to do: implement the rest of the fruits (10 static frames) pooka transformation animation (6 frames, 2 in every direction) investigate the intermission screens (long shot) Enjoy Mr. Do! - (taizo wip16 rocks-rocking masks).xex
  7. YES I mastered the masks and I achieved the perfect rock (thanks for the tip MrFish) I'm moving (slowly) to the finish line, too much labor involved and not many fun things left to do.. but I'm getting there.
  8. Hey guys, back from mountain climbing and back to business.. The rock is giving me grief I wonder if it is possible to "shape" the black area that the rock lives !?!?
  9. Thanks for the suggestion rdea6, but since I erase all Mr. Do elements, It's only fitting to include the cherries as the 12th item..
  10. Dig Dug fruits are one less (11) than mr Do's (12) So what to add as the 12th bonus item ?
  11. hmmm.. not too shabby now where are the fruits ?
  12. OK the hardest part is out of the way, we approach the end wip 8 includes: new ghostly pooka eyes (animated in four directions) new lives icon (I can't figure out how artifacting works, so this is the best I can do for now.. blue Taizo (thanks MrFish) to do: transform apples to rocks transform cherries to rubies Enjoy ! Mr. Do! - (taizo wip8 pookas).xex
  13. Well done my friend ! It was the hack that got me involved
  14. I'm pretty pleased with this dithered rock.. it's not so garish as the green/red combinations I tried (white is out of the question), some shaping and cleaning needed, and on with the hack
  15. I don't know yet... I'll probably go with only red with black shadows
  16. I'm probably wrong, and should go read a book about Atari graphics modes.. but I believe the apples share colors (playfield colors) with the cherries and the Pukas.. so I wonder can we have brown or gray rocks without ruining the red on the cherries and especially the Pukas ? If that's not possible, we will end up with weird colored rocks
  17. I have the rocks ready, I have to hack them in ! I'm also thinking of changing the cherries with something else.. maybe rubies ?? Kind request since I'm clueless, can you fix me with a blue Taizo only version ?
  18. Thanks guys the next wip will have the ghost Pookas and the lives indicator icon , it will probably be the last (unless I find a way to edit the cut scenes) In the final version I'm going with blue Taizo and blue Fygars..
  19. Any tips about editing the cut scenes ? any tool available to see the whole image ?
  20. So I searched $02C3 in hackomatic and I get this.. I'm not sure what should I change now...
  21. I still have this weird problem when recording through Altirra.. where the screen gets distorted vertically.. Oh and I suck at this game too
  22. Aha ! artifacting.. now I get it I have not setup Altirra with artifacting enabled and I get this:
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